Actual hardened bunkers/hard targets - ED Forums


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Old 03-14-2019, 09:23 PM   #1
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Default Actual hardened bunkers/hard targets

I would really like to see better and more model for bunkers or other "hard targets"/structures which actually need penetrating weapons like the GBU-24 or Betab-500 to destroy. is offline   Reply With Quote
Old 03-16-2019, 09:12 AM   #2
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Location: Sweden
Posts: 406

+1 for a "static target" overhaul. (New damage model for them, amongst other things?)
While you're at it ED, fix the render distances on them, so they are beyond 10nm Needed when doing fast strikes with T-pods.

Last edited by Jarlerus; 03-17-2019 at 07:23 PM.
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Old 03-16-2019, 11:46 AM   #3
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+1 For a complete static object overhaul, lots of work I know but they really need it, just ideas I can think of would take up a new thread.

I think the issue with OP's request is more a damage model thing however...
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