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Caucasus Insurgency - Dynamic Persistent MP Campaign


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Hello all, I would like to introduce you to something that I have been working for past 8 months. Inspired by missions such as Kaukasus Offensive, and Dynamic Caucasus I bring you Kaucasus Insurgency.

 

Website: http://kaukasusinsurgency.com/

 

You can check which servers are up by going to 'servers'. Currently all DCS servers are running 1.5.8

 

Note: Some players report not seeing a server in browser list of DCS - to fix this, exit the multiplayer screen, then re-enter it. This workaround is confirmed to work for most players. If this does not work for you, you can join directly by IP as listed on the server on the website, or on the live map.

 

Caucasus Insurgency takes ideas from Takistan Insurgency from Arma, with a DCS twist. The campaign is mostly designed around PvE and coop, however PvP can be added for CAP.

 

The mission defines a set of capture points which must be captured and maintained by the friendly forces. An insurgent AI Commander commands the enemy forces and tells them what kind of equipment to spawn, where to attack, where to defend, where to ambush, etc. The commander AI logic is relatively simple but powerful and flexible enough for users to customize.

 

There is also a unique component in the form of depots - in order to reinforce capture points with ground forces, helicopters must take infantry, tanks, and equipment from depots and slingload / transport them to the capture points. Depots have a limited stock of equipment, so logistics in the form of aerial resupplies by helicopters becomes important to keep the war machine going. Players are credited with score each time they resupply a depot, sling load a crate, transport infantry, etc. If a depot is running low on resources it may request a convoy resupply, where the AI Commander may attempt to ambush and intercept the convoy to prevent a resupply. This gives players incentive to protect and escort logistics convoys to ensure they reach their destination safely.

 

There is also a simple and flexible framework for supporting dynamic side missions and tasks - these can range from simple 'destroy x' to anything as complex as what can be done in the ME today. These tasks are randomly generated and stay active for a certain time period and clean themselves up if no one has acted on them to generate the next mission.

 

The mission is 100% persistent - all units are saved and reloaded when the mission starts.

 

The mission also has a website and database linked to it, saving player statistics, action on the live map and more. Hosting your own custom mission is also made to be easy - you focus on setting up and customizing your mission, and we can host the backend and website for you.

 

The mission is also completely customizable - you can pick and choose how many zones, depots, etc you need and where you want to place them, as well as configure things like:

 

- AI Commander Forces and behaviour

- Custom Side Missions

- Performance settings

- Depot Contents

- Custom Crates

- Crate unpackers

 

Screenshots of the web site (videos in game will be coming at some point).

 

localhost_51046_Servers.png

 

localhost_51046_Servers_Game_server_ID_4_1.png

 

localhost_51046_Servers_Game_server_ID_4_2.png

 

localhost_51046_Servers_Game_server_ID_4.png

 

localhost_51046_Statistics_Player_Stats_player_UCID_173aaebb8ffc9a029ead1492cf79f894.png

 

localhost_51046_Statistics_Player_Stats_player_UCID_a68afce32e6b1f57a6c8d10da24f1516.png

 

 

ALPHA STATUS:

 

We have 1 Virtual Wing testing with us the mission and infrastructure. Working on addressing critical gaps and critical bugs.

 

 

RELEASE

 

v0.76 ALPHA INSTALL LIGHT - FOR SERVER OWNERS

 

If you would like to try installing and connecting to our data center, please download the release zip here:

 

https://github.com/Igneous01/KI/releases/tag/0.76

 

Instructions for setting up can be found here:

 

https://github.com/Igneous01/KI/wiki/Install-Light-(For-Server-Owners)

 

Please provide feedback on instructions as well as any issues. You can contact me on discord ( Igneous01#2898 ) or GitHub via opening issue, or Email.


Edited by Igneous01
Images didnt work
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Developer of Kaukasus Insurgency - a customizable Dynamic PvE Campaign with cloud hosting and stats tracking. (Alpha)

 

http://kaukasusinsurgency.com/

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I'm planning to host an alpha version this Friday. Initially there will not be any fighter/CAP roles as that module is not built out yet. However ground attack and helicopter roles are fully utilized and available.

Developer of Kaukasus Insurgency - a customizable Dynamic PvE Campaign with cloud hosting and stats tracking. (Alpha)

 

http://kaukasusinsurgency.com/

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Will this be re-done for 2.5? I'm conscious that 1.5.8 has a lifespan of under a month.

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hmm, im not sure what is the problem, the server is publicly hosted ('Kaukausus Insurgency ALPHA - Dynamic Campaign' in the server list) so i'm not sure what is going on. I turned off integrity check as well just in case that was interfering with people not seeing the server in the list.

Developer of Kaukasus Insurgency - a customizable Dynamic PvE Campaign with cloud hosting and stats tracking. (Alpha)

 

http://kaukasusinsurgency.com/

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Will this be re-done for 2.5? I'm conscious that 1.5.8 has a lifespan of under a month.

 

Yes it will be migrated over to 2.5 - there is little dependency on the map or version for this to work. It can be run as is on Nevada in 2.1, it just involves setting up all the points on the map and slots.

 

so sounding dim but, it can be SP on your server which saves individuals progress ?

or is it like SP but we all add to the result, almost multiplayer in a SP format?

but importantly the website never opens?

 

You can play it like it were SP - there's lots of stuff you can do even if you're the only person flying in the server. All the stats and progress is saved to the server in a database. You can look up your name on the website and pull up your stats to see how you did. Mind you the stats do not update automatically so it's every 2-3 hours they are updated.

 

Does the website never load for you? I know it takes a long time to load for me but it's an issue between my router and dyndns... Still working on getting a dedicated server box to host the application.

Developer of Kaukasus Insurgency - a customizable Dynamic PvE Campaign with cloud hosting and stats tracking. (Alpha)

 

http://kaukasusinsurgency.com/

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hmm, im not sure what is the problem, the server is publicly hosted ('Kaukausus Insurgency ALPHA - Dynamic Campaign' in the server list) so i'm not sure what is going on. I turned off integrity check as well just in case that was interfering with people not seeing the server in the list.

 

 

 

Might need to check ports to make sure they are open/forwarded correctly.

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