3crazyzs Posted January 12 Share Posted January 12 alright i can't find any instructions for attaching files here - please help.....OR help me get on the discord! thanks! Link to comment Share on other sites More sharing options...
3crazyzs Posted January 13 Share Posted January 13 discord let me on, so i'll take my requests there. Link to comment Share on other sites More sharing options...
EchoOneOne Posted January 17 Share Posted January 17 Hey, what may be wrong? Link to comment Share on other sites More sharing options...
Fabri91 Posted January 28 Share Posted January 28 (edited) On 1/17/2024 at 9:32 PM, EchoOneOne said: Hey, what may be wrong? I had the same error when not including the Skynet script (I missed the file named skynet-iads-compiled.lua, specifically) correctly in the startup trigger - ensure that you've done that. Edited January 28 by Fabri91 OS: Win11 Pro 64bit MB: ASUS B550-I STRIX CPU: AMD R7 5800X GPU: Nvidia GeForce RTX 2060 Super 8GB RAM: 32GB DDR4 SSD (OS and Sims): Samsung 980 Pro 2TB Accessories: TrackIR5, Warthog HOTAS, CH Pedals Link to comment Share on other sites More sharing options...
PitPines Posted February 19 Share Posted February 19 On 8/28/2020 at 8:45 AM, patpatpowercat said: Is there any way of adding a border to Skynet, like you can with the Moose A2A dispatcher? Where the SAMs will only fire/activate after violation of a zone? I know, old Post, but: Is this now possible? Or is the solution to move the kill zone in conjunction with setGoLiveRangeInPercent? Send from my Swiss Knife via the Corkscrew i7 6700K @ 4.5 Ghz, Asus Maximus VIII Ranger, 32GB RAM, Geforce RTX 2080Ti, Thrustmaster Warthog, Valve Index Link to comment Share on other sites More sharing options...
GWdope Posted March 11 Share Posted March 11 This is probably a dumb question, but what is the licensing feasibility to use skynet in an official DCS paid campaign (if I were making one)? Link to comment Share on other sites More sharing options...
CommandT Posted March 14 Share Posted March 14 Hey guys, apologies if this is a noob question, but, if setting up Skynet for blue forces, do I have to change the following lines from the lua file to start with "blue" instead of "red"? redIADS = SkynetIADS:create('Enemy IADS') redIADS:addSAMSitesByPrefix('SAM') redIADS:addEarlyWarningRadarsByPrefix('EW') redIADS:activate() And also, if I have Skynet running in my mission, will it work for whoever I'm flying with in multiplayer if running this mission? Many Thanks! Link to comment Share on other sites More sharing options...
grampaita Posted March 22 Share Posted March 22 HI everyone! First of all thank you for the script...it's wonderful! I was testing the script with an SA2 site and after HARM launch the radar turns off as it should be but it takes like 5-6 minutes after the HARM crashed away from the SAM Site to turn ON again it is the way it should be? There's any way to change the time between OFF/ON after harm launch? thank you! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now