sirrah Posted September 30, 2020 Share Posted September 30, 2020 (edited) I created this mission where I have a couple of F-16's follow the player (F-18C) (giving the player the impression he's being escorted). The idea is to have these F-16's follow the player until the player reaches INGRESS waypoint 3. So in the special waypoint action for the escorting F-16's, I set "follow player" (in this case named F-18C) until waypoint 3. This however doesn't work and the F-16's keep following me all the way back to base... I thought this might be caused because the player will probably never fly directly over the exact waypoint. So I also tried with a trigger zone. Create a flag once the player enters the zone and set a stop condition to the escorting F-16's when that flag is true. But that didn't work either as the F-16 didn't follow me at all... Any ideas/suggestions are most welcome. Here's the mission I'm talking about: https://www.digitalcombatsimulator.com/en/files/3312190/ <-- requires Syria Group F-18C = player Group Escort = F-16 escort Edited September 30, 2020 by sirrah System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
Blech Posted September 30, 2020 Share Posted September 30, 2020 Hi, I don't have the Syria map - therefore I can`t open your miz Maybe this is working Tanker/F18 waypoint 1 - 2 - ABU MUSA F16 - follow the tanker to tanker waypoint 2 F16 - switch to F16 waypoint 1 and land at Sirri Link to comment Share on other sites More sharing options...
sirrah Posted September 30, 2020 Author Share Posted September 30, 2020 Hi, I don't have the Syria map - therefore I can`t open your miz Maybe this is working Tanker/F18 waypoint 1 - 2 - ABU MUSA F16 - follow the tanker to tanker waypoint 2 F16 - switch to F16 waypoint 1 and land at Sirri Ah yes, sorry, forgot to mention it requires Syria :doh: Does your setup also work if you replace the tanker by an aircraft set as "player"? System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
Blech Posted September 30, 2020 Share Posted September 30, 2020 Hi, Unfortunately - no F18 - player - I passed waypoint 2 - the F16 are still following With AI units it was ok My example was a test for another user thread some time ago Link to comment Share on other sites More sharing options...
sirrah Posted September 30, 2020 Author Share Posted September 30, 2020 Hi, Unfortunately - no F18 - player - I passed waypoint 2 - the F16 are still following With AI units it was ok My example was a test for another user thread some time ago Yeah, that's what I expected :( I know the "follow until waypoint X" function works well on AI. Just wondering how to end the follow action, when having AI follow the player's aircraft. System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
kaba Posted September 30, 2020 Share Posted September 30, 2020 Can you add a triggered action for your F16s to switch waypoint? And use a trigger to switch to that (AI Push task) to switch that waypoint when you want. Link to comment Share on other sites More sharing options...
toutenglisse Posted September 30, 2020 Share Posted September 30, 2020 (edited) sirrah as an option you can use "execute script" (when your flag or zone condition met): Group.getByName('name of escort group'):getController():resetTask() the group will stop following and RTB. (Edit : if you don't give them other task) Edited October 1, 2020 by toutenglisse in post Link to comment Share on other sites More sharing options...
sirrah Posted October 1, 2020 Author Share Posted October 1, 2020 Thanks for the reactions guys. I'll see if I can manage with your ideas. (Although I don't want the escort to RTB. I want them to stop following and establish an orbit) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
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