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DCS NTTR 2.0 Missions


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I'm thinking I'll be able to do this tonight, but one thing that would help (if someone beats me to it) is having a list of airfield names as they're registered / entered in the ME scripts. To do this a person just needs to place a plane at every airfield and then open the .miz file to see how the airfield is entered in the documentation.

 

Are you talking about airfield ID ? If yes :

Creech = 1

Groom = 2

McCarren = 3

Nellis = 4

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Helicopter War, Nevada edition

 

EDIT: The mission has now been published in the user files section of the DCS webpag: http://www.digitalcombatsimulator.com/en/files/1584945/

 

This is my first attempt to transcribe "The Helicopter War" mission to Nevada.

 

Have not yet carefully playtested it, bug reports welcome, will update regularly. One thing I've noticed is that radio beacon homing in the UH-1 does not work. Not sure if this is a script problem, or if it has not yet been implemented in Nevada.


Edited by wolle
mission has now been published in user files
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[sIGPIC][/sIGPIC]

 

Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro

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Silver Flag Alpha - Sortie #1

 

Silver Flag Alpha - Sortie #1

4 x A10C MP Mission (can be completed with 1-4 players)

Mission Time Appx: 1.5 - 2.0 Hours

Requires Ranger79 Object Pack: D/L HERE

- 8 Friendly Combat Outposts, 9 Enemy Combat Outposts

- Random Triggers at Mission Start

- Includes voice-overs, enjoy.

 

Silver Flag Alpha - Support Coalition Ground Forces located at Combat Outposts throughout the Theatre. OPFOR aggressors have an established presence in the Western portion of the AO. Air Forces will be providing On-Call CAS, Ground Attack, and other operations as required for the exercise.

 

Silver Flag Alpha - Sortie #2 (Please provide feedback on Mission)

6 x A10C MP Mission (can be completed with 1-6 players)

1 x JTAC (Combined Arms Slot) - 4 x Gun Trucks located at FOB Coyote Alpha South.

Mission Time Appx: 2.0 - 2.5 Hours

Requires Ranger79 Object Pack: D/L HERE

- Sortie #2 - Repel the Air Assault by OPFOR at Groom Lake. Additional Coalition Assets will be utilized as required.

- 8 Friendly Combat Outposts, 9 Enemy Combat Outposts

- F10 Radio Menu Options

- Random Triggers at Mission Start

- Massive Air Assualt

- Includes voice-overs, enjoy.

 

Silver Flag Alpha - Support Coalition Ground Forces located at Combat Outposts throughout the Theatre. OPFOR aggressors have an established presence in the Western portion of the AO. Air Forces will be providing On-Call CAS, Ground Attack, and other operations as required for the exercise.

 

Highlights from Sortie #2 w/JTAC (Combined Arms)

 

 

qhe4yaxtc2eagv1zg.jpg

Silver_Flag_Alpha_Sortie1.miz

Silver_Flag_Alpha_Sortie2_MP.miz


Edited by Ranger79
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That's quite a long ride to the AO but it was fun when we got there. Thanks for sharing.

 

Sorry Blooze, did the manpads engage

 

This is my first attempt to transcribe "The Helicopter War" mission to Nevada.

 

Have not yet carefully playtested it, bug reports welcome, will update regularly. One thing I've noticed is that radio beacon homing in the UH-1 does not work. Not sure if this is a script problem, or if it has not yet been implemented in Nevada.

 

Cheers Wolle great news mate:thumbup:

i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64

[sIGPIC][/sIGPIC]

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Silver Flag Alpha - Sortie #1

4 x A10C MP Mission (can be com

pleted with 1-4 players)

Mission Time Appx: 1.5 - 2.0 Hours

Requires Ranger79 Object Pack: D/L HERE

- 8 Friendly Combat Outposts, 9 Enemy Combat Outposts

- Random Triggers at Mission Start

- Includes voice-overs, enjoy.

 

Silver Flag Alpha - Support Coalition Ground Forces located at Combat Outposts throught the Theatre. OPFOR agressors have an established presence in the Western portion of the AO. Air Forces will be providing On-Call CAS, Ground Attack, and other operations as required for the exercise.

 

Creating Mission 2 (Sortie #2) tomorrow.

 

 

Ranger, when I start the mission I get 2 text messages and overlapping voice overs. Is that a bug?

Edit: On my second attempt I got 3 text messages.

Screen_151205_065438.thumb.jpg.4fba85f8596e42c75565ef0dab17dae1.jpg

Screen_151205_070731.thumb.jpg.6ce0edae6ddf137c21dad1bc7ca7f1aa.jpg


Edited by Blooze
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Are you talking about airfield ID ? If yes :

 

Yes I'm quite certain that's exactly what I was looking for. (that sounded weird... but let's say that's how I roll.)

 

Now, the trick is going to be to dissect that script that SNAFU made and see where I can plunk in those numbers... then hope for the best!

 

If I find the same airfield data for the Caucasus region in his script THEN I'll know if it was what I was looking for.

 

:pilotfly:

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

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Looks like Grimes list wasn't accurate :

Let me correct Grimes' list. The correct list (if you don't use the correct spelling, DCS 2 will crash) is

 

HS_airfields = {

[1] = {name = 'Creech', id = 1},

[2] = {name = 'Groom Lake', id = 2},

[3] = {name = 'McCarren International Airport', id = 3},

[4] = {name = 'Nellis AFB', id = 4}

}

http://forums.eagle.ru/showthread.php?p=2584862#post2584862

 

Good luck :thumbup:

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Click on the airplane and be sure that either player or client has be designated for that plane. If it already has been selected as such then be sure the clock starting time for the plane is the same as the start time for the mission. Go to Program Files/Eagle Dynamics/DCS World OpenBeta or OpenAlpha/Doc and get the user manual. It will give very specific instructions.


Edited by Blooze
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Glad I could help :)

 

Ranger, when I start the mission I get 2 text messages and overlapping voice overs. Is that a bug?

Edit: On my second attempt I got 3 text messages.

This occurs when the object pack is not properly installed. Ensure it is installed.

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This occurs when the object pack is not properly installed. Ensure it is installed.

I am familiar with JSGME and have checked and double checked and can't get the object pack to install.With all due respect to you Ranger I am hoping someone can offer a quality mission without the need to install mods to run it and I feel sure that there are probably many others that feel the same. We have enough to worry about without jumping through hoops just to fly mission. Thanks for your efforts but I will keep looking.

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First off - thanks for the missions, chaps! :thumbup:

 

Secondly - I'm a bit surprised to read of AI taxiing problems, as mine have so far been faultless (I even cheated and used some screenshots of the AI for my website :music_whistling:).

 

Hope to do some more interesting missions after I've tested all the modules.

I'll definitely do some training missions similar to my old FC ground attack sorties.

 

Scripting gives me a headache, so they will never be that 'involved' :huh:

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I am familiar with JSGME and have checked and double checked and can't get the object pack to install.With all due respect to you Ranger I am hoping someone can offer a quality mission without the need to install mods to run it and I feel sure that there are probably many others that feel the same. We have enough to worry about without jumping through hoops just to fly mission. Thanks for your efforts but I will keep looking.

Have you updated your paths for JSGME ?

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I am familiar with JSGME and have checked and double checked and can't get the object pack to install.With all due respect to you Ranger I am hoping someone can offer a quality mission without the need to install mods to run it and I feel sure that there are probably many others that feel the same. We have enough to worry about without jumping through hoops just to fly mission. Thanks for your efforts but I will keep looking.

Your choice brother. I get the same errors if I run the mission without the pack installed.

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Save hoover dam

 

Name: Save hoover dam For Nevada 2.0

Author:Alaryk

Mission type:SP

Controllable:Huey

hooover%20ok_zpsachho8ji.jpg.html?filters[user]=144382385&filters[recent]=1&sort=1&o=0

 

Quick summary:2 bombs have been discovered at the bottom of the hoover dam barrage.

they can't be defuse there, as the risk is to high for the barrage.

You can imagine what is your job now ;)

 

Forum mission link and Downlaod :

http://forums.eagle.ru/showthread.php?t=154355

 

Alaryk.

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jcbak, I hope you don't mind, but I tweaked your template a little to add some air and a little tiny bit of ground traffic and I also changed the static F-15's skins to the Nellis one. ;) I changed the time of day to morning and made the month September and added some clouds for a little atmosphere. Here it is in case anyone wants it. I may upload a modified one later on when I have more time to embellish it a little.

 

 

Just be aware that if you use this mission as a base for testing the Russian aircraft - as soon as you spawn you will be shot at!

 

Actually, it's quite fun to watch! :D


Edited by Brixmis

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I am familiar with JSGME and have checked and double checked and can't get the object pack to install.With all due respect to you Ranger I am hoping someone can offer a quality mission without the need to install mods to run it and I feel sure that there are probably many others that feel the same. We have enough to worry about without jumping through hoops just to fly mission. Thanks for your efforts but I will keep looking.

 

Blooze,

 

just to validate you have done the following for JSME - create a new mods folder in the DCS WORD 2 OPENALPHA. place the RangerPack in the mods folder. here is the important part:(everyone misses). Create new shortcut to the JSME EXECUTABLE, Right click on the shortcut TARGET = <location of JSME.exe>, START IN: <Path to the DCS World 2 OPENALPHA folder>.

 

you should have a mods folder in the OPENALPHA folder and a JSME.ini

 

INI should look like this

[MODS FOLDER]

Name=_JSGMEMODS

[JSGME DETAILS]

FullPath=C:\Downloads\DCS\JSGME\JSGME.exe

[FORM SIZE]

Main Height=528

Main Left=699

Main Top=403

Main Width=676

Main WindowState=0

 

Name = should be your mods folder in The ALPHA Version folder.

 

Let me know if I can be of any assistance for you.

 

thanks

 

76th Falcon

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Thanks Falcon but I am quite familiar with JSGME and had checked to be sure the path and installation procedure was correct. I may have missed something but although there are aspects of this sim that I can justify spending my time troubleshooting, installing a mod to fly one mission is not one of them. There are many that stay away from mods for good reason and it's been difficult enough to find A-10C pilots to join MP coop missions lately, and near impossible when a mod is required to join.

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Hey,

 

I have a multiplayer mission I created, it's kinda rough around the edges still, feel free to contact me with advice/criticism/ideas/fixes/feedback you might find useful.

 

I don't know what happened to my file, but now I have uploaded the corrected file!

 

 

Red team:

CAP: Defend Groom Lake airbase. Achieve air superiority.

 

Ground Attack: Destroy their Patriot site so our ground troops can move in on Creech. Call them via radio when the Patriot site is destroyed.

Should the attack on the Patriot site be unsuccessful via air, the two artillery groups will fire on them once in position (and still alive). They will arrive in their firing position at 1800 local.

Be aware! US armed patrol is in the area 64A-64B-64C, destroy it before mounting an attack on Creech!

 

Victory for Red:

1. Destroy US armored patrol.

2. Destroy Patriot site at Creech, then escort Convoy and ensure they get inside Creech.

At least one unit must survive from the ground troops that were called in.

 

 

Blue Task

CAP: Follow FP, provide CAP for A2G and eliminate anything that would threaten the success of the A2G package.

 

Ground attack: Kill artillery convoy 1 and 2 enroute from Groom lake airbase.

 

Destruction of the HVTs (4 vehicles among the troops at WP6) Jaguar JTAC is unlocked for further assistance.

 

SEAD: Suppress enemy Air defenses at Groom lake.

 

KA-50: Destroy all targets at WP 5-6-7, then assist CAS.

 

Victory for Blue:

1. Kill both Artillery groups around Groom lake.

2. Destroy the SA-10 Site at Area 51.

3. (Optional) Destroy HVTs west of Laplace to unlock JTAC Jaguar

 

 

AWACS are available for both sides (call via F10) one-time use until they run out of fuel.

JTAC for US side (to find arty convoys) Jaguar (Predator) will spawn if the HVT group is destroyed and more than 15 minutes of mission time has passed.

 

Flyable aircrafts:

F15C, F86F, A-10C, Su25t, L39C, KA-50, Mig29s, Mig21, Mirage, Su-27

 

 

Arclight

Area 51_v3.miz

Vegas-Sign.thumb.jpg.b13a113877b0ad6ed20f8ed9bb2487e8.jpg

kingman-UFO.jpg.b9a16a2f62e67d8e02c7f39bfad41372.jpg


Edited by Skynet99
Typo, removed double phrasing
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Hi. Given that Nevada map is so new and there's not much content I though I could share my sandbox for NTTR. The goal of the sandbox is to provide you with means to practice anything you want without making a new mission all the times, as well as bring a little bit more life to the map. This sandbox simulates good relationship between Russia and NATO, so you get RuAF aircraft in Nellis :) It's still very much WIP so I may be updating it as the time goes.

 

UPD 1

- Fixed bug w/ disappearing F10 menu (hopefully)

- Added some soft targets to the armor target range

- Added spawnable in the air 4-pack or F-4 "drones"

 

UPD 2

- Aggressor F-5 flight reduced to two ship

- Long range SAMs will now be OFF at mission start (no radar)

- Added village for "MOUT" like operations

- Small fixes

 

Now here are some details.

 

Aircraft distribution

- Nellis AFB with "Static" and Client aircraft. You can select A-10C, F-15, Su-27, Su-25T and MiG-21. Feel free to add what you want

- Las Vegas International is home to Civil Huey, Mi-8 and L-39C.

- Creech AFB (even though it's not too realistic) is the base for the oldies: WW2 and Korean era aircraft can be found there. A few UAVs for the look&feel.

- Groom lake is the base for "Red Force" this is where USAF aggressors will take off.

- Additionally there are two FARPs for the helicopters (one with NATO and one with Eastern supporting equipment). They are located in the sourthern part of Kawich Valley nearby the training range.

 

Support assets:

- AWACS in the eastern part of the range

- Tanker in the eastern part of the range. The tanker can be contacted via F10 radio menu to switch from High&Fast to Low&Slow orbit. For F-15 / A-10 respectively.

 

OPFORCE

 

Fighters:

Call them with F10 menu. After takeoff, the will go to their patrol areas, located somewhere in zone R-4807A. Please note: each flight can be called ONLY ONCE! Skill level is "Excellent"

- F-4 "drones": 4x F-4 with non-aggressive AI. Just flying the orbit and nothing can worry them. They spawn immediately upon selection nearby "Short range SAM" site and orbit leg is until approximately "Structures and convoy" site.

- F-5 flight: 2x F-5 armed with classic Sidewinders. Take off from Groom.

- F-15 flight: 2x F-15 armed to the teeth. Takeoff from Groom.

- Su-27 flight: 2x Su-27 armed to the teeth. Takeoff from Groom.

 

Note that for aircraft starting from Groom, it may take up to 15 minutes to reach their patrol areas after being activated.

 

SAM:

Long range SAMs

Located on the highland of the Dead Horse flat, to the west of Groom Lake. Location makes it perfect to practice approaches using terrain masking. Get too high and you're dead. There are SA-10, SA-11, Partiot and Hawk sites. Each of them has to be activated separately from F10 menu. They will paint you, but make no action until activated.

 

Short range SAMs

Located in training area neartwo "fake" airports in square 73. You get Shilka, Vulcan, Linebacker, Sterla, Osa and Tor. They as well should be activated using F10 menu.

 

Ground Targets:

- There are some static structures in the training area in Kawich Valley. Ammo deport, Tank and Command center to drop your GBUs at.

- Around the same training area there are two large convoys of tanks, IFVs, APCs and some AD assets. One convoy is "typical" US and another one is Russian. They come inactive at mission start. Use F10 menu to activate. Watch for air defenses!

- Another training range has your typical MBT, IFV, APC and truck targets as well.

- Village around 4807A to practice your precision strikes. Contains a few enemy troops and vehicles (non-lethal).

 

KNOWN ISSUES: Radio menu items will not disappear after being used.

 

Any other feedback is welcome.

Hope you enjoy this.

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Sandbox v5.miz


Edited by Andrei
Updated
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AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + Thustmaster TWCS + VKB T-Rudder Mk4 | HP Reverb G2

FC3 | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64

NTTR | Normandy | Gulf | Syria | Supercarrier |

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