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AMD Mantle - Catalyst 14.1 Released.


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http://support.amd.com/en-us/download/desktop?os=Windows%208

 

Basic Results in Mantle Games, (Tested 3 this week while I was snowed in.)

 

Results from Multiple Sources including myself.

AMD CPUs and APU's Gain Significant Performance in all 3 Setups

(Single GPU, Cross fire'd GPUs and DUAL GPU (R7-240+APU), Up to 65%

 

AMD CPU + Discrete GPU (non XFire) About 20-30% (Max % Increase noted in High CPU Loaded Areas)

AMD APU + Discrete GPU (Non Dual GFX) Same

AMD APU + R7-240 (Dual GFX Enabled) About 30-50%

AMD CPU + Discrete GPU in XFire (35-60%)

AMD APU + Discrete GPU in XFire (Integrated GPU Off) Same as CPU.

 

INTEL CPU's Not So much. ~5-11%

 

Why? removal of CPU Overhead of DirectX. Bam.

AMD Basically Removing the one Problem of Modules/FX/APUs that effects Games.

 

Note the Higher %'s in DualGFX and XFire are due to Multi_GPU Driver adjustments for Frame pacing etc.

 

 

So, This Makes APUs More Valid for Gaming, as well as AMD Powered Steam machines.


Edited by SkateZilla

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The Difference between DirectX and Mantle is CPU Overhead,

 

With Chips like AMD's with a bit lower IPC Performance, CPU Overhead can slow down the Instructions to the GPU, Mantle Removes that Bottleneck.

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Mantle is really getting my attention Skates. I'm just trying to reel in all the tech literature to understand it's purpose really. My understanding is that it is on the level of DX and OpenGL. It appears to have a lot of potential, but the kicker is will Nvidia buy into it. I would love a take on this from someone at ED to see their observations and plans on implementation, if possible.

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It's not on the same level as DX and OpenGL, it allows you to communicate directly to the hardware,

 

instead of GFX Engine->API->Hardware.

it'll be GFX Engine-> Hardware

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The downside for now is the price of the r9 series. I was looking to get myself a 290 but the price is now $600usd. Hopefully it will come down soon or I'll be getting a 780 instead. Although this mantle news may have me waiting for the price to cone back down.

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So has anyone with amd CPU/gpu test this yet for any improvement with DCS or am I interpreting this wrong?

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Other than skates post the only testing I've seen is from AMD and dice. That was with 3 variations of AMD systems. Showing 20-60% depending how much the CPU was "bottlenecking" the gpu.

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  • ED Team

Slight delay for release ?

 

http://forum.overclock3d.net/showthread.php?t=60003

 

AMD Catalyst 14.1 delayed due to a last minute bug

One of the most highly anticipated pieces of gaming tech to come this year is the Mantle API, AMD's ambitious 3D graphics API to rival Direct3D and OpenGL, which promises to give huge performance gains in CPU limited gaming tasks and more optimum GPU utilization which opens up titles to more performance and visual yum yum that gamers want.

 

This was all to come with AMD Catalyst 14.1, which sadly has been delayed today due to an installation issue found during AMD's internal testing.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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an AMD Driver Engineer/Tech/whatever Tweeted yesterday afternoon that they had to re-compile the installer.

 

Outside of testing, I have no interest in continuing to deal with BF4 issues, Star Swarm Bench isnt my thing, So Mantle means Didly for me, Same with HSA.

 

Frame Pacing for Eyefinity and XFire on the other hand.

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I'm seeing a 20% FPS drop in DCS with 14.1 compared to the 13.9s, which is consistent with every other driver since 13.9.

 

It appears 13.9 is a keeper, up until we see any sort of positive impact from EDGE.

 

A great .dll testing method developed over here.

 

http://forums.eagle.ru/showthread.php?t=119196

 

Prop's to kn00tcn.

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Yep, was just about to come back and update my post but you beat me to it.

 

we're all here wanting to help :) thanks for your data point, you're saving some of us the grief of trial & error. Sure, different rig setups can change results, but if you're seeing a 20% drop, I'm staying well away from that mother.... :smilewink:

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It appears 13.9 is a keeper, up until we see any sort of positive impact from EDGE.

 

A great .dll testing method developed over here.

 

http://forums.eagle.ru/showthread.php?t=119196

 

Prop's to kn00tcn.

 

I'm seeing a 20% FPS drop in DCS with 14.1 compared to the 13.9s, which is consistent with every other driver since 13.9.

 

 

I'll prolly use that method of placing the DLLs in the bin folder to run some benchmarks.

 

Should we start a new thread for this experiment?

"AMD - Using Driver DLLs in BIN Folder for better performance"

 

and have all the DLLs readily available with instructions.

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I'll prolly use that method of placing the DLLs in the bin folder to run some benchmarks.

 

Should we start a new thread for this experiment?

"AMD - Using Driver DLLs in BIN Folder for better performance"

 

and have all the DLLs readily available with instructions.

 

Excellent idea! :thumbup:

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