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Old 01-18-2018, 05:54 PM   #1
IronMike
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Default Red Flag Round 1/2018 - Aggressor PvP


Red Flag Aggressor PvP


"Operation Sandstorm"


28th of January 1700 Zulu
www.zulutime.net




The 104th present RED FLAG Aggressor PvP

28th of January 1800z: Official battle
28th of January 1700z: Meeting and Briefing time (you must show 45 min before the official battle!)
DCS theatre: Nevada 2.2
Note: In case 2.5 gets released the same day or only a day before, KEEP YOUR 2.2 INSTALL, we will not migrate the event!!

Official Battle duration: 3 hours - One live per pilot (both sides), unless ejected
"CSAR": If you ejected you will be picked up by a CSAR helo and can respawn after being returned to base!
Note: Aggressors have unlimited ejections + insta-respawn




Open slots (Challenger side): 44 - first come first served
Hosting server: 104th Dedicated Server
TeamSpeak Address: 96.94.104.129
TeamSpeak password: phoenix


As in our previous Red Flag PvP events, the fight will consist of an air to air Aggressor force this time consisting of 16-20 pilots,
facing off against a 46 strong air to air Challenger force!

This will also include 10 Air to Ground and 6 Rotary slots!

This round will feature Restricted Weapons for A2A!
No aim120, no Ers, no 77s and no ETs



The Mission will be a preemptive strike from blue to prevent an invasion by red.


Note: No Fly Zones and simple ROEs are in effect, these will be included in your briefing.



SIGN UPS

Sign up is open to Squadrons and lone-wolfs, however, there is a quota of 4 slots for any one squadron for the Challenger side. Squadrons can substitute pilots half way through the 4 hour mission, providing they still have pilots alive. This way a Squadron may enter more than 4 pilots however only 4 may fly at any one time!

Spaces will be allocated on a first come first served basis and we will operate a reserve list for the event of pilots not showing on the night.



MISSION

The RF format will feature Air to Ground objectives for the Challenger side as well as a NO FLY ZONE for bothsides.

The Aggressor side starts at Tonopah Airfield and is a response force that will take off once an aggression by the challenger side is detected.

The Challenger side starts at Nellis and Creech AFB and is protected by their Patriot Sams and No Fly Zones, giving Challenger pilots time to co-ordinate their strike package.


Mission Overview
See next post for detailed mission briefing (coming this week)


NOTE: ALL PARTICIPANTS MUST HAVE SRS INSTALLED AND WORKING!



GCI SLOT OPEN TO PUBLIC


Open Area of Operations. Designated Targets for flights / no common air to ground areas. Coordinated strikes in time and effect.




NEW: Pilots who ejected can be picked up by helos (CSAR) and returned to base for respawn! All helo tasks are CSAR only.




OBJECTIVES

Aggressor

  • Repel the preemptive strike with what you have

Challenger
  • 1st Hour: Bombardement of key strategic positions, including SEAD, ground targets and enemy military assets that could pose a thread
  • Primary objective: Destroy and disorganize the enemy to prevent an invasion. Aerial denial for mass troup gatherings
  • Coordinate Strike Package according to Tasking
  • Eliminate Aggressor Fighter Aircraft
  • CSAR/Medevac

ROE CHALLENGER SIDE: NO COLLATERAL DAMAGE!!!


SERVER PING LIMIT

The Ping Limit for the event will be set to 330. All client connections to the event server will be monitored in real time during the event. Any client who's connection becomes unstable will be removed without warning, and only be able to rejoin upon approval from an admin.
We also reserve the right to remove or not allow a client to take part who has packet loss to our server.



Aircraft Available for Blue Side:

Fighters: 30

Su-33
F-15C
SU27
Mig29S
Mig29G
Mirage 2000

Strikers: 10

Viggen (min: 2 max: 4)
Harrier (max: 4)
A-10C (max: 4)

Rotary: 4 Medevac + 2 Escort
UH-1H Huey or Mi8 (min 4, max 6)
Gazelle Mistral Escort (max 2)



Aircraft available on red side:

F-15C
Mirage
Mig-29A
Su-27
Su-33





HOW TO ENTER

To enter you must post in the following format with your DCS Callsign, Squadron Represented or Lone Wolf, Nationality and Aircraft requested! If you sign up for the Aggressor side, you must sign up with your preferred aircraft for the blue side as well. You might be reassigned to blue side. Squadrons can only sign up for blue.

eg...

104th_IronMike
104th Phoenix
Neverland
Red Side: F-15C










Aggressor Roster


1. 104th_Spade
2. 104th_Knight
3. 104th_Mustang
4. 104th_Blackbird
5. 104th_Blaze
6. 104th_Stuge
7. 104cdt_Tiger
8. 104cdt_Dozer
09. SF Squadron
10. SF Squadron
11. SF Squadron
12. SF Squadron
13. SF Squadron
14. SF Squadron
15. 51st PvO
16. 51st PvO
17.
51st PvO
18.
51st PvO
19.
51st PvO
20.
51st PvO


Challenger Roster


tba


Mission Command for both sides: IronMike

Last edited by IronMike; 01-18-2018 at 06:00 PM.
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Old 01-18-2018, 05:56 PM   #2
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Flight Roster Blue

A-10C
M@verick
Lt.Hicks
718th =LnG=Rogago
Wizard_VVS

Av8B
comie1
OR | NAPALM
Keule

Viggen
[Vodka]LazzySeal
Wild One

Su-27
Tello
[100☭] Falcon
[100☭] Гари
=RvE= Krippz
Blackwolf
WinchesterDelta1
=EDP 71st= RuSh
Hellrequiem

Su-33
[Vodka]Lev Yashin
[100☭] holimoli

M-2000C
Napfy
=RvE=MicroVAX
TurboRUSH
Axelerator
Sacha

F-15C
Coxy_99
Onyx
F99th-Esonub
Dangermouse

CSAR
{WD} Cosmicdoubloon (Gazelle)
{WD} Junglie (Mi8 )
{WD} NASA6 (Mi8 )

Last edited by IronMike; 01-27-2018 at 11:16 PM.
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Old 01-18-2018, 05:56 PM   #3
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Briefing Blue Side

Situation:
Welcome to Red Flag, Gentlemen! The Situation is simple. You are representing BLUE COUNTRY, which consists of all territories east of the FEBA. RED COUNTRY, our enemy holds all territories west of the FEBA. We have reliable intelligence that Red Country is preparing an invasion into Blue Country. We cannot let that happen. In the past few days, during your arrivals at Nellis AFB, swedish Viggen and british and german Tornado Squadrons have flown numerous reconnaisance missions in order to predict how and when the invasion will happen. We believe that the enemy, due to its troop gatherings along the FEBA, is preparing an attack today at dusk. To prevent the invasion, however, we will anticipate his moves with a preventive strike and an invasion on our part.

Mission:
Blue Forces will take off at 0730 local hours and assume their marshall and cap stations as taken from your tasking. Study your maps and flight plans carefully, we want to avoid any midair collisions or otherwise mishaps. Upon assuming your stations, command will give your flights the push order to move on targets.

Stage One: Fighters and the Viggens will push north. Once crossing the FEBA the Viggens will swing south and eliminate the SA-3 threats that have absolute priority. At the same time Fighters and strikers will push south, while the strikers will first engage the expeditionary force that is crossing the FEBA close to RACHEL / the FARMS, in order to prevent the enemy of establishing a bridgehead at Rachel. Our forces at Rachel are weak and would likely be overrun more than easily by the enemy. Make sure if you are attacking the convoys of the expeditionary force that you attack the SAM threads first.

During Stage one Fighters from push line SOUTH are to sweep directly west with egress east back through push line south and keep the enemy fighter aircraft busy so that the strikers can operate without harm. Fighter from push line NORTH will escort the Viggens over the FEBA, cross the FEBA WEST and continue with a Fighter Sweep towards the SOUTH with egress EAST through the push line SOUTH. We hope to eliminate a significant portion of the enemy in this first sweep, however we believe the enemy has moved their air assetts closer to the FEBA so expect an appropriate reaction.

We have reports of Hind Helicopters patrolling the FEBA. Engage at will. ROE: FREE all enemy aircraft.


Stage 2: After the initial fighter sweep and after eliminating the sam threats around and at the FEBA, fighters are to establish CAP stations (you will receive orders from command) and provide top cover for the strikers. The Viggens will join the strikers in the main striking tasks. Your targets in stage 2 are the artillery close to the FEBA, the enemy FOB and DEPOT west of Reveille North and the Outpost just east of Reveille Peak. We have intel that General Villainov is on his way to inspect the outpost and the depot in order to further prepare the invasion. We know that he is from the old guard and will rather proceed to his post after the initial sweep than turn back - a stain of cowardness he would never allow himself. This pride shall be his downfall. He could be anywhere between Reveille South, the Outpost and the Depot, we believe that he will try to make the command post at the Depot. We want him, the outpost, the artillery, the depots, the command post and any remaining enemy forces crippled, eliminated or disabled during stage 2. If we achieve our ground strike goals the enemy will be crippled enough to withdraw for now, which will allow us a consolidation of the FEBA until more blue ground assetts arrive to secure the border.

Note: Our goal is not a complete invasion of Red Country. We act in self defense. If you see red units withdrawing YOU ARE NOT ALLOWED TO CHASE THEM! Hold your positions and fulfill your tasks as ordered! Study your maps! Know your landmarks! Keep to your flightplan! Hold your assigned Flight Level - unless engaged!

Nellis AFB NOTAMS:
- On mission start, the take off order is as follows. All fighters assigned northern push line take off first. All Fighters take off RW 03L.
- On mission start, the take off order is as follows. Viggens take off first, then A10s, then Harriers. All Strikers take off RW 03R.
- once the mission has started, all take off are to be done from RW 03L while all landings have to be performed on RW 21L. NO EXCEPTIONS!


NO FLY ZONES:

- Do NOT enter the container. If you do enter the container you will be ordered to fly RTB and take a 30 min penalty time. If you fire a weapon in the container you will be disqualified. Note that aggressors are allowed to fly into the container, however once in the container, aggressors have to land at Groom Lake and respawn at their initial base with 10 min delay. Do NOT follow them!

- Do NOT fly over Las Vegas in any kind of way! Do not cross south of the airport. Take note and FOLLOW your ingress and egress routes of Nellis, or you will get disqualified. Not that for strikers all areas west of Nellis are strictly off limits and reserved for fighters only. proceed to Sally elbow directly and follow your flight plan. Fighters note that your route to and off station follows the entire Sally Corridor. Once you take of from Nellis and hit the Nellis Race Track, turn left to Sally Entry/Exit and then assume your flight level and proceed with your flight plan.

- Deviation from your flight level or your assigned flight plan will lead to a disqualification, if not authorized by command prior (or after) pushing. It is paramount that you keep to your assigned routes while on way to or from your station or tasking.

- You can neither take off nor rtb without permission from command


Southern Fallback Point is Mount Irish for all units!


TASKING:


Eagle One, F-15s x 4 : take off from Nellis, assume Marshall Station North, wait for further orders. Once ordered push west across the northern push line, cross the FEBA and perform a fighter sweep to the south, egress east if need. Once finished and if status permist command will order your cap station or rtb for r+r. Your FL is 320 after Sally Entry

Flanker One, Su-27s x 4 : take off from Nellis, assume Marshall Station North, wait for further orders. Once ordered push west across the northern push line, cross the FEBA and perform a fighter sweep to the south, egress east if need. Once finished and if status permits command will order your cap station or rtb for r+r. Your Flight Level is 8000 meters.

Flanker Two, Su-27s x 3 : rearm and refuel, keep your engines off, wait for orders as you will be the first replacement flight to relieve Marshall Station North or South as needed. FL will be assigned.

Flanker Three, Su-33s x 2 : take off from Nellis, assume Marshall Station South, wait for further orders. Once ordered push west across the northern push line, cross the FEBA and perform a fighter sweep, egress east if need. Once finished and if status permits command will order your cap station or rtb for r+r. Your FL is 7000 Meters.

Cyrano One, M2000 x 3 : take off from Nellis, assume Marshall Station South, wait for further orders. Once ordered push west across the northern push line, cross the FEBA and perform a fighter sweep, egress east if need. Once finished and if status permits command will order your cap station or rtb for r+r. Your FL is 350.

Cyrano Two, M2000 x 2 : rearm and refuel, keep your engines off, wait for orders as you will be the second replacement flight to relieve Marshall Station North or South as needed. FL will be assigned

Thunder One, Viggen x 2: take off from Nellis, assume Marshall Station North, wait for further orders. Once ordered push west across the northern push line, stay low and undetected, cross the FEBA and perform a SEAD strike south. Go from Sa-3 to Sa-3 directly and avoid crossing other enemy units that might have shorad in the platoons. Egress east, rtb, rearm and rejoin the main strike as ordered. FL is below 1000M after push and below 6000M before push.

Hawg One, A10-C x 2: take off from Nellis, assume Marshall Station South, wait for further orders. Once ordered push west across the southern push line, egress east if needed. Your primary objective is to eliminate the SAM threads in the expeditionary force. Your FL is 160

Hawg Two, A10-C x 2 : rearm and refuel, keep your engines off, wait for orders as you will be the first replacement flight to relieve Marshall Station South as needed. You will receive your target tasking prior take off, so prepare to engage any of the targets as ordered. FL will be assigned.

Hammer One, Harrier x 3 : take off from Nellis, assume Marshall Station South, wait for further orders. Once ordered push west across the southern push line, egress east if needed. Your primary objective is to eliminate the expeditionary force (or any sam threads therein if left over by the A10s). Your FL is 180.

Dusty One + Two / CSAR: spawn and r+r at the FARP. Standby for CSAR orders. FL at own discretion.

Waypoints Fighters: WP 1+15 = Nellis Apex / WP 2+14 = Sally Entry-Exit / WP 3 + 13 = Sally Elbow / WP 4 + 12 Sally Entry-Exit / WP 5 + 6 Marshall Station / WP 7 = FEBA NORTH / WP 8 = Bullseye / WP 9 = FEBA SOUTH / WP 10 = RACHEL / WP 11 = Egress (and Mount Irish).

Waypoints Strikers: WP 1+11 = Nellis Apex / WP 2+10 = Sally Elbow / WP 3+4 = Marshall Station / WP4 = Mount Irish / WP 5 = FEBA North / WP 6 = Bullseye / WP 7 = FEBA South / WP 8 = Rachel / WP 9 = Egress

Waypoints Viggen: WP 1+10 = Nellis Apex (previously 12) / WP 2+9 = Sally Elbow (previously 11) / WP 3+4 = Marshall Station (3 only) / WP 5 = Ingress (removed) / WP 6 = FEBA North (now WP4) / WP 7 = Bullseye (WP 5) / WP 8 = FEBA South (WP 6)/ WP 9 = Rachel (WP 7) / WP 10 = Egress (now WP 8 ) (note, so that you have only 10 WPs I removed WPs 4 and 5 that are still showing on the map, adjust accordingly please)

CSAR has no waypoints.

Note: you cannot rtb directly to Nellis. You MUST fly via your egress waypoint and reassume rtb flight plan via sally corridor! If you cross the map you will most likely hit the container or be disqualified for disobeying orders.

Lives Blue side: All choppers have unlimited lives. All blue pilots have one life. However, if you eject you can be rescued and you will maintain your life. Maximum 3 rescues per pilot.

Lives Red Side: All initial Cap stations get a second life. After that all red pilots have one life. Red pilots have unlimited ejections and can respawn and restart upon succefful ejection immediately.

AO OVERVIEW:



Landmarks as seen from Mount Irish
(note push line north is further north still):




Target Area Detail:



Fighter Stations Blue:



Striker Stations Blue (Viggen highlighted white):



TARGET COORDINATES:


SA-3 North: 37°54'40"N 115°57'47"W

SA-3 Center: 37°46'46"N 116°09'46"W

SA-3 South: 37°36'19"N 116°05'50"W

Convoys rough location: 37°45'38"N 115°57'31"W

FOB-DEPOT: 37°45'38"N 115°57'31"W

Artillery: 37°39'14"N 116°02'05"W

Outpost: 37°45'04"N 116°08'33"W



SRS Channels BLUE SIDE (flight channels at your own discretion):

GUARD BLUE : 243.000 Mhz

Airboss Blue : 140.000 Mhz

CSAR (only in emergency or if ordered): 121.000 Mhz

WEAPON RESTRICTIONS!
Fighters as mentioned in announcement, 80s only SARH.

Strikers: no cbus allowed. you can maximum carry 2 agms without infrared tv (so H or similar). Smart Bombs are allowed only on the outpost building, the command post building and the two depot buildings. Any of these smart bombs has to be size Mk84. All smaller bombs must be dumb bombs. all unguided rockets are allowed.

Last edited by IronMike; 01-28-2018 at 05:39 AM.
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Old 01-18-2018, 05:57 PM   #4
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Gonna skip this time, no NTTR.

Cheers and have fun
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Old 01-18-2018, 06:04 PM   #5
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Old 01-18-2018, 06:07 PM   #6
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No NTTR
Have fun boyz!!
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Old 01-18-2018, 06:09 PM   #7
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Unfortunately, I have had something come up for Sunday and will not be able to attend. Happy hunting all.
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Old 01-18-2018, 06:10 PM   #8
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Going to have to withdraw: my apologies... have a good one.

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Old 01-18-2018, 06:26 PM   #9
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Old 01-18-2018, 06:36 PM   #10
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