The perennial question. How to improve Maverick hit rate? - ED Forums
 


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Old 01-17-2020, 04:03 PM   #1
supanova
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Default The perennial question. How to improve Maverick hit rate?

I'm trying to understand the AGM-65D with the A-10C. I've tried various approaches, descending from 8,000, 6,000, and 4,000 feet, and I've started firing at the four marked targets at 7 and 4 miles, but whatever approach I take I achieve a hit ratio of 25-50%.

You can see in the video below that I'm only hitting the last target in this example. I'm probably making a simple mistake, but I can't think what it is. Or are they just that innacurate? Any help would be appreciated.

The complete attack from marking targets to execution:
https://youtu.be/iVIiDwRgVv8

Alpha fired at 7.0 miles, 2760 feet:
https://youtu.be/iVIiDwRgVv8?t=189

Bravo fired at 5.9 miles, 2600 feet:
https://youtu.be/iVIiDwRgVv8?t=201

Charlie fired at 4.8 miles, 2340 feet:
https://youtu.be/iVIiDwRgVv8?t=215

Delta fired at 3.8 miles, 2040 feet:
https://youtu.be/iVIiDwRgVv8?t=227
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Old 01-17-2020, 04:10 PM   #2
A10Yoda
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Quote:
Originally Posted by supanova View Post
I'm trying to understand the AGM-65D with the A-10C. I've tried various approaches, descending from 8,000, 6,000, and 4,000 feet, and I've started firing at the four marked targets at 7 and 4 miles, but whatever approach I take I achieve a hit ratio of 25-50%.

You can see in the video below that I'm only hitting the last target in this example. I'm probably making a simple mistake, but I can't think what it is. Or are they just that innacurate? Any help would be appreciated.

The complete attack from marking targets to execution:
https://youtu.be/iVIiDwRgVv8

Alpha fired at 7.0 miles, 2760 feet:
https://youtu.be/iVIiDwRgVv8?t=189

Bravo fired at 5.9 miles, 2600 feet:
https://youtu.be/iVIiDwRgVv8?t=201

Charlie fired at 4.8 miles, 2340 feet:
https://youtu.be/iVIiDwRgVv8?t=215

Delta fired at 3.8 miles, 2040 feet:
https://youtu.be/iVIiDwRgVv8?t=227
Videos are private..

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Old 01-17-2020, 05:06 PM   #3
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Mis-selected private for unlisted. Apologies.
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Old 01-17-2020, 05:18 PM   #4
A10Yoda
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Originally Posted by supanova View Post
Mis-selected private for unlisted. Apologies.
First issue I see, you are using Deltas during a daylight OPS. Infrared seekers in a real life setting will have issues with false targets.

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Old 01-17-2020, 08:34 PM   #5
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I would be surprised if using D's was the problem. The infrared profile is pretty distinct with nothing to really present a false positive. The temperature is also 20C on the caucasus map.

I tried the same exercise with the H's. I couldn't get a lock on the first target until less than five miles, and even then on two passes I missed the first shot on a Shilka but hit the three T72s.

The first shot always goes long, whether I'm using the D's or the H's.

Also on subsequent tests no hit on the Shilka at four miles, but a hit at three.
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Last edited by supanova; 01-17-2020 at 08:58 PM.
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Old 01-17-2020, 11:00 PM   #6
Ramsay
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Originally Posted by supanova View Post
I'm probably making a simple mistake, but I can't think what it is. Or are they just that inaccurate? Any help would be appreciated.
It looks like the AGM-65D's are simply locking onto the wrong object (perhaps a tree or telegraph pole).

You could:

• increase the angular separation between objects by attacking from a higher angle i.e. a 20° Ramp starting at 14,000 ft / 7 NM

• test a different attack vector

• test similar targets in a empty field

... you may find object clutter forces you to change tactics/weapons (IRL it'd be temperature gradients, etc.).
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Old 01-17-2020, 11:13 PM   #7
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If you look at the TGP mark point setup, all four vehicles are in the open, I'm placing the mark point close to the target, and I'm locking on the mark point position. I don't think the Mavericks can be locking onto any other heat source. I have the impression from testing that the Mavericks want the range below 4 miles regardless of whether they are D or H models.
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Old 01-18-2020, 12:13 AM   #8
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You're not putting your TGP in POINT mode or lasing before setting your mark points? See what happens if you do those things before setting mark points. I'm close to 100% kill rate with the Ds, so there's not a problem with the missiles. That's with hitting armor and vehicles from anywhere between 500 and 16,000 AGL. Could you maybe post a track so we can go along for the ride and see if maybe we can spot what's going on? I also noticed that each of your shots seem to be lofting upward like they should, instead of to the side like what has happened in a few of the previous updates which borked the seeker orientation on the horizontal rails.
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Old 01-18-2020, 01:02 AM   #9
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Seems clear to me that the gates aren't closing around the desired target, but rather something in the fore/background. A solid lock will have the target object right in the center. On top of that, the locked gates are jumping around erratically - not sure what that might indicate?
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Old 01-18-2020, 03:26 AM   #10
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Originally Posted by supanova View Post
If you look at the TGP mark point setup, all four vehicles are in the open, I'm placing the mark point close to the target, and I'm locking on the mark point position. I don't think the Mavericks can be locking onto any other heat source.
The most likely alternative target the AGM-65D would track is one of the overhead line masts that run alongside the railway track.

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