DackSter94 Posted November 26, 2016 Share Posted November 26, 2016 (edited) "Player Can Drive" option is supposed to stop Ground commander from driving / controlling unit on the map according to manual. But you can still give a unit move order by: Double clicking the unit, Clicking Shift button (shortcut for move order), and then just giving waypoint in the normal way. Another thing: I can't uncheck player can drive option on SA-11 for example(the option is grayed out), but I can move it on the map from Ground commander without even doing the trick above. How to avoid from units like SA-11 from being moved Edited November 27, 2016 by DackSter94 LOOK MA, NO HOOK Link to comment Share on other sites More sharing options...
Looney Posted November 28, 2016 Share Posted November 28, 2016 That is working as intended as far as I know. A lot of units cannot be driven by the player as in, get behind the wheel or in the turrent and move it from there but as they are still ground units, they can be commanded around the F10 map using the F10 map controls. The SA-11 is greyed out for player can drive because it's not possible as it is not modelled to allow a player to drive the unit. It can be that it's part of a group of vehicles where the first one is or was a unit that was player driveable, if that is the case, all vehicles inherit this option but for those vehicles that the option is not allowed, player can drive shows a check sign but is greyed out, meaning you cannot drive it. [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
DackSter94 Posted December 1, 2016 Author Share Posted December 1, 2016 That is working as intended as far as I know. A lot of units cannot be driven by the player as in, get behind the wheel or in the turrent and move it from there but as they are still ground units, they can be commanded around the F10 map using the F10 map controls. The SA-11 is greyed out for player can drive because it's not possible as it is not modelled to allow a player to drive the unit. It can be that it's part of a group of vehicles where the first one is or was a unit that was player driveable, if that is the case, all vehicles inherit this option but for those vehicles that the option is not allowed, player can drive shows a check sign but is greyed out, meaning you cannot drive it. That is incorrect. "Player can drive" option disables control on the map. But you can bypass it by steps described above. That is what I'm trying to report. As for the second part, I'm well aware of the fact that sa-11 can't be driven. Still there should be a way to make it unctontrolable on the map. Ungreying out that option would do the trick if there was no bug which I described above again. LOOK MA, NO HOOK Link to comment Share on other sites More sharing options...
Avernus Posted July 29, 2018 Share Posted July 29, 2018 This issue is still present @2.5.2.1968 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 27, 2018 ED Team Share Posted August 27, 2018 (edited) 'Player can drive' should be an option to allow or not allow a player to drive in 1st person. 'Uncontrollable' stops a commander from giving orders to a unit or group from the command map. Seems manual needs to be updated. Edited August 27, 2018 by NineLine Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Recommended Posts