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Old 12-04-2019, 02:03 PM   #81
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Default DCS 2.5.5.40603 Open Beta

Introducing DCS JF-17 Thunder by Deka Ironwork Simulations

DCS World
  • RTC crash when multiplayer track replayed - fixed
  • MP. Fix crash when client is entering a server with JDAM in flight.
  • F-5E AI. Nose gear strut will now fully de-hike before it enters the wheel well.
  • Voice Chat button will be disibled in simulation.
  • Fixed crash when ship is deactivated if helicopter starts up at this time.
  • Ground vehicles. Adjusted armor for BRDM-2, COBRA, Fuchs, LAV-25, M113, GAZ TIGR.

DCS F-16C Viper
DCS AJS-37 by Heatblur Simulations
  • Aircraft now repairable.
  • Adjusted acceleration at height. Fixed bug with abrupt deceleration at M1.85/1.72.
  • Corrected HUD height information when setting altitude reference via HÖJD switch.
  • Fixed sounds and heatblur from engine while the engine is shut off.

DCS F/A-18C Hornet
DCS P-51D
  • Updated P-51 Mustang Sounds (External, Internal, Distance, Startup/Shutdown).


Campaigns
M-2000C Red Flag campaign by Baltic Dragon. Changes are to missions 4, 5, 7, 9, 10, 11, 13, 14 and 15.
- Updated numerous missions to fix possible bug with AI wingmen and other flights not following their lead.
- Updated safeguard for Gazelles in M15 to make sure they are destroyed.
- Updated M04 and removed chatter about lack of NVGs.


Known Issues
Windows 7. A crash on the second start of mission with JF-17.
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Old 12-05-2019, 11:50 AM   #82
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Default DCS 2.5.5.40647 Open Beta

DCS World
Fixed crash in TF-51 when P-51D is not installed.


DCS M-2000C by RAZBAM

RWR display cutting off symbology near the lower area.
RDI: removed most of the ghosting on targets out of cone
RDI: contacts, contact displayed at at the VTB botton
GreenBox radio: MEM shows selected channel freq when in config mode
CC modes: change all radar elevation/azimuth values
Boresight not available for 530
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Old 12-18-2019, 04:56 PM   #83
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Default DCS 2.5.5.41256 Open Beta

Introduced new high quality A-10C cockpit.
Update for Normandy map (see details below).
Support of F-86F Hunters over the Yalu Campaign by Reflected Simulations.

DCS World
DCS AV-8B by RAZBAM
  • JDAMs Enabled
  • Fuel Flow modelling improved

DCS AJS-37 by Heatblur Simulations
  • NEW!: Added “Wrath of Thunder” (Caucasus) Campaign
  • Climb back into the cockpit, directly following the events that happened in "The Mjolnir Response". Help to end the war in Georgia. Enjoy!
  • NEW!: Added Pilot Body in Cockpit + associated keybinds
  • NEW!: Added Ram Air Turbine (RAT) visuals. The RAT will deploy with weight on the front wheel.
  • NEW!: Added Radar Night Filter (not clickable yet)
  • Minor tweaks to cockpit graphics.
  • Fix to TILS station being on the wrong end of a runway when landing in the opposite direction
  • Fix for afterburner not relighting after high alt flame-out
  • Increased max cockpit FoV
  • Sight ballistics improved for LD-bombs (tossing)
  • Fixed IRRB FRAMSTEGN (Sidewinder missile step)
  • Corrected issue where inputting wrong wind data would increase Bk90 accuracy
  • Removed various assertion-errors, especially associated with low-drag bombing

DCS F-14B by Heatblur Simulations
  • Added JF-17 VID/ recognition callouts for JESTER
  • Added JF-17 to the RWR threat library as '17'
  • Added all variants of Tornado to the RWR threat library as 'TO'
  • Added utility kneeboard charts for radar elevation
  • Added utility kneeboard charts for scan bars
  • Updated both versions of Cage the Bear Campaign. Thank you Kaba!
  • Fixed Jester Navgrid Reference manual entry being stuck after first use
  • Possible fix for idle lockup RPM bug
  • Tweaked damage probabilities for the engine (the engine will take damage more consistently from direct missile hits to the aircraft)
  • Adjusted damage thresholds for aerodynamics/structures (the airframe, structure and flight surfaces will take damage more consistently from direct missile hits to the aircraft)
  • Tuned AB thrust for top speeds after stores drag improvements
  • Further increased full flap drag when deployed above 275 KIAS

DCS JF-17 by Deka Ironwork Simulations
  • Fixed one critical and some potential bugs that caused ctd
  • Fixed ctd caused by LD10 destroying rwr emitter
  • Fixed FPS drop caused by HSD wpt render
  • Fixed warning panel light adjustment problems
  • Fixed timeless BIT of WMD7 after Cold Start
  • Fixed CM-802AKG and C-802AK missiles do not function properly after Cold Starts.
  • Fixed radar too strong signal strength in other plane RWR
  • Fixed TWS to RWS, keep 3 line, RWS have no 3-line pattern
  • Fixed radar missing check terrain mask for hpt/spt
  • Fixed radar GMTT/SMTT/FTT mode terrain mask check
  • Fixed radar TDC can move all the way up to HUD
  • Fixed TDC EL range calculation: need add half beam width
  • Fixed TDC will keep distance position if radar range changed, but still limit to range
  • Fixed HSD rwr/datalink targets are too bright and unreadable
  • Fixed UFC dots
  • Fixed quit ACM mode to prev master mode (S1 Press)
  • Fixed A/A weapons can fire when wheels down on the ground
  • Fixed IR AA missile should attack target locked by its seeker, not SPI(HPT/SPT)
  • Fixed SMS program change with mismatched wpn
  • Fixed typo in TACAN Menu
  • Fixed ufcp AP button when in edit mode
  • Fixed MFCD SMS page when GUN is selected
  • Fixed IFF result for radar/dl synthesis
  • Fixed WMD7/TVIR/MIL response IFF command
  • Fixed Oxy refill after rearm
  • Fixed HSD contact polar position (no longer affected by self att)
  • Fixed emergency hydraulic
  • Fixed MAWS cannot detect SA-18 missile (ED may not set missile shot time accordingly, always 0)
  • Fixed HUD missing FCS BIT notification
  • Fixed MFCD SMS AG page when SMS off
  • Cleaned radio com1/2 trigger keys (only HOTAS keys)
  • Added U1 OSB for APR Menu
  • Added UFCP DST Lat N/S toggle (E/W will be added later after issue being Fixed)
  • Added massive keybinding for both keyboard and joystick
  • Implemented AG radar picture frozen if radar in GMTT/SMTT/FTT mode
  • Implemented WPT# in F10 mark parser (WPT1 ~ WPT29)
  • Implemented ME Com1/2 20 preset freq channel, 21st channel will be wing freq if enabled in ME
  • Added AF names/rwy direction/ILS freq to kneeboard
  • Implemented MFCD saving last pages when switching master mode
  • tweak AA radar INTC bar spacing: RWS: 1.3 degrees, TWS: 1.6 degrees
  • tweak radar TDC: carret size az +-4 degrees
  • tweak radar TWS default 25 degree 3 bar
  • tweak WMD7 control: Sensor_Antenna_Up: FOV zoom in; Sensor_Antenna_Down: FOV zoom out; Sensor_Antenna_Left: gain decrease; Sensor_Antenna_Right: gain increase
  • Improved radar jam behavior
  • Add SD-10 loft only if SLINK is on (check AAP SLINK status), SLINK off, SD-10 will not loft because no radio correction available
  • Corrected EFCS law. Pitch-rate command with maximum 12.8deg/s only.
  • Corrected performance at ceiling.
  • Fixed on-speed AoA Beeping conditions
  • Implemented accumulated wing structural fatigue
  • Implemented stores rip-off at high Gs
  • Corrected ground effect
  • Now can refill brake-chute by rearm
  • Now can repair external fuel transfer pump
  • Now can repair canopy
  • Fixed qs missions
  • Fixed training mission cold start
  • Added general splinter camo livery can be used by all countries
  • Fixed PLAAF fiction livery tail number
  • Added HOTAS_Throttle_T2_Press cage/uncage IR missiles in AA mode
  • Added rudder pedal brake & panel buttons animations.
  • Added precomputed GI to cockpit.
  • Added HUD fake double eyes view
  • Updated cockpit textures
  • Updated rocket texture
  • Added lod to brm1 and unguided rocket
  • Decreased LD-10 warhead power
  • Added 2 OST (composed by our audio engineer)
  • Note: all credits can be found in Doc/credits.txt

DCS C-101 by AvioDev
  • Added realistic engine sound, though it’s still much WIP yet, especially cockpit sound. Expect further improvements in subsequent updates.
  • Fixed the bug that caused total loss of electrical power when both batteries and bus tie were disconnected. Now the secondary bus still works, as it should (and the essential bus if essential transfer is engaged).
  • Fixed several other electrical system issues.
  • Updated Caucasus hard mission and added Caucasus extremely hard mission: Using anti-ice system will now prevent ice accretion in hard mission, while it will still be a problem in extremely hard mission since it takes place in stormy weather.

DCS F-16 by ED
DCS F/A-18C by ED
DCS Normandy 1944 map by UGRA-Media
  • Textures massive update for fields, cities and towns, villages, airfields
  • Added four new regions in France that includes:
    - Caen district
    - Carentan estuary
    - Coasts north of the Utah landing zone
    - The Mont Saint-Michel area
  • Included seven new airfields (The total number of airfields has been increased to 38 ):
    - Argentan is a single-lane track
    - Barville is a two-lane dirt track
    - Essay is a single-lane grass track
    - Goulet is a single-lane grass track
    - Hauterive is a single-lane grass track
    - Vrigny is a single-lane grass track
    - Conches is a single-lane concrete track
  • Airfields have a significant increase in detail with many more objects.
  • Trees and forests have been updated to use SpeedTree, with 20 unique types of trees.
  • More detailed Atlantic Wall:
    - Added coastal anti-tank hedgehogs, barbed wire, etc.
    - 8 zones were added that includes artillery batteries.
  • New, detailed scenery has been added that includes:
    - Le Mont-Saint-Michel
    - Jumièges Abbey
    - Cathedral of Notre-Dame de Rouen
    - Rouen-Rive-Droite Station
    - More detail was also added objects in the original map
  • The vector data was significantly improved over 20,000 sq kms.
  • Additional bug fixes and performance optimizations.

DCS Campaigns
Spitfire IX The Big Show Campaign by Reflected Simulations:
- Voice overs updated - Al Deere has a Kiwi accent now.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 6 - Typhoon leader returns to base properly.
- Mission 12 - clock position in voice over corrected.
- Mission 10, 12 - added more targets of opportunity.
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
- Some RTB speeds corrected.
- More airfield ambiance objects added.
- Mission 8: D-day landings made more realistic / dramatic.
- Mission 8-9: ROE of enemy planes change based on the player's altitude.
- Mission 10: surprise opponent added.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 10, 12 - added more targets of opportunity.
M-2000C Red Flag Campaign by Baltic Dragon:
- M06: fixed an issue with other flights in the package (including the wingman) refusing to taxi.
Su-27 The Ultimate Argument:
- Mission 11 - added AWACS.
Known Issues
Normandy update. Texture glitches in autumn and spring seasons on the 7 new airfields.
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Old 12-19-2019, 03:38 PM   #84
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Default DCS 2.5.5.41318 Open Beta

Changelogs will be placed in the special section of DCS site now.
https://www.digitalcombatsimulator.c...a/2.5.5.41318/

DCS World
Crash on wingman-player fixed

DCS F-16 by ED
AIM-9 seeker uncage mode indication corrected
LAU-129 - missile rails now removed together with pylons

DCS A-10C by ED
Maverick range scale position on HUD corrected

UH-1H by ED

AI Door gunners engage units through buildings - Fixed

DCS JF-17 by Deka
RWR now works in MP
Updated FM
Adjusted LG strut compress
Fixed CMS/WPT/RP/PP load issue in MP
Fixed PL-5 IR seeker issue
Fixed ztz-96b model
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Old 12-20-2019, 01:35 PM   #85
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Default DCS 2.5.5.41371

https://www.digitalcombatsimulator.c...a/2.5.5.41371/

DCS World
  • Corrected flight dynamics of AIM-120 missiles based on our latest CFD research. All changes increased the launch range by about 10-20%.
  • AIM-120C: reduced subsonic and transonic zero-lift drag, reduced lift-induced drag, increased lift.
  • AIM-120B: reduced lift-induced drag, increased lift.
  • AI F-16C. Corrected landing gear compression on the ground.

DCS F-16C Viper by ED
  • 3D cockpit model. Eliminated some gaps and stitches in the forward part of the cockpit.
  • Increased length of afterburner effect, slightly decreased diameter.
  • Corrected afterburner textures. WIP.
  • Flashlight can be used without aircraft battery power.
  • 3D model. Corrected wing flex animation with lights and pylons.
  • Ground refueling fixed when battery is off
  • AIM-9 Uncage Needed for Radar Slave - Fixed
  • Sidewinder Seeker Diamond won't move to target - Fixed
  • When the pylons are set to be removed in the Mission Editor, they missile rails still appear - Fixed

DCS A-10C Warthog by ED
  • 3D Cockpit. Fixed glowing sticker "Zeroize".
  • 3D Cockpit. Fixed reflections on the instrument’s glass.
  • 3D Cockpit. Fixed texture bug "UNF -> UHF"
  • 3D Cockpit. Restored missing 801 and 804 arguments.
  • 3D Cockpit. Corrected tint of side glasses of windshield.
  • 3D Cockpit. Fixed bad "Fire <APU> Handle" textures.

DCS F/A-18C Hornet by ED
  • Restored missing TWS L&S Data
  • Corrected the heading vector of target tracks.

DCS AJS-37 Viggen by Heatblur Simulations
  • Fixed RAT clipping through intake
  • Fixed missing RAT textures
  • Fixed missing Pilot Oxygen hose
  • Fixed last sidewinder causing CTD

DCS Normandy 1944 by UGRA-Media
  • Trees: LOD switching improvement, palette added
  • Models: Notredame de Rouen - texture corrected, textures of bridges improved, LOD switching for water tower also improved
  • Airfields:
  • Season texture glitches removed from new airfields
  • Taxiways repositioned on Picauville, Needs Oar Point, Funtington, Chailey
  • Glidepath for Cretteville, Saint-Pierre cleared from obstacles
  • Wind cones added for Biniville, Longues-sur-Mer
  • Wind cone removed from Barville taxiway
  • Typo for “Cheux” name fixed
  • England Landscape is improved (partially)
  • Corrected some road objects and structures
  • Flooded pontoon bridge raised above river level
  • Fixed erroneous autumn texture in Spring pack
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Last edited by VR; 12-21-2019 at 08:31 AM.
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Old 01-15-2020, 01:27 PM   #86
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Default DCS 2.5.5.41962 Open Beta

https://www.digitalcombatsimulator.c...a/2.5.5.41962/

DCS World
Added AI short-range missile Scud-B launcher into ground units of some countries (Iran, Iraq and others). It can drive, but missile is not yet functioning and does not launch. WIP

Western RWR:

LHA-1 Tarawa index '40', – same AN/SPS-40 as on Spruance.

KJ-2000 index 50.

JF-17 index JF.

HQ-7 LN SP index 7.

HQ-7 STR SP index HQ.

Fixed M249 AI Infantry poor response to enemy contact.

Fixed name liveries for DEN Leo2A5.

Fixed flight.dll crash on user track.

Fixed mistake in text pop-up in the Russian version of lesson 1 (flaps rising) for Su-25T tutorial.


DCS F-16C by ED
Cockpit. MFD. Fixed wrong AG weapons number. Tuned lighting of navigation gauges and SAI.

Gap near canopy with head shift and mouse look - Fixed

LERX vortex effect corrected.

INS no longer tracks current coordinates in ATT mode.

No longer ALIGN indication in NARF.

Hydraulic flow corrected for JFS start procedure.

INS alignment resets when knob placed to NORM from STOR HDG.

INS coordinates should be confirmed by pilot on DED with enter.

INS coordinates fields on DED no longer limited to 5 or 6 digits.

INS coordinates confirm procedure added to autostart macro.

INS alignment now degraded in BATH mode.

AG TLL Line Points fixed.

Restored missing INS altitude correction from CADC data.

SAI pitch trim index animation corrected.

Fixed DED sub-pages switching.

Fixed AIM-120 reticle position on target


DCS: A-10C by ED
Custom cockpit options updated to correspond with the new model name.

Added strip on windshield glass by outer edges.

Canopy still present in F1 view after jettison - fixed.

Glued strip antenna added to the top of canopy.

BRT DIM Switch has no effect - fixed.

New cockpit caution panel APU GEN not illuminated - fixed.

ADI pointer not illuminated - fixed.

Emergency Chute Safety pin Should be removed for flight


DCS JF-17 by Deka Ironwork Simulations

Fixed RWR issue in MP, RWR signals will be displayed in order of priority, and the total number is limited

Fixed DL receiving E-2/E-3 message in MP

Fixed unguided AG gun/rocket/bomb CCIP not precise because it's based on sea level.

Using SPI (except waypoint) height for CCIP calculation

self radar alt as backup height source

Fixed rada hpt/spt

Fixed radar TDC wont lock target in real time

Fixed radar antenna will try to follow hpt

Fixed radar AG image glitch (with ED's help)

Fixed CM-802AKG will self destroy if launcher landed

Fixed PL-5EII IR missiles will have no tones if not fully powered, default caged, need HOTAS 'T2_Press' to cage/uncage PL-5EII missiles

Fixed HUD TDC axis control logic error

Fixed WMD7 camera init state error, WMD7 camera wont cage after OSB cage clicked

Fixed WPT/RP/PP load issue in MP

Fixed CMS loading issue

Add smoke generators support for pilon 1/2/4/6/7, default 'T' key assigned to turn on/off smokes.

Limitations to turn on smoke generators:

MUST be in NAV master mode

Gun MUST be deactivated

FCS WOW signal MUST be off

Tweak AA missile TOF/TOA, limited by rocket power system time and life time, not hardcoded

Tweak CM-802AKG narrow FOV axis control speed, more quickly now

Tweak CM-802AKG gain/level control, by OSB buttons or keys sensor up/down/left/right, for game play

Restore kneeboard map


DCS AJS-37 by Heatblur Simulations
Added active stores display activated when in TAKT/Out, just pressed IRRB FRAMSTEGN (unless in IDNR) and when UNSAFED (unless in IDNR).

Fixed minus-sign on CK37 thanks to user outbaxx.

Fixed fading-effect of CK37 panel display.

Improved accuracy of low-drag bombs.

Time-to-waypoint is now zero when landing gears are extended or in landing-mode, before it was just frozen.

Fix to IFF IDENT CTD.

Fixed issues with sidewinder step (IRRB FRAMSTEGN) button.


DCS F/A-18C Hornet by ED
TWS - AUTO scan centering does not center antenna elevation on L&S.

ACM entered from TWS incorrect.

L&S/DT2 trackfiles should appear above the LAR Indicator.

AIM-9 Tone does not come through headphone / helmet - fixed.

AIM 9 Not firing after selective jettison.

Fixed TD BOX Guns inside 3000 occluded.

Ground Targets will appear on SA Page if engaged - Fixed

R/BL Harpoon off axis warning - Fixed


DCS Fw 190 A-8 by ED
Gear indicator lights failing or not working correctly - fixed.

SZKK4 controls (knobs and switches) clickable zone increased.


DCS Fw 190 D-9 by ED
Clickable zone increased for cockpit controls: FuG 16 radio selectors, Landing Gear and Flaps Controls pushbuttons, Rocket control switches, Fuel gauge switch, ReVi altitude selector (rotary I)

ReVi altitude selector rotary II is fixed at "63"


DCS Mi-8MTV2 by ED
Fixed broken view position of door gunner at the second mission run.


DCS UH-1H Huey by ED
Fixed broken view position of door gunner at the second mission run.

DCS Combined Arms by ED
Mouse click will no longer fire weapon when ingame debriefing window is open.



DCS Caucasus by ED
Trees restored to original visualization.

Trees removed from roads in some locations.

Mozdok 08 runway broken lights fixed.

Improved a scene on the Gudauta airfield.

Larger aircraft can not use the taxiway. Fixed

Some minor visual improvements.


DCS Campaigns
Enemy Within 3.0 campaign by Baltic Dragon:

M07: helipad and insurgent camp is no longer covered by the trees.

M09: minor changes to AI wingman target reporting.

M13: fixed rare issue when briefing at WP1 wouldn't start.

M14: fixed issue with F-16s not engaging bandits.

M16: updated triggers so that chances of saving HVA are higher. Minor fixes to VO timings.

M17: fixed issue with show of force by player having no effect on the CLA troops on the ground.

F-86F Hunters over the Yalu Campaign by Reflected Simulations:

Corrected F-86 livery folder name for displaying of custom liveries.
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Old 02-14-2020, 12:59 PM   #87
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Default DCS World open beta 2.5.6.43453

https://www.digitalcombatsimulator.c...a/2.5.6.43453/

DCS World open beta 2.5.6.43453
China Asset Pack: added the 09III SSN AI submarine
ME: Focused and unfocused checkboxes will no longer look so similar
ME: TAB switch order on the weather panel has been corrected
ME. Text in the condition field on the group panel will not be memorized for the next mission
Static ships will now spawn at sea level
ME. Eliminated the same static names of units in the template
User with AI wingman on runway start Aborts take off - AI takes off and keeps going - fixed
Maps surface optimizations
Maps traffic optimizations
Increased night visibility distance of urban area lights
MP: Client and dedicated server instances now use common nicknames.lua file
Input. Joystick adjustment panel. Added possibility to type necessary digital values into user curve fields
MP: Static objects no longer spawn differently for server and clients
Input panel: Added new foldable view of the input list. This can be turned on and off via a special checkbox
Input panel. Help window added, new feature added (right mouse click to open pop-up menu), Categories menu added to device column header
AGM-154A-B: Corrected Radar Cross Section (RCS) value
A-10C, FC3 and BS2 modules migrated to ED DRM protection
Caucasus. Hovering cranes fixed
Missile exhaust fluctuations eliminated
MP. Speedboats spawned via scripting are invisible to clients - fixed

DCS AV-8B by RAZBAM
CAS page update, you can now edit and delete records
Fixed cockpit texture text issue
Fixed bomb release order
Fixed CTD after alignment when selecting DATA page
Fixed Flashing letters in HUD
Fixed TACAN offset symbol position in the MPCD
Fixed VVM HUD position will now remain on the same horizontal plane with the GVM
Changed the gun pod ammo to PGU-32/U SAPHEI-T 25 mm rounds

DCS Mirage 2000c by RAZBAM
Added High Res cockpit pilot body with animations
Added Pilot patches with different uniform colors
Updated training mission 1 for Caucasus and NTTR to reflect changes in the module
Fixed bugs in Coup d'Etat mission 2 and 3 by Baltic Dragon
Added multiplayer version of the Coup d'Etat campaign (to be found under single missions)
Updated manual (version 1.1.0)
Fixed auto-start not continuing past FBW test due to cover condition not being open for switch to activate
Adjustment seat - Corrected travel to align with actual seat and body movement, Corrected seat/body animation calculation so it goes full extent

DCS JF-17 by Deka Ironwork
Fixed RWR new emitter warning sound (only play once when a new emitter appears)
Fixed SMS program change
Fixed MFCD page not saving in NAV master mode
Fixed weapon rdy state mismatch between HUD/MFCD SMS
Fixed gun will be unarmed when the master arm is turned off
Fixed gun cannot be armed when the master arm is off
Fixed gun jam and gun feed count after rearm/repair
Fixed AAP: WMMC2 provides nav computer power, TRAIN includes NAV
Fixed AAP OFF: need to push and hold for 2.0 seconds to turn off all systems
Fixed WMD7/SPJ power supply
Fixed HUD power supply
Fixed Master Caution Reset btn logic
Fixed GBU for JTAC and WMD7 LSS
Fixed WMD7 control. Once changing from CCIP to CCRP, WMD7 camera can be controlled again
Fixed campaign bugs
Modified. Weapons will be directly armed and aligned, if aircraft starts on runway or in air
Modified. SPJ pod will be directly ready (STBY mode), if mounted and aircraft starts on the runway or in the air
Modified. WMD7 will be directly ready (skip BIT but still needs OFF->ON then uncage in POD page), if mounted and aircraft starts on the runway runway or in the air
Modified. DTC will be installed and loaded if the aircraft starts from the runway
You can now place/remove chocks when the engine is idle
Adjusted the VR init position (change x to 0, eye points are moved backward)
Add keybinding for OESP program switch (next/prev)

DCS: C-101 by AvioDev
Several engine sound updates (Still WIP)
Modified binaries structure
Upgraded external and cockpit textures using PBR (Still WIP)
Fixed "floating" harness in rear cockpit of external model when flying solo
Engine correctly shuts down now after 20 sec timeout if startup was attempted with fuel valve switch in the OFF position
Fixed flowmeter indication when CB's are pulled, both EB and CC: No fuel flow, fuel used counting or FF indication when pressing test, if corresponding CB is pulled

DCS: AJS-37 by Heatblur Simulations
NEW!:Added Red Flag 16-2 Nevada Campaign free for all Viggen owners!
Fix to CTD related to firing last sidewinder
Fix to CTD when mission plan has more than 11 waypoints
Fix to Ignition Coil and RADAR/EL Maintenance test CTDs
Fixes to Wrath Of Thunder Campaign, including fixed AI wingman take-off on first five missions
Restart button (Återstart) fixed
Fixed the RWR / Master volume knob repeating, tweaked gain on rotation
Update Rb75 series FM to AFM
Fixed so Rb15 search modes SKORT and STRAK prioritize targets closest to middle of search cone instead of closest to missile
Added new shadow-blocking geometry to avoid light shining through cockpit tub
Fixed sound loop errors in cockpit engine sounds

DCS: F-14B by Heatblur Simulations

Added Cage the Bear campaign COOP version, thank you Kaba!
Fixed Bone Strike mission for SP and COOP
Updated most SP missions to have mission goals enabled
Fix for datalink showing missiles
Fixed various initialization issues
Fix to nozzle logic during engine starts and shutdowns
Tweaked damage resistance for engines and wing tanks - direct missile hits will cause more damage
Aerodynamic damage improvements - direct missile hits will cause more damage
Fix for doubling of trim rate when using a FFB stick (also ignore vJoy as a FFB device)
Significantly improved drawcall efficiency of VDI and HUD - may boost FPS on drawcall/CPU constrained systems
Added default pilot bindings for the new VKB F-14 stick
Reduced audible range of exterior sounds
Added new compressor stall sounds
Fixed sound files paths for RWR, KY-28 and Walkman (2.5.6 compatibility)
Added lubber line to Whiskey Compass
Fixed gaps in weapons selector on pilot’s stick
Added RIO white floodlights
Added CAP category knob CW/CCW keybindings
Multiple low speed and ground effect handling qualities improvements in pitch axis
Slightly Increased Stab Power (also in ground effect)
Additional MIL and AB thrust tweaks for performance following stores drag improvements
Tweaked drag while maneuvering above mach 1.2
Reduced landing gear pitch moment
Removed glass from collision model
Fixed custom cockpit livery not registering (Thanks uboats!)

DCS F-16C Viper by ED
Added EEGS Level 5 gunsight and improved EEGS Level 2 - WIP (Dogfight HUD will come a bit later)
Semi Transparent screens in “HUD only” LAlt+F1 view will no lower cause issues for image
Removed OFF label from the TACAN knob
Input for DL switch and MAP switch
New open canopy sound
Corrected CTD when moving throttle from off to idle in Cold and Dark instant action
Corrected the HUD altitude not being affected by pressure adjustments
Added improved afterburner effect
Adjusted engine fuel flow (WIP)
Adjusted turn rate performance for CAT I (WIP)
Corrected AIM-9 cage command
Corrected ejection after use of safety lever engaged
Added AIM-9 SLAVE and BORE SMS selection from the Cursor Switch depress function
Voice messages now cease when the MAL & IND LTS button is released
Added weapon release delay for the AIM-120
Centered AIM-120 symbol within the TD box on the HUD
Added ILS declutter option by pressing the Cage/Uncage HOG button
Added INS velocity error due to incorrect initial coordinates
If an In Flight Alignment (IFA) is enabled with a non-aligned INS, an incorrect heading on the HUD will now result
The HUD FPM will now be removed if there is incorrect INS data alignment
IFA time has increased
Corrected the ALOW error
Tuned the ILS command steering being too sensitive and providing steering too late
Corrected the LINK 16 STN page
Corrected the LINK 16 TIMING
Fixed CNI COM 1 data entry
Fixed the A-A Tacan getting a frozen range when another client cycles their channel number
Corrected SAI caging
The TACAN volume knob now correctly controls TACAN power
Corrected keyboard commands for the Fuel Quantity Knob
Adjusted AIM-9 seeker reticle position on the HUD
Adjusted rotation on several cockpit control elements.

DCS F-18C Hornet by ED
Improved accuracy of gun funnel
Improved stabilization of radar-directed gun sight and gun accuracy
TGP added to the 4th station
CCIP bombing in AUTO mode always using high-drag configuration is fixed
Corrected instances of only one bomb from a dual rack being released
HUD and attack radar page Rmax values now match
Corrected JDAM and JSOW menu freezes
Pre-Planned mode skipping elevation has been fixed
Fixed AGM-65F count down after rearm if walleye is used with an air start
Fixed AGM-65F seeker continuing to slew after uncage
Fixed SAI caging and OFF flag
Fixed SAI cage knob clickability
Note: New Targeting pod pointing modes are in work, but were not ready for this update

DCS Spitfire IX by ED
Corrected rudder keyboard commands

DCS Mi-8MTV2 by ED
GUI. Fixed white bar issue in the training section
Mi-8 Spring Tension Campaign. Mi-28 suddenly explodes in mission 12 - fixed
Added direct controls to pod selector

DCS UH-1H Huey by ED
UN Pilot campaign. Mission 3 corrected

DCS Fw 190 A-8 by ED
Added priming to the autostart sequence

DCS Fw 190 D-9 by E
Added priming to the autostart sequence

DCS A-10C Warthog by ED
Incorrect binding of left throttle button (see pos. 6, fig. 70, Flight manual English) if user connects TM Hotas Warthog Throttle - fixed

DCS F-5E Tiger II by ED
Added German Voice-Overs to training missions

DCS Persian Gulf Map by ED
New light sources with increased visibility range
Higher accuracy and resolution of seabed to meet new water requirements
Improved sea shoreline
More accurate trees lod transition
Fixed PAPI lights on airfields

DCS: Normandy 1944
Spring and Fall textures are updated
Spring and Fall trees are also updated
Coastal line artifacts are removed
Landscape artifacts are removed
Multiple airfield parkings and taxiways fixes
Airfields are refined with new scenery
Fortification scenery improved
Unique buildings and structures improved
Pegasus Bridge and Chateau de Falez were added

Campaigns

UH-1H Worlds Apart - Spring 2025 Campaign by Low-Level-Heaven Mission Development.
Added DE documentation
Mission 1: F10 Map Marker added. Score system changed.Skip Mission function available at the second task (final score 55)
Mission 2: F10 Map Marker added. Score system changed. Al landing points slightly changed. Tasks 1 to 3 – When cargo is destroyed, these facts and options are displayed. Task 2 - Information about the time limit added. Many knew voice-overs during cargo transport added. WOLF 1 no longer slides into the water. The mission will continue in time. Skip Mission function available before the third task (final score 55). Cargo changed – Container doesn’t flip over and gets destroyed that easy anymore
Mission 3: F10 Map Marker added. Score system changed. Many Voice-Overs improved. More immersion - Mi-8 at Tango bravo now on the radio talking and announcing their current position (voice-overs added). Task two / recapture the outpost, adopted. Skip Mission function available before the second task (final score 55)
P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations. Campaign updated for the new Normandy map. Wake turbulence off enforced. Player's flight engages the primary target.

Spitfire IX The Big Show Campaign by Reflected Simulations. Campaign updated for the new Normandy map. Wake turbulence off enforced. Player's flight engages the primary target.

Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations. Campaign updated for the new Normandy map. Wake turbulence off enforced. Player's flight engages the primary target.

F-86F Hunters over the Yalu Campaign by Reflected Simulations. Wake turbulence off enforced. Player's flight engages the primary target. Updated F-86F custom skins.

M-2000C Red Flag Campaign by Baltic Dragon.

Mission 7: small tweaks to F-15E behaviour
Mission 15: fixed missing "fox 1 and 2" calls from flight members, fixed an issue where Max would not fight with the Gazelles
The Enemy Within 3.0 Campaign by Baltic Dragon.

Mission 5: fixed rare issue where damaged Mi-8 (first target) would take off thus breaking the mission
A-10C Advanced Aircraft Training Qualification Campaign by Maple Flag Missions.

AFT05 missions: Corrected altitude triggers for flare drop

Known issues:
- Bf-109: engine start doesn't work
- L-39: engine start causes crash
- Ground units can cause crash at the path search
- Spitfire MkIX The Big Show campaign (5th mission): aircraft spawn place misplaced, aircraft explodes
- Blue shadow from smoke cluster bomb
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Old 02-20-2020, 03:35 PM   #88
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Default DCS Openbeta 2.5.6.43872

https://www.digitalcombatsimulator.c...a/2.5.6.43872/

New cockpit Ka-50. New 3D model, textures, lighting.

DCS World
Added new User Manuals 2020 of DCS (EN, RU)
Crash on to many messages on screen - fixed
Russian Static Object "outpost" does not render in the open beta - fixed
LOD Issues on Units and Static objects - fixed
Mission start trigger not working for some functions - fixed
DCS Hangs after playing user track - fixed
Runway Spotlights vs Cockpit gauges - fixed
Sea Flicker ( sometimes ) - Fixed
Mission generator doesn't work - fixed
KC-130. LODs corrected
MP. DS. Sound errors spamming log - fixed

DCS AV-8B by RAZBAM
Fixed issue with invisible KC-130 Tanker

DCS Mirage 2000c by RAZBAM
Adjusted VTB for new eye point view when added VR pilot

DCS JF-17 by Deka Ironwork Simulations
fixed APR FAF logic and HSD FAF draw
fixed AG Gun and C701 pipper
fixed pilot texture conflict
fixed hud bg brightness adjustable
fixed hud tdc movement by axis control
fixed fuel system failure warning flags
fixed time on target calc
fixed hud/mfcd/ufcp brt based on sun zenith
added separated codes for wmd7 laser/lss

DCS F-14B by Heatblur Simulations
Use INS for radar stabilization instead of real-time DCS values
Fixed regression in angle limits of radar stabilization that caused contact/track loss in RWS/TWS at large pitch angles
Fixed the transponder panel code ranges: M1 00-73 (5 bit octal), M3 0000-7777 (12bit octal)
Fixed regressions caused by SDK mismatch:
Fixed debriefing window not appearing
Fixed trim not working
Fixed debriefing window not appearing
Fixed AIM-9 SEAM/Lock
Mission starting in F10 view

DCS AJS37 by Heatblur Simulations
Radar elevation axis mapping added (was left out of the last change log)
Magnetic declination knob (KURSKORR) animation corrected

DCS: C-101 Aviojet by AvioDev
It is not possible to command ground crew after starting one or both engines. They respond that the throttles must be moved to IDLE for them to do stuff even though engines are at idle. Fixed
Unable to connect or disconnect GPU with engines on - fixed
Some improvements in cockpit PBR textures (much WIP, expect large improvements in further updates).
Fixed landing light beam direction.
The cockpit flood and storm lights do not illuminate now the tarmac / runway below the cockpit.
Repainted Ejection Seat Safety Pin.
Fixed functionality of Ejection Seat Handle and Ejection Seat Handle Safety Pin. Added corresponding commands and modified clickable action.
The Ejection Seat Handle will not move now if the safety pin is installed.
Triple E (Eject) keyboard command is disabled by the corresponding Ejection Safety Pin now.
The batteries will not heat anymore when isolated from the bus.

DCS L-39 by ED
L-39 hangs and then crashes after all power - fixed

DCS Mi-8MTV2 by ED
Spring Tension Campaign. No progress in mission 12 - fixed

DCS Black Shark 2 by ED
Introducing the new cockpit
Ka-50 can't spawn at Kuznetsov - fixed

DCS Combined Arms by ED
Crash in campaign CA Frontlines Georgia - fixed

DCS Spitfire IX by ED
Fixed extra wind sound when the pilot rotates the camera to the rear view

Campaigns

L-39 Kursant Campaign by ED. Corrected voice over and subtitles of first massage
Spitfire Operation Epsom Campaign by Banyap. Corrected parkings
P-51D Operation Charnwood Campaign by Banyap. Corrected parkings
Bf-109K-4 Jagdflieger Campaign by Reflected Simulations. Mission 12 - corrected parkings
P-51D Mustang Blue Nosed Bastards of Bodney by Reflected Simulations. Corrected parkings
Spitfire IX The Big Show by Reflected Simulations. Corrected parkings
M-2000C Red Flag campaign by Baltic Dragon
Mission 3: Updated Metal flight behaviour to engage quicker. Fixed bug with other flights not returning to base
Mission 15: Fixed bug with Max failing to engage the Gazelles
The Enemy Within 3.0 by Baltic Dragon. Mission 5: Fixed issue with damaged Mi-8 managing to take off
Worlds Apart Spring 2025 Campaign English and German Documentation added

Known bugs
Ka-50. Possible typos in EN cockpit
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Old 02-21-2020, 04:10 PM   #89
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Default DCS Open Beta 2.5.6.43931 hotfix

DCS Open Beta 2.5.6.43931 hotfix
  • Crash at login without authorization data fixed
  • Multiplayer memory leak on carrier fixed
  • A-10A and A-10C: taxi lights fixed
  • Ka-50: IT-23 now can't be adjusted without electric power

C-101 by AVIODEV
  • Added pitch trim sound when using airbrake.
  • Both EB and CC pitch trim control systems were reworked:
    - Pitch trim indicator light (located on the Emergency Trim Panel) now is ON when the stabilizer actuactor was energized by the signals sum from either main, emergency or airbrake compensating trim systems. The signal is determined as a concurrent sum from both cockpits and can be zero (the light will be OFF) if the resulting sum of commands is zero.
  • Twilight cockpit light issue solved. Now cockpit lights are on or off on hot start based on solar altitude (sun zenith angle) instead of day hour.
  • Several external model, textures and liveries updates, including PBR.
  • Added kneeboard to external pilot. (Known bug: kneeboard is now visible in cockpit view when pilot is not present. Will be fixed in next version).
  • Updated bump of shoulder patches of external pilot model.
  • Added normal bump to GPU.
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Old 03-04-2020, 03:02 PM   #90
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Default

DCS 2.5.6.44266 Open Beta 2020-03-04

https://www.digitalcombatsimulator.c...a/2.5.6.44266/


DCS World

Updated Chinese localization (fixed crash on file dialog window opening).
MP. Dedicated Server. Static aircraft elevated from the ground - fixed.
MP. Dedicated Server. Memory leak using stennis - fixed.
MP. Dedicated Server. AAA and SAM will not engage targets until they have passed overhead - fixed.
ME. Fixed a bug leading to unauthorized switching of a player’s aircraft to AI.
Sound Options. Add "Play Audio While Minimized" option.
AI CH-47 not land in user mission - fixed.
HOLD not working at waypoint zero for units - fixed.
Input. Clear combination action raised error for axes in Foldable view - fixed.
Chat and BDA panel configs moved to the user's folder for preventing crash in LUA script.
Someone logged into your account on a different machine.

DCS AV-8B by RAZBAM
NSEQ routing now enabled
EHSD Overlay 1: Air refueling zones enabled (max 3)
EHSD Overlay 2: Flight plan route display enabled.

ILV cockpit files updated
Fixed issue with the guns firing with a Nozzle angle less than 30 Degrees
Fixed fuel pump keybind issue
Improved nose wheel steering logic


DCS Mirage 2000c by RAZBAM
M-2000C Caucasus Campaign:
M05: Flight Lead now waits for player before taxiing

M-2000C Coup d’Etat Campaign:
M01: fixed UAZ refusing to move
M02: fixed issue with F-5s not engaging friendly helos
M02: if F5 crashes into the hills before Iranian attack, the mission will no longer fail

Training missions (Caucasus and NTTR): updates to reflect changes to the module. Added kneeboard pages with instructions to each mission
ILV cockpit files updated
Seat height range adjusted
Fixed issue with INS Panel not working after using JVN Switch



DCS JF-17 by Deka Ironwork Simulations
Fixed missing coord in DST page if entered manually
Fixed AKG route points load for rwy/airborne
Fixed campaign 03/04 brief, dialog, triggers
Fixed radio freq init from ME
Fixed DGFT SOI auto following MFCD with RDR AA page
Fixed TOT calc (now is the diff between planned arrival time and estimated arrival time based on current distance/speed)
Added S2 Fwd/Bwd change HSD scale when HSD is SOI
Added ext light device binding
Added T1 master mode device binding
Added T3 speedbrake device binding
Adjust flash light color/brightness
Adjust AKG launch ceil (7500m -> 8500m)
Removed rockets from inner pylon
Updated unit payload accordingly
Updated cockpit texture (warning light and panels)
Adjust weapon warhead (802 series, LD10, 701 series)
Adjust SD10 loft



DCS Black Shark 2
Georgian Oil War - Grand Campaign - mission ATO-A-P4.2. Added tigger with removing trees action for tank platoon "G Tank 1".
Tuned autostart script that could not start the second engine at an air temperature above +30 Celsius.
The L-140 panel behind the right shoulder has been restored.
Corrected EGT needles color.
Connector of the laser standby switch will be linked with this switch. No need to click the void space.
Corrected engine levers LH RH text.
Auto-man switch animation fixed.
Weapon panel lamps color fixed.

DCS F-16C Viper
Added new F-16C training mission covering CCRP Bombing and CBUs.
Added new UFC training mission.
Updated TACAN DED Page information in Early Access Guide.

DCS F/A-18C Hornet
Updated Flight Manual CN
AIM-120 Rapid fire crash - fixed.

DCS A-10C Warthog
Fixed waypoint names for three A-10C instant action missions.
Fixed french WP names in MESSAGE TO ALL Triggers.

DCS AJS-37 Viggen
Fixed issue where RAT-generator would retract on no weight on wheels instead of gear up.
Fixed duplicate Restart mapping.
Fixed ctd when pressing IRRBFRAMSTEGN (missile step) or IR-SNABBVAL (fast select) when not carrying sidewinders. Also fixed issue when turning off IRRBFRAMSTEGN it would perform another missile-step.
Integrated custom bomb ballistics solver.
Fixed issue where air density was hardcoded but should be calibrated by groundcrew.
Fixed animation of magnetic declination knob.

C-101 by AVIODEV
Kneeboard is now not visible in the internal view when the pilot is not present.
Moving the front cockpit air diffuser will not hide/show the control stick.
Updated Caucasus cold start QS mission. (Replaced AI C-130 by Yak-52 since it was too large for the parking positions at that airport).

Campaigns
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations.
Bomber formation performance optimizations
Revised Spawning points
Updated P-51D Mustang skins

P-51D Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.
Bomber formation performance optimizations
Revised Spawning points
Revised climbing waypoints
Updated P-51D Mustang skins

Spitfire IX The Big Show Campaigns by Reflected Simulations.
Bomber formation performance optimizations
Revised Spawning points
Updated P-51D Mustang skins
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