ED Team Wags Posted November 21, 2018 ED Team Share Posted November 21, 2018 (edited) Dear all, A big part of this open beta, and why we had no Release version update last week, was to put to bed the Hornet A/A radar issues. In particular, the dreaded 8-degree scan, wonky bar and azimuth settings in A/A mode, stuck B-Sweep, and bad-hair day ACM modes in some aspect angle conditions. We are eager to hear your feedback. We also want to hear your feedback on the new HMD radar information and HACQ/LACQ JHMCS features. Note, cockpit (not just HUD) blanking and out of gimbal indication will be in the next OB update. Thanks! Matt Edited November 21, 2018 by Wags Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
Capn kamikaze Posted November 21, 2018 Share Posted November 21, 2018 Seems good so far. Link to comment Share on other sites More sharing options...
Speedywrx Posted November 21, 2018 Share Posted November 21, 2018 It's awesome! There is one thing I can't seem to do and hopefully others can replicate. If I have an AIM-120 selected and lock up a bandit with HACQ and after lock, I switch to the AIM-9X, I can't uncage the seeker on the radar lock. Thanks, Wags. i7-7700k OC'd to 5.0 GHz, ASUS 1080ti OC, 32 GB 3200 MHz G.Skill, Samsung 960 pro M.2, Thrustmaster Warthog, Saitek pedals, Valve Index HMD Link to comment Share on other sites More sharing options...
ED Team Wags Posted November 21, 2018 Author ED Team Share Posted November 21, 2018 It's awesome! There is one thing I can't seem to do and hopefully others can replicate. If I have an AIM-120 selected and lock up a bandit with HACQ and after lock, I switch to the AIM-9X, I can't uncage the seeker on the radar lock. Thanks, Wags. Please create a bug report in the Bugs sub-forum with a track and we'll take a look. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
VirusAM Posted November 21, 2018 Share Posted November 21, 2018 Friday i will be back home and i am eager to try and report back. R7-5800X3D 64GB RTX-4090 LG-38GN950 Valve Index VPForce Rhino FFB, Virpil F-14 (VFX) Grip, Virpil Alpha Grip, Virpil CM3 Throttle + Control Panel 2, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat Link to comment Share on other sites More sharing options...
Speedywrx Posted November 21, 2018 Share Posted November 21, 2018 Please create a bug report in the Bugs sub-forum with a track and we'll take a look. Wilco - when I get back to the computer. i7-7700k OC'd to 5.0 GHz, ASUS 1080ti OC, 32 GB 3200 MHz G.Skill, Samsung 960 pro M.2, Thrustmaster Warthog, Saitek pedals, Valve Index HMD Link to comment Share on other sites More sharing options...
Alphamale Posted November 21, 2018 Share Posted November 21, 2018 Sorry if this has been covered, but I just want to make sure I can make use of the switch I currently have bound...so, there's no more Auto Acquisition (AACQ) since the JHMCS takes care of that now? Thanks Link to comment Share on other sites More sharing options...
backspace340 Posted November 21, 2018 Share Posted November 21, 2018 Really appreciate being able to put the JHMCS in both eyes - a great improvement! Link to comment Share on other sites More sharing options...
backspace340 Posted November 22, 2018 Share Posted November 22, 2018 Had a go at trying to break the radar for an hour or two and the only thing I found was this: https://forums.eagle.ru/showthread.php?p=3696048#post3696048 Seems really solid otherwise - a great improvement, especially the ACM modes (and the new JHMCS ACM modes). Link to comment Share on other sites More sharing options...
Tholozor Posted November 22, 2018 Share Posted November 22, 2018 Loving the HAQC mode, very clean and easy! I especially love how you can watch the B-sweep and elevation carat on the radar page move with your head, awesome detail! One question I've got is: does Boresight mode become overridden while JHMCS is active? Sometimes it feels like when the JHMCS is blanked while looking through the HUD it has a little bit of a harder time acquiring a lock while looking directly at a target (I may just need to switch to HAQC mode though). REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
Rex854Warrior Posted November 22, 2018 Share Posted November 22, 2018 Hello, first of all I'd like to thank the developers for the work they've done on the JHMCS and the radar. Couple issues I've noticed, first the selected weapon type on the JHMCS being wrong with almost all weapons (I tried AIM-7 shows as AB, AIM-120 shows as BT, AIM-9X shows as 9M, HUD AG is fine though) but you are already aware of this one. Second issue was the radar loosing lock on targets at medium range (35nm) for no reason that I could find, it was on a multiplayer server, a user made a bug report : https://forums.eagle.ru/showthread.php?t=225255 This didn't happen when engaging (15nm and less) although I'll have to check for another bug, if my sparrows tracked or not. Regards, Rex. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
StandingCow Posted November 22, 2018 Share Posted November 22, 2018 (edited) Sorry if this has been covered, but I just want to make sure I can make use of the switch I currently have bound...so, there's no more Auto Acquisition (AACQ) since the JHMCS takes care of that now? Thanks I think you have to use that to lock things straight ahead of you with JHMCS enabled... Radar as a whole seems waaay better. Edited November 22, 2018 by StandingCow 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
backspace340 Posted November 22, 2018 Share Posted November 22, 2018 Bit confused by the question - AACQ is sensor select right and still has both the functions it already had (you can use it to lock the first contact on the radar if your TDC isn't over anything, or you can lock up specific bricks with it). Even if you don't use it for AACQ, it will still be used to put TDC priority to the right DDI. Maybe he meant boresight ACM mode? The same button for boresight is used for JHMCS HACQ (press) and LACQ (hold and release), so you don't get a button back there either (and it's used to put the TDC priority to the HUD, so you wouldn't have been able to remap it anyway). Link to comment Share on other sites More sharing options...
SonofEil Posted November 22, 2018 Share Posted November 22, 2018 Mod dudes. That was not wish list content. That was legit feedback that Wags specifically created this thread for. My feedback is that the JHMCS is illegibly washed out when looking towards the horizon. That's all it is. Feedback. If JHMCS brightness is realistic then leave it as is. If it's not, you know, do whatever. Jesus. i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder... Link to comment Share on other sites More sharing options...
madeiner Posted November 22, 2018 Share Posted November 22, 2018 I have an annoying bug where the JHCMS info is duplicated in the hud, with only a few degrees of separations, when the JHCMS is active but blanked. Some symbology is duplicated, or gets stuck somewhere in the hud. It's noticeable enough that i switch off and on the HMD everytime i need to look at the hud Link to comment Share on other sites More sharing options...
RRino Posted November 22, 2018 Share Posted November 22, 2018 I have an annoying bug where the JHCMS info is duplicated in the hud, with only a few degrees of separations, when the JHCMS is active but blanked. Some symbology is duplicated, or gets stuck somewhere in the hud. It's noticeable enough that i switch off and on the HMD everytime i need to look at the hud I have noticed this as well. Not too annoying but im sure its not in the real horney. Joe :helpsmilie: Link to comment Share on other sites More sharing options...
backspace340 Posted November 22, 2018 Share Posted November 22, 2018 I have noticed this as well. Not too annoying but im sure its not in the real horney. I think it's because the 'middle' of the JHMCS is a bit high, so if you look straight at the HUD it doesn't blank out - it does if you look down a little bit though. Wags said they're working on JHMCS cockpit blanking next so it'll probably get sorted when that gets improved. Link to comment Share on other sites More sharing options...
tifafan Posted November 22, 2018 Share Posted November 22, 2018 The crosshair of JHMCS is way too big.... Link to comment Share on other sites More sharing options...
Kapsu Posted November 22, 2018 Share Posted November 22, 2018 (edited) There still is one way to break the radar, antenna elevation and B-scan center namely, but luckily though it's not something that you would do very often if ever by accident. Funnily though before the latest patch this method could be used to "fix" radar issues like stuck antenna elevation but now it just breaks it. :D Bug report here: https://forums.eagle.ru/showthread.php?t=225295 EDIT: Forgot to say that apart from this issue radar seems very solid now. :thumbup: Edited November 22, 2018 by Kapsu [sIGPIC][/sIGPIC] DCS Finland - Finnish DCS community SF Squadron Link to comment Share on other sites More sharing options...
Alphamale Posted November 22, 2018 Share Posted November 22, 2018 Bit confused by the question - AACQ is sensor select right and still has both the functions it already had (you can use it to lock the first contact on the radar if your TDC isn't over anything, or you can lock up specific bricks with it). Even if you don't use it for AACQ, it will still be used to put TDC priority to the right DDI. Maybe he meant boresight ACM mode? The same button for boresight is used for JHMCS HACQ (press) and LACQ (hold and release), so you don't get a button back there either (and it's used to put the TDC priority to the HUD, so you wouldn't have been able to remap it anyway). For awhile the AACQ was not being enabled by Castle Right which is how I had it bound...it is now, sorry for the confusion...but it makes you wonder if some of these other ACM modes is just a redundancy...so I'm sure there's a difference between Boresight and AACQ, but I just don't see it especially with HACQ and LACQ which are now also added to the methods of tracking...maybe we need more :thumbup: Link to comment Share on other sites More sharing options...
fael097 Posted November 22, 2018 Share Posted November 22, 2018 my feedback is add an option to control the antenna elevation axis with absolute axis position, as suggested here: https://forums.eagle.ru/showthread.php?t=224115&page=2 Rafael Ryzen 7 1800x @ 4ghz | MSI GTX 980ti | 32gb DDR4 Ballistix 2400Mhz | Asus ROG Crosshair VII Hero (wi-fi) | 480Gb Kingston NVMe ssd | Western Digital 1TB x2 | EVGA 850w PSU | Noctua NH-D14 | NZXT S240 | Windows 10 Pro 64bit | 4k 50" Philips android TV | Dell P2418D | Oculus Rift S | Thrustmaster Warthog Hotas Link to comment Share on other sites More sharing options...
aceofspades9963 Posted November 22, 2018 Share Posted November 22, 2018 Had an issue last night using AACQ after undesignating the radar wouldn't show any contacts but if I went back into AACQ it would lock the last target I was locking even though the radar was blank , it does this until you cycle AA/AG master mode with nothing designated then you see contacts again. Link to comment Share on other sites More sharing options...
Revelation Posted November 22, 2018 Share Posted November 22, 2018 For awhile the AACQ was not being enabled by Castle Right which is how I had it bound...it is now, sorry for the confusion...but it makes you wonder if some of these other ACM modes is just a redundancy...so I'm sure there's a difference between Boresight and AACQ, but I just don't see it especially with HACQ and LACQ which are now also added to the methods of tracking...maybe we need more :thumbup: Each one serves a purpose. For instance HACQ only scans out to 5 NM; whereas LACQ goes out to 10NM. Now you may be aware of that already and wondering why... Hopefully this tidbit can shed some light. When you have an aircraft that falls within the 5NM threshold you can use HACQ to get a faster lock. I'm not sure if that is truly modeled in game or not. The aircraft systems know how quickly radar energy should return for a <= 5NM target and it will ignore all other energy returns. The radar itself doesn't just send out enough energy to reach 5NM and then it disappears if nothing is detected. This allows the computer system to focus on closer objets, track and lock onto them faster. This also helps if there is a "furball" going on and you want it to basically lock onto the closest target to you. When you switch to LACQ mode, your radar and subsequent systems have to scan more sky and process more data to lock and track targets. To us it all happens fast, to a computer it's night and day difference. The non-JHMCS ACM modes all have a similar purpose. Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT Link to comment Share on other sites More sharing options...
Top Jockey Posted November 22, 2018 Share Posted November 22, 2018 (edited) For awhile the AACQ was not being enabled by Castle Right which is how I had it bound...it is now, sorry for the confusion...but it makes you wonder if some of these other ACM modes is just a redundancy...so I'm sure there's a difference between Boresight and AACQ, but I just don't see it especially with HACQ and LACQ which are now also added to the methods of tracking...maybe we need more :thumbup: Actually was just thinking about that very same matter. By the way, bought the Hornet yesterday and... what an outstanding module ! After some reading, I managed to get using my favourite systems / features, which are preciselly the several AIM-9 modes / functions. So, does anyone know why is there an Auto Acquisition Mode (AACQ), when there are already 3 different Air Combat Maneuverign modes (ACM) ? (EDIT) Edited November 22, 2018 by Top Jockey Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
backspace340 Posted November 22, 2018 Share Posted November 22, 2018 Actually was just thinking about that very same matter. By the way, bought the Hornet yesterday and... what an outstanding module ! After some reading, I managed to get using my favourite systems / features, which are preciselly the several AIM-9 modes / functions. So, does anyone know why is there an Auto Acquisition Mode (AACQ), when there are already 3 different Air Combat Maneuverign modes (ACM) ? (EDIT) AACQ isn't an ACM mode - it works differently to the others. You use AACQ with the normal radar mode - if you press it with the TDC not over anything it'll lock the closest brick to you (even if that brick is 100nm away), and if you have multiple contacts and want to lock a specific brick you need to put the TDC over that brick and press AACQ and it will lock that brick. Link to comment Share on other sites More sharing options...
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