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Viggen ToeBrakes


Weegie

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This really had me totally foxed up until a few hours ago, although I was up against 2 problems, the first was how to make any sense of what the Axis Controls Window was trying to tell me and the second was the Viggen brakes axes.

 

After I finally figured what the window was telling me I still find it far from intuitive and couldn't find a definitve explanation anywhere. It could be made so much simpler to understand than it currently is, but I digress

 

Next the Viggen brakes were vicious, far too sensitive, so I placed the Y saturation at 50%. The setup with my rudders meant the inverted and slider boxes were both ticked. I also had a curvature of 25 diallled in.

 

I could not understand how the brakes were still super sensitive one tap throwing the thing to the left or right.

 

After more experimentation and a buddy telling me to use the controls on screen indicator the penny finally dropped. When the inverted box is ticked in the Viggen with the Y saturation at 50% what you get is not 0-50% on the virutal axis but 50-100%

 

Here is a shot of the Controls indicator in game the LH pedal is inverted, both feet off the pedals

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Here is the inverted axis tune for the Viggen

 

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Here is the same sort of setup on the Hornet (with this my axes are set to the opposite of the Viggen) so theoretically it's the same setup. You can also see that the curvature should now be set negative, which makes sense as the axis is inverted

ZYyUZjJox5zLWylz4O_ef8B0CB98QWJeVKyzO8CLdFSl_uwumj2iLVSak-fVUFJT7Co4kD8wwZN_GhZkimg8BJmr3IjpaWNKs7CdW0vmRkbBjGnFgdWeORy2ZjRnAB66dnlJQg0WbwOxBYyp6HVXkzZeTqxpnyzzcIdVTy8XIR_jNVlOvywSL6FbIrEn87DtMTk6eyDlolansU7qhvTDDFpfBm9jU-LmUl-57by07bccHxx4WGsa14VaQTvVKuRkG-mpjlCKcGaeWqrL-sV_CeR6YkphZhmWPYY0eWn-4YeyrgUq8rqYNn8H7HLlAfC8FvzLkuYoOllV7zRrjGzFOrdoQ3Y35N9XmeVJbvSd1AOvoNEwExOUqgU7bCZHKqqHF7TPhGk8g55WDlIJIahrgYxBwdEPcb0S2oo5wG4pNRHn9PcFXCy_KPzwBb8ayGGA72kMhrvvsO_vhGSxlHBvbT69HfEZLECr9cqIbeqK-rPdZ7LB-Lj2NdBqoqWpMEouddWLELanB24FJJ_-8tCVVtAade950eu8UEWWqyVlOpqWJW6C-Du_qGtmG5N14EeQ6Af_cppazLQTWCx1bfCwwMjQd8pd5recz38ZfY27jyP0sUpnCPPN_PHNV2NUgrYuQFqxqog3ayhQtCKUdqYqEPo-QCNzFKJ7LHS6FRMIPorTr2wPlbO110dPsZqPIQ=w1131-h636-no?authuser=0

 

By inverting my pedals using the software supplied with them and unchecking the inverted box I now have a reallly nice setup, but good grief I did not expect different modules to behave differently when you give them the same settings, from the setting options :doh:

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Thanks for posting your "issues", I considered buying rudder pedals but I will wait further.

Maybe I will find my way back to the Viggen much later, when HB eventually leaves the 4 years lasting Early Access period by closing the open issues (too many for me at the moment).

Visit https://www.viggen.training
...Viggen... what more can you ask for?

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Hi TOViper

 

I posted as it drove me nuts and I thought if anybody else was having an issue it might help them to a quicker solution.

 

I love the Viggen, it's brilliant both in the aircaft design and Heatblur's implementation, the Radar is a work of art :thumbup:

 

However there are a lot of outstanding issues that have been present since it came out that haven't been addressed.

 

One more thing on the settings.

 

A lot of throttle movement is required to start the engine spooling up and when it does it accelerates like a scalded cat on the taxiway. For me this results in initially a large throttle movement, then back off to a minimum, eventually freewheeling at idle followed by further bursts of throttle.

 

To help with that I set the throttle Y saturation to 92% on my throttle, so the slightest throttle movement gets the virtual throttle off the stops and makes it much easier to use. Others may differ depending on their hardware but taking the excess movement out the throttle made it a lot more pleasurable for me to taxi around.


Edited by Weegie
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