DCS: F-14 - Brickdust's "Drunken Sailor" VR Friendly Cockpit - Page 4 - ED Forums
 


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Old 04-19-2019, 08:46 PM   #31
GooseAviation
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Quote:
Originally Posted by Harlikwin View Post
I strongly support this. Does it pass IC yet? I only really fly the Cat online sooo that matters to me.

It will once he updates it for Custom Cockpits. See Below.


Quote:
Originally Posted by Fubarbrickdust View Post
Mod updated to v0.3 - See 1st post for details

NOTE ON PROGRESS:

Saved Games 'Custom Cockpit' availability - this is gonna have to wait a bit longer as it isn't working on the HB/ED side. They are aware and it's been submitted and acknowledged as a issue/bug.

Cheers,
Brick.
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Old 04-21-2019, 04:20 PM   #32
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Default Mod Updated to v0.4

Mod updated to v0.4 - See 1st post for details. Thought I'd push this update out as 'life' has me pretty busy over the next week...

Biggest change: RIO pit well underway! Changelog below

v0.4 - RIO Pit Underway. Buttons Buttons Buttons!
- 1st pass on the RIO pit done. All centre and majority of left panels complete. All pushbuttons + back lights reworked.
- Reworked compass instruments (after suggestion from forum member 'Larkis', thanks for the idea!).
- Added pointer marks to RIO radio selector switch knobs.
- Fixed TACAN dial number legibility issue from previous release.



It's looking highly likely that the next release will be the final one before moving on to the next 'VR Friendly Pit'...

Plans are to finish off the RIO office, of course. Add the BE option for the rear. Iron out any fixes that are needed. And hopefully have the mod IC compliant via the Custom Cockpit option...Obviously depending on wether the fix from ED/HB is in place by then.

If the latter doesn't happen in time, I'll be keeping my ear to the ground and update the mod as soon as it does.

Cheers,
Brick.
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DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Last edited by Fubarbrickdust; 04-21-2019 at 04:28 PM.
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Old 04-21-2019, 05:05 PM   #33
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Great work! You are AWESOME
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Old 04-27-2019, 05:11 PM   #34
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This is very cool! Love it!
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Old 05-01-2019, 11:46 AM   #35
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Excellent, thanks.
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Old 05-09-2019, 08:37 PM   #36
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I don't have my computer at the moment so can't check but just before you shoot off to work on other cockpits there was a knob in the RIO seat that was really hard to see what direction it was pointing... I think it was a TACAN one, possibly the radio. Don't suppose you can see about adding contrast to the lines that some of the knobs have or adding lines where they dont have one at all?
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Old 05-09-2019, 09:28 PM   #37
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Quote:
Originally Posted by RoyMi6 View Post
I don't have my computer at the moment so can't check but just before you shoot off to work on other cockpits there was a knob in the RIO seat that was really hard to see what direction it was pointing... I think it was a TACAN one, possibly the radio. Don't suppose you can see about adding contrast to the lines that some of the knobs have or adding lines where they dont have one at all?
Hey RoyMi6,

The current F-14 pit is still the focus as it’s not 100% done yet, I won’t be moving to the next till it’s dusted. The recent pace of updates has taken a hit as work is very busy at the moment, and I’ve just done a Z390 platform upgrade/OS wipe so that’s hampered productivity also.

As for the pointer knobs - are you using the latest release of the mod (v0.4)? As I added exactly what you describe to the RIO radio function selectors with the release. I can’t remember if I did the TACAN selectors as well, but if not I’ll have a look and add it (and any other knobs that would benefit) to the list.

Cheers,
Brick.
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Oculus Rift S | VKB GF Pro Mk.II+MCG Pro (rotary wing) | BRD DS-Raven (fixed wing) | MFG Crosswind V2 | Jetseat+SSA/SSM | SimLab GT1 80/20 Rig | NLR Motion Platform V3 | Quad Bass Shaker Setup
DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Last edited by Fubarbrickdust; 05-09-2019 at 09:36 PM.
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Old 05-11-2019, 07:29 AM   #38
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Has anyone noticed a FPS improvement in VR with the F14 with this mod or does it only improve instrument visibility?
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Old 05-11-2019, 03:12 PM   #39
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Quote:
Originally Posted by westr View Post
Has anyone noticed a FPS improvement in VR with the F14 with this mod or does it only improve instrument visibility?
Heya westr,

My mod does not downscale/reduce texture size or remove mipmaps, I preserves the file quality and size as per HB's original textures, so performance should be the identical.

There is a mod out there that halves the resolution/file size of the F-14 pit textures. Which could help if you're running low on VRAM. By a chap called Japo32 i believe. A search of the 'User Files' section on the main DCS site should dig it up for you.

Cheers,
Brick.
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Oculus Rift S | VKB GF Pro Mk.II+MCG Pro (rotary wing) | BRD DS-Raven (fixed wing) | MFG Crosswind V2 | Jetseat+SSA/SSM | SimLab GT1 80/20 Rig | NLR Motion Platform V3 | Quad Bass Shaker Setup
DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Last edited by Fubarbrickdust; 05-11-2019 at 04:46 PM.
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Old 05-13-2019, 07:48 AM   #40
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Quote:
Originally Posted by Fubarbrickdust View Post
Heya westr,

My mod does not downscale/reduce texture size or remove mipmaps, I preserves the file quality and size as per HB's original textures, so performance should be the identical.

There is a mod out there that halves the resolution/file size of the F-14 pit textures. Which could help if you're running low on VRAM. By a chap called Japo32 i believe. A search of the 'User Files' section on the main DCS site should dig it up for you.

Cheers,
Brick.
Thanks for the advice.
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