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[OUT OF SCOPE] Jedi Transition


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Hello guys!

 

I boughted recently the Nevada DLC map and I started my flights this week.

 

I have one question/suggestion to developers and I'll be gratefull if it could be considered: taking off from Chreech AFB and heading west to Death Valley, I was a little bit disappointed when I saw the "Jedi Transition" at Rainbow Canyon, the place where pilots training their low level flights. It's very poor in my opinion and considering that place as a real training location of pilots, it coulded be improved this area for us, specially the depth of canyon and the road besides the Father Crowley Point.

 

What do you guys think?

 

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It's funny I see this cause we were talking about the exact same thing with a friend yesterday. We wanted to do some flying there but apparently the scenery isn't modelled in very much detail which takes away some of the fun.

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It's funny I see this cause we were talking about the exact same thing with a friend yesterday. We wanted to do some flying there but apparently the scenery isn't modelled in very much detail which takes away some of the fun.

 

Yes, I feel the same. I flew with my A-10C to this canyon and when I finally found the place, saw the very unreal areas. I think that's no to hard to do this more accurate as possible as real because (in my mind) they only need to improve the elevation of the mountain, the deepness of the canyon and if it's not ask too much recreate the Father Point location (actually make the roads more visible to locate more easily this point). I don't think this is too hard to do or am I wrong?

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There may be a limit to what can be done, depending on how ED are making the ground, say if the terrain mesh is of a uniform edge length looking straight down, then you'd have issues with high-fidelity cliffs. I don't know how they've chosen to do it.

 

For example some game engines like ones used in the early FarCry it took gray-scale images as a height map, so you only had some sort of meter-square (or whatever) fidelity canvas to work with, I'm not saying that's how it actually is with DCS World; as I don't know.

NATO - BF callsign: BLACKRAIN

2x X5675 hexacore CPUs for 24 cores | 72GB DDR3 ECC RAM 3 channel | GTX 1050Ti | 500GB SSD on PCIe lane | CH Products HOTAS | TrackIR5 | Win 7 64

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Wags has said these maps are built with expansion in mind, I expect at some point they’ll increase the details outwards. Hell, you can actually see Edwards AFB on the current map, and even San Bernardino. They are a very-very-very low res mesh only of course, but they’re there. It’d be fantastic if we could have a Nellis-level detailed Edwards at some point in the future, though I expect if it ever happens, it’s years away.


Edited by SonofEil

i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...

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Is there a way to get all the relevant data to create all the points to be able to fly this transition? Would like to create a mission where you take off from Creech afb and fly this route but I know nothing of it?

BlackeyCole 20years usaf

XP-11. Dcs 2.5OB

Acer predator laptop/ i7 7720, 2.4ghz, 32 gb ddr4 ram, 500gb ssd,1tb hdd,nvidia 1080 8gb vram

 

 

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wg7yjg6iafx5v6nncpqs.png

 

Here's the actual brief material, with full coordinates, noise abatement and merging procedures etc.

http://www.edwards.af.mil/Portals/50/documents/R2508/AFD-150213-040.pdf

http://www.edwards.af.mil/Portals/50/documents/R2508/AFD-110126-047.pdf

 

Full route and brief is in this User Manual;

http://www.edwards.af.mil/Portals/50/documents/R2508/AFD-070103-052.pdf

Current brief material;

http://www.edwards.af.mil/Portals/50/documents/R2508/R-2508%20User's%20Handbook%2003%20MAY%202018.pdf


Edited by ouPhrontis

NATO - BF callsign: BLACKRAIN

2x X5675 hexacore CPUs for 24 cores | 72GB DDR3 ECC RAM 3 channel | GTX 1050Ti | 500GB SSD on PCIe lane | CH Products HOTAS | TrackIR5 | Win 7 64

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A

11SLV6580145679

N 35 38.75 W 118 28.94 Ctr of West Dam/2575

 

B

11SLV6631197170

N 36 06.60 W 118 29.12 Needles Lookout Twr/8107

 

C

11SMA0949030157

N 36 24.74 W 118 00.57 Washed Out Bridge/3615

 

D

11SMA1274250222

N 36 35.61 W 117 58.53 Wash/Road Int/3635

 

E

11SLB9212200885

N 37 02.88 W 118 12.79 SE Tinemaha Dam/3894

 

F

11SMB3164012122

N 37 09.18 W 117 46.19 Center of Wash/2956

 

G

11SMA4502399063

N 37 02.17 W 117 37.09 Center of Knoll/4738

 

H

11SMA3206672864

N 36 47.95 W 117 45.69 West Tip Lava Flow/1352

 

I

11SMA4918641110

N 36 30.84 W 117 34.05 Road Int/6109

 

J

11SMA6847322253

N 36 20.69 W 117 21.08 Road/Wash Int/2093

 

K

11SMV6738345817

N 35 39.34 W 117 21.62 Road Y/1624

 

L

11SMV5236040838

N 35 36.61 W 117 31.56 Road Int/2480

 

M

11SMV3899520198

N 35 25.40 W 117 40.32 Road/RR Int/2785


Edited by ouPhrontis
added MGRS, because I'm bored and hungover.

NATO - BF callsign: BLACKRAIN

2x X5675 hexacore CPUs for 24 cores | 72GB DDR3 ECC RAM 3 channel | GTX 1050Ti | 500GB SSD on PCIe lane | CH Products HOTAS | TrackIR5 | Win 7 64

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  • 4 months later...
  • 4 weeks later...

New to all this, but I created a mission with multiple aircraft flights working the Sidewinder route, with some AI aircraft doing the Jedi transition. Works great except that I can't for the life of me get the AI triggers to work. Using the same trigger commands in the Caucasus map work fine. Is this a known bug in the Nevada Terrain? Using the same trigger commands for the player F-18 work fine. I wonder if the Nevada map somehow allows AI triggers to work in the higher detailed areas north of vegas. I'll have to try that. Any thoughts would be great.

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  • 1 month later...

Dcs nevada star wars canyon.

 

It is on the Nevada map :)

 

Real life vid.

OS: Win10 home 64bit*MB: Asus Strix Z270F/

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GFX: Nvidia Asus 1080 8Gb

Mon: Asus vg2448qe 24"

Disk: SSD

Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs

[sIGPIC][/sIGPIC]

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Shame that it’s not modeled with better terrain fidelity though... :(

 

agree

OS: Win10 home 64bit*MB: Asus Strix Z270F/

CPU: Intel I7 7700k /Ram:32gb_ddr4

GFX: Nvidia Asus 1080 8Gb

Mon: Asus vg2448qe 24"

Disk: SSD

Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs

[sIGPIC][/sIGPIC]

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