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Old 08-16-2019, 11:18 AM   #211
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Default Supercarrier and Fight for Honor Updates



DCS: Supercarrier Update
Since our last update on this eagerly awaited module, our team has been focused on several core features of simulation of a Nimitz-class aircraft carrier:

Creating the most accurate and detailed carrier model ever created for a flight simulation. This is not simply an update to the existing John C. Stennis aircraft carrier that we released last year, but rather a new object that is built from the ground up with accurate dimensions, high-resolution mesh and textures; animations for the elevators, antennas, defense systems, launch officer bubble, risers, catapults, jet blast deflectors, and more. The module will include unique skins for all ships of the Roosevelt sub-class that includes the Theodore Roosevelt (CVN-71), Abraham Lincoln (CVN-72), George Washington (CVN73), John C. Stennis (CVN-74), and the Harry S. Truman (CVN-75). Not only will there be the correct names and CVN numbers, but we also plan unique textures and deck weathering for each ship!

The Supercarrier will include the most accurate simulation of carrier communications you have ever heard in a game. This includes Case I, II, and III operations and unique voice overs for departure, marshal, approach, tower, the landing signal officer (LSO), and even messages over the 5 MC. Many of these parts are voiced by service members that filled the actual roles! We will also include the needed voice over files to support all aircraft types that have flown from a Nimitz-class aircraft carrier, including the F-14.

To make the carrier deck feel alive, deck crew is a must. We are doing this through a combination of static-placed deck crew with animations that mission creators can place and fully pathed and animated deck crew that support launch operations from all four catapults. We are pushing this feature past anything that has been done before.



In addition to these three core areas, we are also working on / planning:
  • Up to 18 spawning locations on the carrier deck.
  • Flood lights in addition to standard lighting.
  • Long Range Laser Lineup System.
  • Barricade net.
  • Deck equipment like the crane, fire truck, and mules.
  • Detailed Landing Signal Officer (LSO) station with functional panels to control cut lights, wave off lights, manual ball control, and PLAT camera. This can be crewed while in VR.
  • “Burble” effect behind the carrier.
  • Air Boss station that can also be occupied in VR and allow control of the flood lights, barricade, and view the PLAT camera.
  • Immersive, 3D, Ready Room with functions to view briefings, load aircraft, view PLAT camera, vie the “Greenie Board”, view kill board that is tied to online statistics. All of this with a VR option.
  • Combined Arms support for steering the carrier and using weapons.
At this time, we have no release date or pricing, but they will be available at our very soonest.

DCS World Open Beta Update
For the second week in a row, we are updating the DCS World Open Beta. Highlights of the update this week include:
DCS World
  • AGM-154A now corrected for wind conditions.
  • Increased draw distance of static objects to compare to AI/Player objects
  • Increased draw distances of Map objects
DCS: F/A-18C
  • Added work-in-progress AGM-84D Harpoon in BOL mode.
  • AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen.
  • FLIR - LTD/R - LST Key Assignments now available in Options.
  • EXPAND will close when target is lost.
  • EXPAND will not affect the Radar causing loss of targets.
  • SCS Depress no longer controls Point/Area Track selection.
You can read the complete change log here


Fight for Honor Enrollment is Open
In support of Folds of Honor and in cooperation with DCS World Events, Thrustmaster, and C.W. Lemoine, we are happy to support the Fight for Honor charity event.

Enrollment



Pick any aircraft and dogfight 1 v 1 (guns only) against other players across the world in this charity event to support the fallen and their families. DCS pilots will fight for the opportunity to fly in DCS with real F/A-18 and F-16 fighter pilots C.W. "Mover" Lemoine or Trevor "Gonky" Hartsock. All proceeds of this event will benefit Folds of Honor

Opening day rounds will take place later on September 7th and on the following day, September 8th. Closing tournament rounds will then be taking place the weekend of the 28th and 29th. Participants will be flying multiple times on each day as long as they continue to win.

Age requirements: 18 | Registration is now open and will last until 5 Sept 2019 | Registration fee is $20 USD

You must have an account already registered on dcs-world.com before registering. Join the DCS Discord for more detailed info about the tournament. Upon registration, users must select any official DCS aircraft they will be flying with throughout the tournament. The free modules are allowed. Registrants will submit their information into the FOH website and a CSV will be compiled and sent to DCS World Events. Registrants will be contacted with their time slots.
  • 1st place DCS flight with C.W. Lemoine, Thrustmaster F/A-18C HOTAS Add-on Grip, and F-16 Module or DCS module from Eagle Dynamics module of choosing
  • 2nd place DCS flight with Gonky, DCS module from Eagle Dynamics of choosing
  • 3rd Place DCS module from Eagle Dynamics of choosing

Sincerely,
The Eagle Dynamics Team
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__________________
Nick Grey - "I have had the privilege of flying most marks of Spit, the I, V, IX, XIV, XIX and enjoyed working with Eagle to make this simulation of the IX the 'mutt's nuts'."
Artist formerly known as SiThSpAwN
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Old 08-23-2019, 01:44 PM   #212
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Default Viper and Open Beta Update News

DCS: F-16C Viper Update
As we draw closer to the early autumn 2019 early access release of the Viper, progress has been rapid. You can find a list of our planned early access features here.

Our viper is already dropping bombs in CCIP and CCRP modes and strafing targets, and the navigation systems, flight model, and art is quite far along. The current focus is on rockets, air-to-air weapons and radar, the landing gear and underside of the aircraft, and tuning the flight model.

Next week we will start regular instruction videos. The first will be a cockpit orientation, and following that will be taxi and takeoff, waypoint navigation, VFR landings, and then unguided bomb attack.




DCS: UH-1H Huey - WORLDS APART Spring 2025
Download now from the E-shop.



This is a story-driven campaign that places you in the role of a German Bell UH-1H Helicopter Pilot serving in the “WOLF PACK” squadron, a unit of the German Light Aircraft Group (Heeresflieger).

You are part of a four-person crew that consists of your Commanding Officer Peter Berger, two Gunners Hans and Tom, and you, Frank, as the right seat co-pilot. Fly missions with your squadron leader, WOLF ONE, and other helicopter and fixed-wing units. Missions include other air, ground, and naval forces from different countries. You will conduct day and night unarmed transport, armed patrol in various weather conditions.
  • 12 challenging missions
  • More than 1400 voice-overs
  • Voice actors with an American, German, and Russian accents
  • And more than 170 pages detailed documentation
  • Mission-specific information that is integrated into the kneeboard pages


DCS World Open Beta Update
This week we released a new Open Beta update with the following highlights:
  • Mission editor changes and fixes
  • AGM-84D Harpoon now works in multiplayer for the Hornet and adjusted FLIR polarity for the Maverick
  • Corrected A-10C crash caused by the TAD
  • Updates to the F-15, AJS-37, and C-101
You can read the complete changelog here.
Next week we plan an update to the “Stable” version.

Sincerely,
The Eagle Dynamics Team
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__________________
Nick Grey - "I have had the privilege of flying most marks of Spit, the I, V, IX, XIV, XIX and enjoyed working with Eagle to make this simulation of the IX the 'mutt's nuts'."
Artist formerly known as SiThSpAwN
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Last edited by NineLine; 08-23-2019 at 02:15 PM.
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Old 08-30-2019, 07:54 AM   #213
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Default DCS: F-16 Viper Cockpit Tour & More



DCS: F-16 Viper Academic Video #1: Cockpit Tour
Here is the first of the much-anticipated academic video series by executive producer Matt “Wags” Wagner. Enjoy this video that details the office for the DCS World Viper pilot. This video will give you a good idea of what is where and how detailed this new module will be. This orientation will be the basis for later Viper academic videos. It has been checked over by real-world Viper pilots to make sure you are getting the best Viper experience-to-date.



Wake Turbulence Visualization
You have been experiencing wake turbulence in DCS for a few months now, but as in real life, you haven't yet seen it. Now using particle visualization, we can show you the turbulence in action for the first time.



DCS: Bf 109 K-4 Jagdflieger Campaign Available on Steam!
The Jagdflieger campaign for the Bf 109 K-4 by Reflected Simulations is now available for purchase from the DCS Steam Store



It's March 1944, the beginning of the end. The Reich has become a fortress without a roof. The large formations of Allied four motors have become daily visitors. Come, join the German Luftwaffe in these dire times. Jump into one of JG26's Messerschmitt Bf-109-s and find out what it’s like to attack the "fat cats" head-on, or to take off in a hail of bullets from the attacking Mustangs. Watch the Allied forces land on the beaches of Normandy and support the retreating Wehrmacht. Let all the details immerse you in this semi-historical campaign and make you feel like a young Jagdflieger fighting a lost battle, where, like 1944, survival is the most you can hope for.



Screenshots

Key Features:
  • 12 semi-historical missions focusing on JG26 from March to July 1944
  • A detailed background story, mission contexts and checklists
  • Detailed briefings and briefing images, including separate PDF mission files
  • Unique kneeboard graphics for each mission
  • Over 250 specially recorded voice-over messages and radio broadcasts
  • Historically accurate custom skins
  • A wide array of missions including free hunt, intercept, bomber escort and ground attack

DCS World Update
This week we updated the release version of DCS World and highlights:
DCS World:
  • Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected.
  • Corrected Stinger MANPADS guidance.
  • AGM-88 HARM will now update emitter tracking while the missile is in flight for better accuracy against slow-moving targets.
  • Increased draw distance of static objects to compare to AI/Player objects
  • Increased draw distances of Map objects
  • Tasks ‘Follow’ and ‘Escort’ can be performed now at the ‘Takeoff’ waypoint
F/A-18C:
  • Wing fold function removed from autostart sequence on CV.
  • STEP data now matches Radar Data for a selected target.
  • SA page STEP marker doesn't pass through all displayed contacts - fixed
  • SA page EXPAND option added
  • TDC movement now shuts off STEP.
  • Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first)
  • EXPAND will not affect the Radar causing loss of targets
  • DCS: Bf-109K-4:
  • Fixed the MW50 gauge animation.
  • Ammunition counters are now pre-set.
  • Ammunition counter dials now work with assigned axis.
DCS Fw 190 A-8:
  • Adjusted gun sight glass tint.
  • Increase/Decrease RPM Mouse Tips in wrong place was removed.
  • Control stick connectors and lamp intensity animation added.
  • Clock connectors and animation corrected.
  • Added animation for the CB covers.
  • Light animation tuned. CockpitLocalPoint coordinates, cockpit external geometry edited.
DCS A-10C:
  • Corrected training missions (no longer stuck while waiting for user response).
  • A-10C LWS could not see other aircraft lasers from more than 3-4 km; this has been increased to 10 km.
  • Crash when user changed TAD profile after cold start fixed

Please find the complete changelog here.

While we wanted to try and release an Open Beta release this week, we were unable to finalize a build, we will now shoot for our normal Wednesday schedule and release on Sept 4th, 2019. We are hoping to include a fix to the AI Issues on Dedicated Servers using the no render option, plus much more.

Sincerely,
The Eagle Dynamics Team
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__________________
Nick Grey - "I have had the privilege of flying most marks of Spit, the I, V, IX, XIV, XIX and enjoyed working with Eagle to make this simulation of the IX the 'mutt's nuts'."
Artist formerly known as SiThSpAwN
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Old 09-06-2019, 09:56 AM   #214
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Default DCS WWII Assets Pack & More



DCS WWII Asset Pack News
We know many of you are excited to have new additions to the WWII Asset Pack and today we can show you that the skies and seas will be a little busier. First, we have the Douglas A-20 Havoc G. This variant came into service in February of 1943, and was the most produced version of the Havoc. It has two Wright R-2600 14 cylinder radial engines and is equipped with six fixed 12.7 mm Browning machine guns in the nose and two 12.7 Browning machine guns in a dorsal turret. It can carry up to 4000lbs of bombs and was considered a formidable light attack bomber. We believe it will be a great addition for missions in DCS WWII.



Coming to the waters of DCS WWII is the Type VIIC German U-boat. A workhorse of the German Navy starting in 1940, this U-Boat saw extensive action throughout the war. In 1942 the German navy experimented with what was called “U-flak”, adding extra anti-air protection to their submarines. While this worked for a short time, the RAF made their own adjustments, and the U-flak boats were discontinued and converted back to standard attack boats.

New Model for the T-72B3 coming
Coming soon to the DCS World battlefields is an updated model of the T-72B3. This upgraded version of the T-72B saw action in Syria and is destined to keep the type operational into the foreseeable future. The tank is equipped with a 125 mm smoothbore main gun, a 12.7 mm roof-mounted machine gun, and a coaxial 7.62 mm machine gun. It can also fire the 9M119 and M119M guided missiles. It is equipped with the same armor used on the T-80 and T-90 main battle tanks. This new model should bring a lot more immersion to not only ground attack missions, but Combined Arms as well.



DCS World Open Beta Update
This week we released a new Open Beta update with the following highlights:
  • Issues with -norender and Dedicated Server were solved
  • Issues with JDAM and Auto-bombing on the Hornet fixed
  • Spitfire sun glare fixed
  • Many updates to RAZBAM, Heatblur and Magnitude 3 modules

You can read the complete changelog here.

Next week we plan an update to the “Stable” version.

Many thanks to all our faithful community.


Yours sincerely,
The Eagle Dynamics Team
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__________________
Nick Grey - "I have had the privilege of flying most marks of Spit, the I, V, IX, XIV, XIX and enjoyed working with Eagle to make this simulation of the IX the 'mutt's nuts'."
Artist formerly known as SiThSpAwN
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Last edited by NineLine; 09-06-2019 at 03:44 PM.
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Old 09-13-2019, 09:16 AM   #215
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Default DCS A-10C Updates & More


DCS: A-10C Graphic Updates
One of the most anticipated updates right now is the free updates to the A-10C cockpit. 3D modelling is mostly complete and texturing is well underway. Today we would like to show you the amount of detail going into different parts of the cockpit, in this case, the seat. In the near future, we will be showing off some of the texturing work as well.





DCS: F-16 Viper Academic Videos

As most of you know, new info on the DCS: F-16 Viper has been coming fast and furious. Matt ‘Wags’ Wagner has been cranking out his academic videos and you can see the first 5 here.
The latest being DCS: F-16C Viper - Navigation


Much like the Hornet, these videos will continue right through Early Access helping you learn the Viper as it develops.

DCS: F/A-18C Current News
We know many users are concerned about progress on the Hornet with everything else going on, but we can assure you that we are still hard at work on getting the Hornet completed. Currently, AGM-62 ‘Walleye II’ is making good progress, but we need to develop a new man-in-the-loop data link from scratch for this. This is taking a lot of the team's time currently. When this new tech is completed though, it can later be used for the SLAM and SLAM-ER. As well, this week Range & Bearing Launch mode (R/BL) was added for internal testing for the Harpoon, as well as POP and SKIM options added to Terminal Mode, these should be coming to an Open Beta release very soon.

DCS Events BFM Tourney
Have you been watching the Fight for Honor BFM tournament on Twitch? There has been some incredible matches so far. As an example here is a fight between B3RNO vs Rossmum. Check it out and more at the DCS World Events Twitch channel!

DCS World Release Update
This week we moved Open Beta to Release with the following highlights:
  • Issues with -norender and Dedicated Server were solved
  • Issues with JDAM and Auto-bombing on the Hornet fixed
  • Spitfire sun glare fixed
  • Many updates to RAZBAM, Heatblur and Magnitude 3 modules

You can read the complete changelog here.

Next week we plan an update to the Open Beta version.

We appreciate everyone's support as always.


Yours sincerely,
The Eagle Dynamics Team
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__________________
Nick Grey - "I have had the privilege of flying most marks of Spit, the I, V, IX, XIV, XIX and enjoyed working with Eagle to make this simulation of the IX the 'mutt's nuts'."
Artist formerly known as SiThSpAwN
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