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Old 03-30-2020, 07:34 PM   #1951
Alpenwolf
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Originally Posted by SgtPappy View Post
The MiG-23 is in a funny place because it would rip apart the 1970s planes we have now and be a bit better than even a slatted F-4E. Yet it's worse than its historical opponents, the F-14A, F-15A/C and F-16A/C. If you limit the weapons and add in a MiG-29 with R-27R/T, you can get a very balanced set against 1980's F-15 (AIM-7F/M), F-16 (only AIM-9s!) and F-14A (only 2x AIM-54A's and limited in number).

One thing I have always dreamed of was something like 1982 Lebanon or Desert Storm - lots of MiG-21's MiG-23's and MiG-25's (if only that were a DCS module) against the F-15C, F-16C, F-14A and F-4E. For Desert Storm, you'd add the MiG-29A/S and F/A-18.

These would be fun historical counterparts especially if you limit the Blues to few or no AIM-54s. But this kind of thing is a long way off since we are waiting for quite a few planes/features.

Just thinking out loud.
That'd be a different server set than what I have here. Very intriguing and exciting no doubt, but it would probably require me to host a second server with yet new missions and a load of work among other matters that would require some attention.
I work alone and love doing what I do. However, running two servers would require me to probably give up a thing or two in real life. Can't let that happen. One's got to keep things on en even keel
I could however design just one mission with a Gulf War or Lebanon War or Syrian War etc. scenario and run it once or twice a week. Or not. Who knows...
Let the modules come and we'll see what happens. Too early for futuristic plans.
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Old 03-30-2020, 11:03 PM   #1952
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That'd be a different server set than what I have here. Very intriguing and exciting no doubt, but it would probably require me to host a second server with yet new missions and a load of work among other matters that would require some attention.
I work alone and love doing what I do. However, running two servers would require me to probably give up a thing or two in real life. Can't let that happen. One's got to keep things on en even keel
I could however design just one mission with a Gulf War or Lebanon War or Syrian War etc. scenario and run it once or twice a week. Or not. Who knows...
Let the modules come and we'll see what happens. Too early for futuristic plans.
Absolutely no pressure! You do so much already for us with little in return.

If you do one day have that kind of server, awesome! If not, then that's cool too because we have your already excellent server up and running. Keep up the great work!
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Old 03-31-2020, 05:46 PM   #1953
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...

One thing I have always dreamed of was something like 1982 Lebanon or Desert Storm - lots of MiG-21's MiG-23's and MiG-25's (if only that were a DCS module) against the F-15C, F-16C, F-14A and F-4E. For Desert Storm, you'd add the MiG-29A/S and F/A-18.

...
Both these incidents ended very badly for the migs, without any Aim54. Regardless of pilot skills, the migs were badly outclassed. The mig 21 at least gave a good fight in the 60s/early 70s conflicts.
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Old 03-31-2020, 07:19 PM   #1954
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Both these incidents ended very badly for the migs, without any Aim54. Regardless of pilot skills, the migs were badly outclassed. The mig 21 at least gave a good fight in the 60s/early 70s conflicts.
I hear you but I do not think it applies to setting up a server with these scenarios. If the records of real-life planes accurately predicted their capability in game, we would be seeing totally different results. The MiG-21's in Vietnam only ever had the worst rear-aspect AA-2 (R-3S) missiles at their disposal yet they did pretty well against US aircrews than what the US had expected primarily because of pilot skill or lack thereof on the US side - at least initially before Top Gun. Can you imagine if we put the best F-4 and F-8 with the best Vietnam-era tech in-game against MiG-21's with no special afterburner or missiles other than the R-3S? I bet you'd see the MiG's getting demolished which means there's something going on that's different:

For the Lebanon war, the MiGs had no chaff, flare or all aspect heaters. I am not even sure if the MiG-23MF's had BVR missiles. Then again, the Israeli's had no jammers and had to rely on chaff and flare launchers that were inferior to what we have in-game. We can easily slap on the right weapons to balance the server.

But most importantly, per Moscow's Lessons from the 1982 Lebanon Air War by B. Lambeth:

"... anonymous senior IAF officer: 'The problem was that [Syrian] pilots didn't do things at the right time or in the right place. They flew in a way very difficult to understand.... The pilots behaved as if they were going to be shot down and waited to see when it was going to happen and not how to prevent it or how to shoot us down.' Reflecting on this lack of aggressiveness and initiative (and apparent unfamiliarity with air combat) displayed by the Syrians, he added:. 'They could have flown the best fighter in the world, but if they flew it the way they were flying we would have shot them down in exactly the same way. It wasn't the equipment at fault, but their tactics.' "

This is where the DCS pilots shine because we have the luxury of respawns, and lots and lots of practise to even out the score.

Just because these planes got whacked in real life doesn't mean they will in these servers. Otherwise F-15's would never get shot down, MiG-29's would never score any kills but we see the opposite. Bottom line: There's much more to consider than just the planeset.

Last edited by SgtPappy; 03-31-2020 at 07:25 PM. Reason: More typos
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Old 03-31-2020, 07:41 PM   #1955
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I was referring to text chats, announcements, and just a community for guys who love cold war era jets to talk about it, in real time. Also another way for guys to tell others to hop on the server to try and populate it. Not for ingame communication, since srs and ts is better suited for that.
For this you could go to the WingmanFinder discord and @21 to notify all the mig-21 pilots you're going into Cold War server.

I've subscribed today and hope this will help me link up with more cold war junkies, beyond just dropping in and seeing who's on.
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Old 03-31-2020, 09:32 PM   #1956
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For Arab MiG performance, this six part series by Tom Cooper is very enlightening https://theaviationgeekclub.com/the-...uez-crisis/amp
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Old 04-01-2020, 01:29 PM   #1957
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For Arab MiG performance, this six part series by Tom Cooper is very enlightening https://theaviationgeekclub.com/the-...uez-crisis/amp
Great find! Thanks!
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Old 04-02-2020, 03:09 PM   #1958
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Hi Alpenwolf,

We flew the Abu Dabhi mission the other night and would have needed the 25A for some pounding of enemy ground forces. I cant amplify this enough since there is always something to pound on every mission. The 25A group has grown together with the 25T, but as you said, the 25A is a more realistic option to have. Only 2 extra planes per every mission would be a fantastic start.

Just an addition to that.. is there a way to always have enough R60M missiles for the 25A? The reason for that is that when the 60M’s run out then we are not able to load the 60’s since it does not apply to it. We become sitting ducks on the field.

I got some feedback from the Red Devils Hilo team and they are asking politely if the flight distances for the Hilos can be reduced. They are all counting Goats on their long flights between objectives.. and are really starting to annoy the hell out of the fixed wing team with their boring jokes.. :/
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Old 04-02-2020, 06:38 PM   #1959
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Hi Alpenwolf,

We flew the Abu Dabhi mission the other night and would have needed the 25A for some pounding of enemy ground forces. I cant amplify this enough since there is always something to pound on every mission. The 25A group has grown together with the 25T, but as you said, the 25A is a more realistic option to have. Only 2 extra planes per every mission would be a fantastic start.

Just an addition to that.. is there a way to always have enough R60M missiles for the 25A? The reason for that is that when the 60M’s run out then we are not able to load the 60’s since it does not apply to it. We become sitting ducks on the field.

I got some feedback from the Red Devils Hilo team and they are asking politely if the flight distances for the Hilos can be reduced. They are all counting Goats on their long flights between objectives.. and are really starting to annoy the hell out of the fixed wing team with their boring jokes.. :/
I wanted for the first time to have a mission without Su-25's and A-10's, though include "easier" AG tasks. I took my MiG-21 with 2 Grom missiles and rocket pods (no AA missiles) and was able to clear Dhafar's garrison in one sortie (4-5 ground units to destroy). It was doable because the MiG's were holding the bandits far away from the bullseye area. The point is, a striker doesn't really need any AA missiles if enough fighters/interceptors are escorting him or at least executing a proper CAP.
This scenario is more of an experiment to see how things play out without strikers. Doesn't mean I wont add strikers to the mission at some point and as such fortify the captured airbases.
When restricting the warehouses, the R-60M's are thrown out of the arsenal, which renders the Su-25's rather defenceless. I know that. I had hoped this would encourage players to fly escort missions, especially when talking about squadron members who know each other and would easily support one another.
As to the long distances to cover for helicopter pilots, well, I can't move the airbases around, got to deal with what I have. 6 x transport helicopters on each side for possible 4 x airbases to capture sounds doable to me. Imagine having at least 4 pilots dedicated to transport missions. In 1 hour you'd have captured at least 2 airbases in a mission running for 8 hours. It shouldn't always be easy and close enough and fast to complete. Most of the missions I have are like that. The last 2 however (Once Upon a Time in Abu Dhabi and Five points Unleashed) are different as you can see and offer some change. A mini replica of a BlueFlag scenario so to speak.
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Old 04-03-2020, 01:41 PM   #1960
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Server News:

- The Combined Arms Tournament 2 will be hosted tomorrow on the Cold War server around 1900 zulu.
- You can still sign up if you're interested in such an event: https://forums.eagle.ru/showthread.php?t=267308
- A new mission is ready to go. Operation Battle Over Sukhumi Unleashed. Basically based on my very first mission, Battle Over Sukhumi City. However, more dynamic and similar to the last 2 missions.
- The new mission will be online either tomorrow after the event or Sunday evening around 2000 zulu or so.
- Details regarding the new mission will be published soon.


S!
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