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Performance drops for dead units


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Okay, I'm having bad performance issues in VR (but I don't think it's just VR-related - just more noticeable in VR) with several destroyed units on the screen at once. When they are alive, even with dot-labels on, there are no problems in performance. Everything is cool. But once they are all destroyed, if they are all on the screen at once (we're talking maybe 30+ destroyed units), frame rate drops through the floor.

 

It could be smoke / flame, I suppose, but about half of the units are infantry. None of the graphics settings seem like they'd make a difference. The only smoke setting is for chimney smoke. Is there a configuration setting somewhere that might help with this?

 

Has anyone else experienced this problem with performance being fine for (large-ish numbers of) living units and then going to pot for destroyed units?

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