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Huey and landing! Where are those experts pilot with quick landing :)


Frag

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Hi guys,

 

I love the Huey ...really do. But I still cannot land it effectively (or at all if there is a bit of wind). Not complaining about the chopper here, I know that I need to practice more.

 

But something tickles me ...

 

Is there any expert landing pilot around here? I would really like to see on youtube a movie of someone who CAN land quickly like we see in the Vietnam movies. All landing videos I see on youtube are slow and precise landing, which is fine ... but what about the "I need to drop those dudes quickly and get the hell out of here." type of landing.

 

Links would be awesome. We see lot of those in real life (airshow, documentaries, movies (older one with no CGI), but wonder if those landing can be done in DCS.

 

Show up your skills if you can :)

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Huey and landing! Where are those experts pilot with quick landing :)

 

It’s all about your pitch attitude the more aggressive the nose up pitch attitude the faster you will stop however this is tricky because too aggressive and you may run out of power and droop the rotor system. Get it wrong and dump all your speed at an out of ground effect (OGE) altitude (about 75ft) and you are setting yourself up for vortex ring state (VRS).

 

You also have to take into consideration density altitude and your gross weight both of which will affect aircraft performance and handling.

 

The reality is the approach to a hot LZ will probably be a lot slower than you would like. It’s going to feel like a relative walking pace.

 

Check out this video notice the speed

 

And then check out the modern equivalent with multiple aircraft.

 

The 60 definitely has more power but the fundamentals are the same.

 

And if you don’t believe me here it is from a Vietnam helicopter pilot (time code 4:12)

 

 

Also shameless plug for The Black Shark Den

http:// https://www.blacksharkden.com

 

If you want to become a better chopper pilot in DCS BSD will take you to the next level

 

 

 

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Edited by Eagle_Rising

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Ho you are right Eagle_Rising! I know all about the sink rate and the vortex ring state. the DCS world has many scars of me learning it the hard way.

 

Sorry I did not mention it in the initial thread, but I would like to see is some DCS pilot who understood it so good that they can deal with VRS and still get hot landings. Any of those around?

 

I would consider the movie you posted a quick landing. If I could do half of this in DCS I would be happy as hell!

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Ok ya I was just trying to gage your expectations honestly I haven’t seen a movie in a long time that gets helicopters right. But honestly come chat up our pilots http:// https://discord.gg/kaayJ5z

 

Oh and as for a video I’m away from the computer this week so no DCS but I did make this video a while back just for fun

Totally not realistic but was still fun

 

 

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Are you ready to take your chopper flying skills to the next level?

Then check out http://www.blacksharkden.com/ Or visit us on Discord https://discord.gg/kaayJ5z and talk to some of our awesome pilots today.

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Landing I perfected after inverting collective in settings. During the climb I have to push the lever back, applies only to helicopters.

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You can use the ground effect to help stop really quickly, this one's not too dramatic but it's probably the best example of where I've gone from going as quick as I can to stationary with as little fuss as possible: https://clips.twitch.tv/SwissFunWombatPMSTwin

 

WOW! Just simply WOW.

 

Dude this is by far the nicest Huey landing I saw in DCS. It can be done! This is exactly what I was looking for.

 

Removing my hat and bow. I am impressed.

 

You need to put that clip on youtube titled "DCS fast Huey landing" or something.

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Helps a lot to practice landing in unusual places such as roofs of buildings.

 

 

NICE! Would you say that it is better to keep the Huey in horizontal movement at all time while landing? I tend to try to hover first, which will commonly throw me in Vortex ring state.

 

Both your landing (yours and Eagle_Rising's one) were done while the chopper was on horizontal movement until the last second.

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You don’t want to transition through ETL until you are within ground effect. If you can you want to try shooting the approach to the ground.

 

 

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Are you ready to take your chopper flying skills to the next level?

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NICE! Would you say that it is better to keep the Huey in horizontal movement at all time while landing? I tend to try to hover first, which will commonly throw me in Vortex ring state.

 

Both your landing (yours and Eagle_Rising's one) were done while the chopper was on horizontal movement until the last second.

More preferable is horizontal, the vietnamese way to touchdown. The gradual descent can cause the vortex ring, but exercise control the speed of descent gradually negative effect minimize.

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Well for sure you can land vertically but it definitely will not be quick. However the type of landing is dictated by the terrain and situation.

 

It is actually very rare that you will ever make a landing as quick as the one in my video. You have to take into consideration that you will usually be in a formation which makes faster landing more challenging and dangerous.

 

 

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Are you ready to take your chopper flying skills to the next level?

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WOW! Just simply WOW.

 

Dude this is by far the nicest Huey landing I saw in DCS. It can be done! This is exactly what I was looking for.

 

Removing my hat and bow. I am impressed.

 

You need to put that clip on youtube titled "DCS fast Huey landing" or something.

 

Haha thanks man - I was so happy when I nailed that but there's not many people who can appreciate a quick and tidy landing (it's not as sexy as explosions / BFM after all). It's nice to find an audience for this stuff! I do a load of slinging on DDCS so getting on the ground as quickly as possible and as close to the crate as possible is important to keep the output up, and you get lots of opportunity to practice. I reckon I can probably do a more dramatic version of this - I'll have a go tomorrow and see if I can get some nice landings recorded.

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Haha thanks man - I was so happy when I nailed that but there's not many people who can appreciate a quick and tidy landing (it's not as sexy as explosions / BFM after all). It's nice to find an audience for this stuff! I do a load of slinging on DDCS so getting on the ground as quickly as possible and as close to the crate as possible is important to keep the output up, and you get lots of opportunity to practice. I reckon I can probably do a more dramatic version of this - I'll have a go tomorrow and see if I can get some nice landings recorded.

 

Actually you should do a tutorial about it .... I tried yesterday and sent few Huey to the junkyard believe me LOLL

 

You made it looks simple, but I quickly figured out that it LOOKS simple only LOLL

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It’s a lot of practice but it also helps knowing the theory behind it all. Check out this channel he does a great job of explaining everything.

https://www.youtube.com/channel/UCG13vqdYSapylJU53JD8yEQ

 

Also my recommendation is that you practice deliberately. Pick a point on the runway to land to and try shooting your approach to that point every time while maintaining a constant angle keeping a constant deceleration and decent in the goal being to stop all forward motion as the skids touch the ground.

 

Start off with a gradual deceleration (that relative walking motion I talked about earlier) then speed it up.

Don’t try rushing yourself it comes with time what I’m telling you isn’t the cool fast landing that you wanted but it helps establish the fundamentals so that you can eventually get to that point.

 

I also recommend doing a traffic pattern maintaining ~500ft agl and 80 knots. This helps with building control coordination.

 

 

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Are you ready to take your chopper flying skills to the next level?

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I'm probably not the best person to learn off of to be honest - I've never tried to fly properly, I just flew it until I stopped crashing, and then tried more and more stupid stuff until I stopped crashing doing that too. Tips I'd have (which probably fly in the face of the proper way of doing things) - coming in low is easier than high, coming in sideways is easier than forwards, and use your tail rotor to help slow you down (in pretty much every landing I've got full tail rotor helping me slow). Learning collective control is the biggest hurdle to flying properly - as you'll see in the track I'm constantly moving it trying to 'catch' the thrust and neutralise the descent.

 

As promised, I did try and do a little airshow today, which went swimmingly until I overcooked it and bashed the rotor. There are some nice landings in here anyway, and I'll upload the track as well so you can sit in the cockpit and watch the controls to see if that helps (if you see the pedals spaz out at random times that's not intentional, having a weird input issue...). Enjoy!

 

First person:

Third person:

 

I do play in VR so apologies if those are jittery!

hueylandings.trk

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The major problem with coming in sideways like that is you are increasing your chances of having a dynamic rollover. Remember you need three things to have a dynamic rollover a pivot point a rolling motion and exceeding the critical angle. This last part being the only thing missing saving you from disaster.

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Are you ready to take your chopper flying skills to the next level?

Then check out http://www.blacksharkden.com/ Or visit us on Discord https://discord.gg/kaayJ5z and talk to some of our awesome pilots today.

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Eagle_rising=Real life UH-60 pilot giving landing tips, I'd be taking notes. Not to say your Tokyo drift landing wasn't good Backspace. Mad skills bro. Why land next to the cargo to hook it instead of hover over it?

 

Quicker hook-ups - number of crates slung a minute is more important than finesse/doing it properly in the MP server I play on, so I've trimmed as much fat as I can to go as quickly as possible. I have great respect for the guys doing it properly and/or in real life, I'm mainly after the roller-coaster thrills in VR and I drive a computer in real life, so no danger of anyone getting hurt :)

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@Backspace hmmmp from your link above, my wife commented that at least you had more clearance from the trees and ground than I do, I had to explain you were in a Huey and needed more clearance because the rotor is larger. :music_whistling: :D

Control is an illusion which usually shatters at the least expected moment.

Gazelle Mini-gun version is endorphins with rotors. See above.

 

Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.

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Quicker hook-ups - number of crates slung a minute is more important than finesse/doing it properly in the MP server I play on, so I've trimmed as much fat as I can to go as quickly as possible. I have great respect for the guys doing it properly and/or in real life, I'm mainly after the roller-coaster thrills in VR and I drive a computer in real life, so no danger of anyone getting hurt :)

 

 

 

I guess at the end of the day it is a game and you are free to do what you want. I just think you are failing to see our point. When you learn bad habits it’s extremely hard to unlearn them and giving advise like just fly until you stop crashing is not constructive. I’m not really sure what the OP wanted if he would like to take your advice than that’s fine it’s a game. But I would suggest trying to see the bigger picture. Take an air assault for example where you need to get three helicopters into an area no bigger than a football field. The goal is to get troops on the ground at the same time, does your method work. Now think about this could you even fly precise enough to pull off an air assault like that. I would say probably not because you haven’t practiced deliberately. However I can tell you that I can fly just as erratically as you in DCS and I do sometimes because it’s a game. Take my original video for example or this

 

Again I know this is a game but if all you can do are those quick landings for slingloads DCS will get pretty boring pretty quick having the ability to integrate into a formation flight is where DCS can really get fun.

 

 

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Are you ready to take your chopper flying skills to the next level?

Then check out http://www.blacksharkden.com/ Or visit us on Discord https://discord.gg/kaayJ5z and talk to some of our awesome pilots today.

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I guess at the end of the day it is a game and you are free to do what you want. I just think you are failing to see our point. When you learn bad habits it’s extremely hard to unlearn them and giving advise like just fly until you stop crashing is not constructive. I’m not really sure what the OP wanted if he would like to take your advice than that’s fine it’s a game. But I would suggest trying to see the bigger picture. Take an air assault for example where you need to get three helicopters into an area no bigger than a football field. The goal is to get troops on the ground at the same time, does your method work. Now think about this could you even fly precise enough to pull off an air assault like that. I would say probably not because you haven’t practiced deliberately. However I can tell you that I can fly just as erratically as you in DCS and I do sometimes because it’s a game. Take my original video for example or this

 

Again I know this is a game but if all you can do are those quick landings for slingloads DCS will get pretty boring pretty quick having the ability to integrate into a formation flight is where DCS can really get fun.

 

 

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I think it's just a case of horses for courses to be honest - I play DCS for the fun of flying and fighting, not to pretend to have a job as a military pilot, if I wanted that I'd have joined up :) I just have no interest in long formation flights and straight-in approaches but I totally understand that lots of people play the game for that experience and enjoy it. I've got at least 1,500 hours of slinging and erratic flying and I'm not bored yet, so I'm sure we can both continue to enjoy the game without changing each other's minds. I'm also not suggesting anyone takes my advice - in fact I started that post with a big disclaimer stating the opposite - I just responded to a call for a video of a quick landing and from the OP's reaction I provided what he wanted.

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