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Old 03-30-2017, 01:42 PM   #641
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Default CUstom Hud on the Works.

Pak Fa would not be a Pak Fa with out a custom Hud,nothing is impossible when you put your ideas to it,i whent and created a simple Icon to the Hud for us to have vertical speed and Engine RPM indicators in the heads up display like the real Pak Fa Hud does,here are a few pictures of the work done so far,il post a video soon both of the RWR and New Custom Hud Working.
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Last edited by cubanace; 03-30-2017 at 01:48 PM.
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Old 03-30-2017, 02:05 PM   #642
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Quote:
Originally Posted by cubanace View Post
Pak Fa would not be a Pak Fa with out a custom Hud,nothing is impossible when you put your ideas to it,i whent and created a simple Icon to the Hud for us to have vertical speed and Engine RPM indicators in the heads up display like the real Pak Fa Hud does,here are a few pictures of the work done so far,il post a video soon both of the RWR and New Custom Hud Working.
Great work! Custom HUD is huge thing to have in the mod. Is there enough info/pictures available of different hud modes (a-a,a-g etc)? Can you modify/edit existing su-27 hud layout adding/deliting items as needed or you have to do one from scratch?7u.

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Originally Posted by cubanace View Post
i still haven't fixed that,that is happening because i havent done the visbillity track Arg 114,havent learned that part yet,i will fix that as soon as i figure out how to do that.
Is it VR related or does it happen for all?

Thanks
Ted

Last edited by FedorMS; 03-30-2017 at 02:38 PM.
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Old 03-30-2017, 02:23 PM   #643
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Originally Posted by FedorMS View Post
Great work! Custom HUD is huge thing to have in the mod. Is there enough info/pictures available of different hud modes (a-a,a-g etc)?



Is it VR related or does it happen for all?

Thanks
Ted
It happens for all of us,untill i fix the arg 114.
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Old 03-30-2017, 02:29 PM   #644
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I have done all that i been told it just wont work dont know why,il try again today.
and what does not work?
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Old 03-30-2017, 02:35 PM   #645
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Originally Posted by cubanace View Post
Pak Fa would not be a Pak Fa with out a custom Hud
it looks like you try to create the HUD in 3dmax? as part of the model?
every DCS module does its HUD in LUA so it might be easier on the long run to do it so as well
just mentioning it befor you dig deeper in things you might not need
also mentioning: great progress
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Old 03-30-2017, 03:00 PM   #646
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it looks like you try to create the HUD in 3dmax? as part of the model?
every DCS module does its HUD in LUA so it might be easier on the long run to do it so as well
just mentioning it befor you dig deeper in things you might not need
also mentioning: great progress
I have no clue as to how to code the hud with LAU at this moment,so i am doing things that i can for now to get ideas and to see what the Args do and to what extent.
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Old 03-30-2017, 03:45 PM   #647
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BTW, have you seen this custom MFD https://www.youtube.com/watch?v=XtbB...4a9XHS&index=4 and custom HUD https://youtu.be/7ZzkcXsyHyA Did you ever contact that guy (forum member)?

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Old 03-30-2017, 05:11 PM   #648
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Default PAK FA CUSTOM HUD.

Here's my Custom Hud for the Pak Fa it is still WIP i made it in 3dx max i also did the RWR Better,on the Left side of the Hud we got both Engines RPM and on the RIght we got the Vertical Indicator,Enjoy..


https://youtu.be/VhHTbyKZiS4
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Old 03-30-2017, 05:21 PM   #649
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The issue with doing that in 3ds is the elements will not be properly collimated.
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