SUNTSAG Posted September 26, 2018 Share Posted September 26, 2018 (edited) In this MOD I have included both an Allied and Axis FAC vehicle AND NOW TROOPS OPTION as at 11th June 2020. Whilst the vehicles used have no armaments, they will behave as if they do. To avoid them opening up on targets, simply change the ROE to hold fire. Each unit has the ability to mark the TARGET AREA with a smoke marker (Willy Pete). Both vehicles can be found in the Mission Editor under "ARMOR" named as follows: Allied = *WIIFAC- WILLYS_JEEP Axis = *WIIFAC-KUBELWAGEN The Troop FACs can be found in the Mission Editor under "INFANTRY" named as follows: Allied = *WIIFAC- US_SOLDIER Allied = *WIIFAC-BRITISH_SOLDIER Axis = *WIIFAC-GERMAN_SOLDIER You will need to place the extracted folder called WWII FAC MOD in your saved games Mods folder, inside the tech folder. Please enjoy. Download here: https://drive.google.com/file/d/1T2y9ZP58LrhYZ7Kf6iz4QJt-Sy5GgNXl/view?usp=sharing Edited June 11, 2020 by SUNTSAG Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
xvii-Dietrich Posted September 26, 2018 Share Posted September 26, 2018 You will need to place the extracted folder called WWII Driveable-FAC-JTAC in your saved games Mods folder, inside the tech folder. Very cool – I'm just trying it now. Yet I am unable to see it in the Mission Editor. If I understand the above quote correctly, after unpacking and placing in the correct place, I should have a folder called: C:\DCSWorld\Mods\tech\WWII Driveable-FAC-JTAC which contains three files: entry.lua KubelWagenMod.lua WillysMBMod.lua Also, I am assuming these units are available for the USA and ThirdReich factions respectively? Link to comment Share on other sites More sharing options...
SUNTSAG Posted September 26, 2018 Author Share Posted September 26, 2018 (edited) C:\DCSWorld\Mods\tech\WWII Driveable-FAC-JTAC which contains three files: entry.lua KubelWagenMod.lua WillysMBMod.lua Also, I am assuming these units are available for the USA and ThirdReich factions respectively? Cheers xvii-Dietrich It needs to be in the saved games area not the core DCS folders....like this: Drive/YourName/Saved Games/DCS Version/Mods/tech. I have made it so that the models are available to all factions, so they are not specific.I hope this helps. :thumbup: Edited September 26, 2018 by SUNTSAG Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
xvii-Dietrich Posted September 26, 2018 Share Posted September 26, 2018 It needs to be in the saved games area not the core DCS folders....like this: Drive/YourName/Saved Games/DCS Version/Mods/tech. Yep... that was it. Thanks! So, I've since been messing about with the Kublewagen. This is a classy piece of work. It handles well off road, forward/reverse work, top speed 70 km/h, and is much better than the SdKfz 2 or Sdkfz 7 (which is what I normally use as forward observers). It can be destroyed (yes, I did some tests.) There are some very nice touches, such as animated steering - not just the front wheels, but the steering wheel and driver's hands. Even the driver's head turns. The driver even has a tiny photograph of his sweetheart stuck on the front dashboard. I'll try out some of the other features on the weekend with the squad, but so far this looks excellent. Link to comment Share on other sites More sharing options...
SUNTSAG Posted September 27, 2018 Author Share Posted September 27, 2018 Version 2 now includes the ability to fold the roof down on both vehicles via the mission editor: First post has been updated with a download link to this version.:thumbup: Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
xvii-Dietrich Posted September 28, 2018 Share Posted September 28, 2018 Great improvement, thanks! Often at the front, we're looking up trying to spot aircraft. Having the roof down means we don't have to go to iso-view or F7 to look up. Link to comment Share on other sites More sharing options...
352ndDeacon Posted October 2, 2018 Share Posted October 2, 2018 Great mod as are all the mods you make. Thank you for adding so much to this sim. It is much appreciated. Link to comment Share on other sites More sharing options...
AG-51_Razor Posted June 9, 2020 Share Posted June 9, 2020 Suntsag, I have been having a hell of a time trying to get Joe Snuffy (a WWII rifleman) to act as a FAC and then a guy in my squad found this in the Mods Section. I downloaded it and installed it (v2 and saw no option to fold the roof down, not that I care about that) and still cannot get the unit to mark a target for me with Willie Pete! I have the unit acting as a FAC, Invisible and Immortal, and his ROE is Weapons Hold. I have set the frequency and given him a callsign. When I call him up, he answers and either tells me that there are no further targets and that I can go home, or he will answer with the usual JTAC stuff and when asked if I am ready to copy notes and further talk-on, I answer that I am ready and he just doesn't respond any more. Can you explain how you got that Willie Pete to show up in that little video you did?? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SUNTSAG Posted June 11, 2020 Author Share Posted June 11, 2020 Suntsag, I have been having a hell of a time trying to get Joe Snuffy (a WWII rifleman) to act as a FAC and then a guy in my squad found this in the Mods Section. I downloaded it and installed it (v2 and saw no option to fold the roof down, not that I care about that) and still cannot get the unit to mark a target for me with Willie Pete! I have the unit acting as a FAC, Invisible and Immortal, and his ROE is Weapons Hold. I have set the frequency and given him a callsign. When I call him up, he answers and either tells me that there are no further targets and that I can go home, or he will answer with the usual JTAC stuff and when asked if I am ready to copy notes and further talk-on, I answer that I am ready and he just doesn't respond any more. Can you explain how you got that Willie Pete to show up in that little video you did?? Hi AG-51_Razor, Thank you for your interest in this mod. I have noticed that recently the FACs ability to deliver WP has been removed from DCS and no airborne unit will lay it down to mark a target. It was working for JTACs however. I tested this out with a Spitfire about three weeks ago and it was working. I will however test again today and find out what the outcome is. I have noticed that responses can also be airframe related and dependent on it's specific lua code. Which aircraft were you using? Cheers. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
AG-51_Razor Posted June 11, 2020 Share Posted June 11, 2020 Suntsag, thanks for looking into this for me. I am in the Jug for this particular mission although I will see if it works for the Mustang as well. My aim is to develop missions for my squad where we can perform air to ground attack missions by calling on a FAC to mark the targets. As you surely know already, it is nearly impossible to find tanks, artillery or just vehicles parked along hedgerows by flying around at 10-15000 feet, which is fairly historical. I really appreciate your help with this Sir. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
AG-51_Razor Posted June 11, 2020 Share Posted June 11, 2020 I replaced the Jug with the Pony and it is referred in the radio communications to as an F/A-18 and shows up as one in the text on the screen as well. Very strange. Unfortunately, that didn't help. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SUNTSAG Posted June 11, 2020 Author Share Posted June 11, 2020 AG-51_Razor....Fear not it does actually work. I am amending the mod right now to include troop based FACs as well as the current vehicles. I will hopefully release this tomorrow (UK time) together with a video of whats available and how to set it all up in the ME, so that it works. I hope this will help? Cheers. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
AG-51_Razor Posted June 11, 2020 Share Posted June 11, 2020 Suntsag, you ROCK!! Thank you for all you do for this community! :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SUNTSAG Posted June 11, 2020 Author Share Posted June 11, 2020 Suntsag, you ROCK!! Thank you for all you do for this community! :thumbup: Thanks AG-51_Razor appreciate your support. I got ahead of myself and the download link is in the updated first post as well as the updated video. Enjoy...Cheers. :thumbup: Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Fercyful Posted June 12, 2020 Share Posted June 12, 2020 From letting me creating a true SCUD mayhem in my PC :smilewink: to this incredible addition, many thanks for all your work! :thumbup: Link to comment Share on other sites More sharing options...
AG-51_Razor Posted June 12, 2020 Share Posted June 12, 2020 Worked like a charm Suntsag :thumbup: Thank you very much! 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SUNTSAG Posted June 12, 2020 Author Share Posted June 12, 2020 From letting me creating a true SCUD mayhem in my PC :smilewink: to this incredible addition, many thanks for all your work! :thumbup: Worked like a charm Suntsag :thumbup: Thank you very much! My pleasure fellas :thumbup: 1 Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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