JTFF - Raph Posted March 30, 2020 Share Posted March 30, 2020 (edited) Hi everybody sorry for my bad english, I was updating my MAR (minimum abort ranges) when I founded a major issue. Disclaimer: - I tested it on the F-16 but I did some with the FA-18, who is displaying the exact same values. - It is possible that this wrong calculation is also present on other A/C. - That's why I need some help from other community members to do more tests. - My diagrams are not complete and I'll update it soon. - I wont enter in details in the subject of 120 performances and hprf/mprf settings. - I wont enter in details in the subject of midcourse update, this is reported somewhere else. Issue description: In the actual version of DCS, the max range displayed on your HUD is the moment where the bandit is inside the max distance your missile can travel (with your kinetik energy, attitude, altitude). The fact the the bandit is closing or not is missed. I draw some things to support my arguments. Edited March 30, 2020 by FrM | Raph Modules: Nevada, Persian Gulf, Syria, Normandie, FC3, CA, Super Carrier, A-10C, A-10C II, F/A-18C, F-16 C, F-14 B, SA342, and WWII stuff. Hardware: I7 8700K, Geforce GTX 1080Ti 11Go OC, 32Gb RAM, screen resolution 2K Devices: Hotas Warthog, Cougar MFDs, Saitek rudder pedals, Track IR My squadron: http://jtff.fr/SITE/ Link to comment Share on other sites More sharing options...
JTFF - Raph Posted March 30, 2020 Author Share Posted March 30, 2020 Second content with tracks on wetransfer (there is more than 3 slots for joint files in the forum) tracks here https://we.tl/t-ETHd8vT5Qx diagrams will be updated as soon as i can: Modules: Nevada, Persian Gulf, Syria, Normandie, FC3, CA, Super Carrier, A-10C, A-10C II, F/A-18C, F-16 C, F-14 B, SA342, and WWII stuff. Hardware: I7 8700K, Geforce GTX 1080Ti 11Go OC, 32Gb RAM, screen resolution 2K Devices: Hotas Warthog, Cougar MFDs, Saitek rudder pedals, Track IR My squadron: http://jtff.fr/SITE/ Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted March 31, 2020 ED Team Share Posted March 31, 2020 Thank you for the report. Dynamic launch zones are currently being worked on by the team. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Papa Saubär Posted April 12, 2020 Share Posted April 12, 2020 We saw the same problem, also the DLZ from the F/A-18C is quite wrong. I found this bug report, so I add our track and TacView Files. :smilewink: Furthermore it would make sense to use the official names for the HUD: vs. R_Aero also miss for the F-16C Viper. Thanks! :thumbup:DLZ Trackfile.trkDLZ TacView File.rar Link to comment Share on other sites More sharing options...
JTFF - Raph Posted June 4, 2020 Author Share Posted June 4, 2020 Hi, it's the same for all ED modules at this moment! Modules: Nevada, Persian Gulf, Syria, Normandie, FC3, CA, Super Carrier, A-10C, A-10C II, F/A-18C, F-16 C, F-14 B, SA342, and WWII stuff. Hardware: I7 8700K, Geforce GTX 1080Ti 11Go OC, 32Gb RAM, screen resolution 2K Devices: Hotas Warthog, Cougar MFDs, Saitek rudder pedals, Track IR My squadron: http://jtff.fr/SITE/ Link to comment Share on other sites More sharing options...
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