Missions 7 and 10 AI not joining formation - Page 2 - ED Forums
 


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Old 08-23-2019, 06:30 PM   #11
Cavemanhead
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Hi Dragon, really enjoying your campaign so far. However, I've run into a snag on mission 7, related to the above posts.

Banshee never joined formation with me despite keeping 250 for the majority of the flight to WP 2, only speeding up to reach it by the set time. After that, I checked the map to see where banshee was and discovered that they were flying a whole different set of WPs than us.

Could you give it a look? I'll also try the mission again to see if they behave the same way. Thanks.

Last edited by Cavemanhead; 08-23-2019 at 08:02 PM. Reason: Typo
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Old 08-24-2019, 02:11 AM   #12
baltic_dragon
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Hey, do you fly in Open Beta or Release version?
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Old 08-24-2019, 06:09 AM   #13
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Also, IIRC there are two parts of Banshee flight. Banshee 11 and 12 should rejoin with you, but it is possible that 13 and 14 fly a different path than the rest (due to AI limitations, they are only tasked with dropping illum flares). Can you confirm that all 4 flew a different route or was it only 2 aircraft?
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Old 08-25-2019, 01:40 AM   #14
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Latest version of open Beta...


IIR, all 4 were on separate WPs. I'll try to confirm when I have a chance...
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Old 08-25-2019, 06:49 AM   #15
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Roger I will check when I get back to my flying rig in 3 days.
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Old 08-25-2019, 02:07 PM   #16
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Just ran the mission again...


After takeoff, I followed WP 1 to the truck stop and then started my course to WP 2 and kept 250 per usual. I then opened the map to see what the other members of my package were doing. This time, my whole package skipped the truck stop and headed directly to their orbit points... Their route didn't include the truck stop or the passage through Sally. It seems like the same problem the OP had, so this problem still exists in the latest OB update.


Here is a screenshot of the map. I'm on the right of the shot, heading north. All of the other members of my package are to the left, heading NW.
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Old 09-01-2019, 02:02 PM   #17
Pedrolito75
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Hello,
Got exactly the same behavior as caveman head.
Any updates or fix that we can do on our side?
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Old 09-01-2019, 04:29 PM   #18
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Him, that was supposed to be fixed by ED so I didn’t really check it. I will have a look tomorrow and see if I can do anything about it on my end. Sorry for trouble guys.
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Old 09-11-2019, 12:55 PM   #19
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Hey, thanks for the reports, internally fixed for M07. Does anyone still experience it in M10?
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