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Unable to revert infantry back to other waypoints


Kreye

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Under triggered actions -> commands you can find "go to waypoint"

 

Create a series of trigger zones at the group's different waypoints, then create a series of triggers:

 

SWITCHED CONDITION (Group at WP1, NO EVENT)

 

PART OF GROUP IN ZONE (Group 1, WP 2)

 

AI TASK PUSH (Group 1, 1. Go to waypoint 2...)

 

etc. etc.

 

Alternately you can use MiST or MOOSE to create patrols if you aren't opposed to writing .lua

 

If you want an example of how to do this with built in Mission Editor stuff, check out my training range HERE which has a couple of convoys set up this way.


Edited by feefifofum
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Suuure does. See the attached .miz in the post I linked for examples.

It's not something you can do without triggers like you can with aircraft, but it is very much possible via AI TASK PUSH.

Good to know it works with triggers, thanks!

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