RagnarDa Posted April 9, 2017 Share Posted April 9, 2017 Introduction: The BAS-90 system was a dispersed roadbase system used together with the Viggen-system. During the Six-day war the Israeli air-force managed to destroy the majority of the Egyptian air-force while the Egyptian planes was still on the ground. In response to this the Swedish air force wanted to increase the survivability of the ground crew as well as the aircrafts while they were on the ground. During wartime the ground crew and airplanes were distributed to small short road bases that were built around the conventional air bases. The runways were part of the civilian road network and would be closed off when an airplane took-off or landed. The ground crew would rearm the airplane and then quickly disperse to a new location. In DCS the actual road bases are yet not available but the possibility to have a mobile ground crew has been included in the update before last friday’s. The feature is still very much work-in-progress and the current version should be considered a preview. Bugs will happen! Please report them here. How to place the ground crew in the mission: In the Mission Editor, create a group of ground units. Normally the group would consist of a lead car of any type, a ammo truck of type “Transport M818” and a fuel truck of type “Tanker M978 HEMTT”. Change the name of the leading car so it starts with exactly “GroundCrew” (without quotes). The name could be “GroundCrew #3” or “GroundCrew BlueFor” or anything similar. Place the units anywhere you are able to get near them once you have landed, this could be anywhere on the map. How to use the feature once in the game: Land near the ground crew and taxi as close as you can. Bring up the kneeboard (RShift+K) and turn to the Ground Crew page (use [ and ] to change page). If you are close enough to the ground crew, you should now be able to select loadout, fuel and relocation options. The relocation option is only available if you are flying in single player or if you are the host in multiplayer. If you are too far away from the ground crew the page should warn you about this. Use LAlt+LCtrl+L to cycle the different loadout-options. Use LAlt+LCtrl+F to select how much fuel you’d like. Use LAlt+LCtrl+R to select whether you’d like the ground crew to remain where they are or if they should relocate to your L1 landing base as programmed into the CK37 flight computer. Press LAlt+LCtrl+Enter to confirm your selection and then wait while the ground crew works on the plane. Once you have taken-off again the ground crew might relocate to your L1, if this is what you have selected. Have a look at the attached example mission. When you start the mission land on the road that you are aligned toward when you start (after you passed the city). Further down the road a ground crew are waiting for you, near an intersection. Taxi close to them. There are two reference-points added in this mission (9201 and 9202). On you datapanel, turn the data-selector to REF/LOLA, switch input/output-switch to IN and input 9202 and push L/MÅL. If you have the ground-crew page up in the kneeboard and selected the option to relocate to L1 it should tell you it will take the ground crew approximately 22 minutes to get there. You don’t need to use a reference-point, you can also use arbitrary coordinates. Once you are happy with your settings confirm it and after the rearming and refueling is finished take-off, fly around for 22 minutes, and then land on L1 where the ground crew will be waiting for you. In the mission there are also examples of a stationary ground crew near a small airfield and one that is controlled through the radio/mission triggers (F10-menu). Happy rearming! AJS37 GroundCrewDemo.miz 4 DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
pewbeef Posted April 9, 2017 Share Posted April 9, 2017 Grymt! Will try it out asap! This feature is spot on for the viggen! 1 Link to comment Share on other sites More sharing options...
Einherjer Posted April 9, 2017 Share Posted April 9, 2017 Impressive! Thanks for that! Now we only need the option to place a plane on the ground like we can do with helicopters! 1 Link to comment Share on other sites More sharing options...
Pikey Posted April 9, 2017 Share Posted April 9, 2017 So the obvious question is, will it ever support Multiplayer? 1 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
DonJosh Posted April 9, 2017 Share Posted April 9, 2017 did the GroundCrew work in 2.0? i tried it out like the guide, but i cant cicle through the kneepad Link to comment Share on other sites More sharing options...
RagnarDa Posted April 9, 2017 Author Share Posted April 9, 2017 So the obvious question is, will it ever support Multiplayer? It should support multiplayer as far as I can tell. The restriction with not being able to move the ground crew is a technical restriction with DCS at this time (it might also prevent some online griefing I think). You should be able to use mission-triggers as a work around right now. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
il_corleone Posted April 9, 2017 Share Posted April 9, 2017 Working like a charm. Thanks! :D Link to comment Share on other sites More sharing options...
RagnarDa Posted April 9, 2017 Author Share Posted April 9, 2017 Working like a charm. Thanks! :D Great to hear and thanks for reporting back! :thumbup: DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
RagnarDa Posted April 9, 2017 Author Share Posted April 9, 2017 did the GroundCrew work in 2.0? i tried it out like the guide, but i cant cicle through the kneepad If I am not completely mistaken it's only the map-pages that are broken in Nevada so you should be able to cycle past them with pressing ] multiple times (the key right of Å on our keyboards...). Please let me know if this works for you. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
paura19 Posted April 9, 2017 Share Posted April 9, 2017 Hm, not working rearm and refuel. DCS 1.5.6 I am close to the ground crew, but kneeboard won't change payload or fuel. MB2 Czech DCS server. Youtube české Tutorialy Discrod MB2 1.Flight =UVP= Czech school of TOP GUN Link to comment Share on other sites More sharing options...
RagnarDa Posted April 9, 2017 Author Share Posted April 9, 2017 Hm, not working rearm and refuel. DCS 1.5.6 I am close to the ground crew, but kneeboard won't change payload or fuel. Make sure the control assignments are the same in your game (press ESC and Assign Controls, select AJS37 and All and then press LAlt+LCtrl+L and see if the correct line is highlighted). DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
paura19 Posted April 9, 2017 Share Posted April 9, 2017 Nothing highlighted. I am using own input config with working CK, Weapons,... :) Maybe this is my problem, that it deletes shortcut with LAlt+LCtrl+L and others MB2 Czech DCS server. Youtube české Tutorialy Discrod MB2 1.Flight =UVP= Czech school of TOP GUN Link to comment Share on other sites More sharing options...
paura19 Posted April 9, 2017 Share Posted April 9, 2017 Problem solved. Thanks, working well Copy Ground Crew shortcut from DCS 2.0 to 1.5. MB2 Czech DCS server. Youtube české Tutorialy Discrod MB2 1.Flight =UVP= Czech school of TOP GUN Link to comment Share on other sites More sharing options...
Pocket Sized Posted April 9, 2017 Share Posted April 9, 2017 pressing ] multiple times (the key right of Å on our keyboards... That's a weird looking "P" :D DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works. Link to comment Share on other sites More sharing options...
SUNTSAG Posted April 9, 2017 Share Posted April 9, 2017 Just my very quick interpretation of how it might appear....thanks Heatblur :thumbup: Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Keen Posted April 9, 2017 Share Posted April 9, 2017 Tested and it works! Link to comment Share on other sites More sharing options...
f4l0 Posted April 9, 2017 Share Posted April 9, 2017 Great! It works on my side. I hope we will see something similar in the near future for other vehicles like helos. f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Einherjer Posted April 9, 2017 Share Posted April 9, 2017 Just my very quick interpretation of how it might appear....thanks Heatblur :thumbup: What lua editing have you done for placing the viggens on the ground? Link to comment Share on other sites More sharing options...
stratojet Posted April 9, 2017 Share Posted April 9, 2017 This is very exciting. Thanks. Ryzen 5800X3D, 64Gb 3600Mhz, 1Tb NVMe, RTX 4080, Windows 11 Pro 22H2 Monitor: 32" 2K 165Hz, RV: HP Reverb G1 Link to comment Share on other sites More sharing options...
DonJosh Posted April 10, 2017 Share Posted April 10, 2017 Just my very quick interpretation of how it might appear....thanks Heatblur :thumbup: can you tell me where you get the blue mechanics, thank you Link to comment Share on other sites More sharing options...
Tackle Posted April 10, 2017 Share Posted April 10, 2017 can you tell me where you get the blue mechanics, thank you It´s part of the excellent VPC Airfield Equipment Mod. Find it here: https://forums.eagle.ru/showthread.php?t=180469&page=3 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Spt Posted April 10, 2017 Share Posted April 10, 2017 Now the ultimate question: does it works with FC3 Planes ? ++ [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
razo+r Posted April 10, 2017 Share Posted April 10, 2017 I guess no, only for the viggen Link to comment Share on other sites More sharing options...
gillesdrone Posted April 10, 2017 Share Posted April 10, 2017 And fot SA342 is it possible ? ;) Link to comment Share on other sites More sharing options...
razo+r Posted April 10, 2017 Share Posted April 10, 2017 maybe polychop will implement this, don't know if heatblur will implement it for them or for all RagnarDa, am i right or do you have other plans? Link to comment Share on other sites More sharing options...
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