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Skynet: An IADS for Mission Builders


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  • 2 weeks later...
On 1/17/2024 at 9:32 PM, EchoOneOne said:

Hey, what may be wrong?image.png

I had the same error when not including the Skynet script (I missed the file named skynet-iads-compiled.lua, specifically) correctly in the startup trigger - ensure that you've done that.


Edited by Fabri91

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  • 3 weeks later...
On 8/28/2020 at 8:45 AM, patpatpowercat said:

Is there any way of adding a border to Skynet, like you can with the Moose A2A dispatcher? Where the SAMs will only fire/activate after violation of a zone?

I know, old Post, but:

Is this now possible? Or is the solution to move the kill zone in conjunction with setGoLiveRangeInPercent?

Send from my Swiss Knife via the Corkscrew

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  • 3 weeks later...

Hey guys, apologies if this is a noob question, but, if setting up Skynet for blue forces, do I have to change the following lines from the lua file to start with "blue" instead of "red"?

redIADS = SkynetIADS:create('Enemy IADS')
redIADS:addSAMSitesByPrefix('SAM')
redIADS:addEarlyWarningRadarsByPrefix('EW')
redIADS:activate()

And also, if I have Skynet running in my mission, will it work for whoever I'm flying with in multiplayer if running this mission?

Many Thanks! 

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HI everyone! First of all thank you for the script...it's wonderful!

 

I was testing the script with an SA2 site and after HARM launch the radar turns off as it should be but it takes like 5-6 minutes after the HARM crashed away from the SAM Site to turn ON again

 

it is the way it should be? There's any way to change the time between OFF/ON after harm launch?

 

thank you!

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