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Old 04-08-2012, 08:03 PM   #1
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Some good stuff in it!!!

Moving to Core-Based System
Later in 2012, The Fighter Collection and Eagle Dynamics will transition the DCS series to a core-based system. What do we mean by a core-based system? This means that the main DCS engine that includes the GUI interface will serve as the core that content modules plug into it. Such content could include vehicles, maps, campaigns, etc. This will allow purchased DCS content to be accessed through a single DCS core hub.
Not only will this allow previous and future DCS aircraft to be fully integrated, but it will also allow 3rd party content to be easily integrated into the DCS series.



DCS: P-51D Mustang Status
The Mustang is coming along nicely and is currently flying around the DCS world. Most of the focus is now on tuning the flight dynamics with input from a real Mustang operator. Other work continues on the P-51D audio, a very detailed engine model, missions, and the damage model. We will also include several authentic skins with the release product.



Open Beta Testing for Patches Coming
To better promote community involvement and have a much larger testing base, future DCS product patches will be available in beta version prior to final release. We hope this move will allow all customer voices to be heard prior to releasing a new patch and flush out any missed problems during internal testing. The next two patches will be for A-10C and Black Shark 2.



"DCS: P-51D Mustang" Pre-Purchase
As we did with "DCS: A-10C Warthog", we will be offering P-51D as a pre-purchase. As a pre-purchase, customers will have access to beta versions of the product.


Paid For User Content Now Available from DCS Web Site
Now in the User Files section on the DCS page, you have the option to filter between All, Free, and Paid For files. The Paid For content allows a distribution channel for third party developers to sell their work.

http://files.digitalcombatsimulator....d&set_filter=Y



Combined Arms and Flaming Cliffs 3 Update
Work also moved forward on these two products and we have some very interesting and fun new features in work for both products. More on those later.


The next DCS Jet
This DCS jet aircraft is still in its early stages and a lot can still change, even the aircraft itself. As such, we will not be announcing what aircraft this is until it is much further along.

To keep informed of latest developments, visit the forums at http://forums.eagle.ru and http://www.digitalcombatsimulator.com

Online Shop: http://www.digitalcombatsimulator.com/en/shop
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Old 04-08-2012, 08:05 PM   #2
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This is the step in the right direction ED/TFC. We will remember and support the companies which actually listen to their customers, you are a rare kind today. Here's a BIG THANK YOU, I believe I'm speaking for the large part of the community.
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Old 04-08-2012, 08:07 PM   #3
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Does this mean we'll get an actual SDK to work with instead of lua scripting? That would be awesome!
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Old 04-08-2012, 08:10 PM   #4
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Originally Posted by MTFDarkEagle View Post
Some good stuff in it!!!
Definately, should make many people happy!

Thanks for pointing it out.
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Old 04-08-2012, 08:32 PM   #5
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Aw, no status update on Nevada, but the core based system will be a welcome addition.
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Old 04-08-2012, 08:54 PM   #6
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Ha!, just saw EB's post in the updates section: you're WAAAAY too slow mate
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Old 04-08-2012, 08:56 PM   #7
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Quote:
Originally Posted by MTFDarkEagle View Post
Ha!, just saw EB's post in the updates section: you're WAAAAY too slow mate
But my images work. :p
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Old 04-08-2012, 09:57 PM   #8
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But my images work. :p


Works fine to me

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Old 04-09-2012, 01:35 AM   #9
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Works fine to me
That's because you have the benefit of being logged into your hotmail account .
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Old 04-09-2012, 02:12 AM   #10
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That's because you have the benefit of being logged into your hotmail account .
Alternatively having the images from the mail cached in the browser.

Generally, I always Ctrl-F5 when pasting images to threads to make sure they show properly even when not cached from wherever I found/received them.
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