DCS World 1.5 Changelog and Updates - Page 4 - ED Forums


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Old 08-19-2016, 01:03 PM   #31
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DCS Update 4

DCS World

Fixed crash after exit from multiplayer.
Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).
Trimmer method now selecting correctly for FFB and nonFFB devices.
DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).
Encyclopedia: R4M rockets description added.

DCS Bf‐109 K‐4

Module is in release status now.
Added new skins.


Fixed missing wing tank pylon textures on some LODs.

DCS F‐5E Tiger II

Radio channel presets now loading in a prepared mission.
Fixed frequency rounding in preset channel chart.

Fixed frequency rounding in preset channel chart.
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Old 09-09-2016, 01:50 PM   #32
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Default DCS 1.5.4 Update 5

DCS Update 5 Today

A-10C Operation Piercing Fury by Ranger79 integration.

DCS World
  • Crash server and client in multiplayer when another client occupies manpad unit is fixed
  • IC will not be cheated by unregistered mods
  • China's assets callsign format shown in ME is corrected
  • AA missiles will not dive after miss
  • MP. Fixed issue with difficult to close of chat window
  • No debriefing points for wins issue fixed
  • External model draw arguments accessible from Export.lua
  • Fixed the issue with artillery that not open fire in some places
  • Added RU phrases for ground air supply
  • MP. Added info about difficulties setting on the server
  • M1A2. Corrected damage model
  • Kneeboard. Added support of localized folder inside mission
  • Mid-range missile hit will not always causes to full aircraft destruction
  • Ground units. Fixed issue with shells that flying through target without collision
  • China unit system will be in metric

  • Su-25. Radar altimeter pointer corrected
  • Su-25. The boom of opened canopy corrected
  • FC3 aircraft. An enabling of cockpit lights at night by default fixed
  • Su-27/33 indication corrected
  • Fixed issue with China a/c radio without audio

DCS SA342 Gazelle by Polychop
  • New same sight for both gun and rockets
  • Corrected VRS
  • Corrected Mistral Missile performances
  • Corrected issue with rearming Mistral version
  • Corrected issue with Yugoslav livery
  • Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
  • Corrected main alarm lamp to switch off with fuel lever full forward position
  • Changed some cockpit instrument glasses for compatibility with external mods
  • Fixed instruments internal lights
  • Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
  • Added FFB feature, still WIP

DCS MiG-21Bis by Leatherneck Simulations
  • Changed default FOV to 150 degrees
  • Fixed side-slip ball while flying inverted.
  • Adjusted flight dynamics with drag chute deployed.
  • Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
  • Redefined ventilation lever from axis to lever.
  • Adjusted fuel set knob animation assignment to controller rotaries.
  • Adjusted ASP rotary inputs for controller devices.
  • Fixed trigger zone of canopy ventilation system handle.
  • Fixed canopy visibility and animation after rearm/repair.
  • Fixed when AI only fires S-5M rockets in pairs.
  • Corrected R-60M’s all aspect seeker-head.
  • Increased nose cone damage value.
  • Optimized LODs.
  • Added VVS Metal livery.
  • Fixed fuel tank pylons’ texture.
  • Fixed Southeria livery’s unweathered left wing.
  • Created new specular textures for metal and painted liveries.
  • Created normal bump textures for visible damage.
  • Corrected UV mapping on windscreen.
  • Corrected normals’ orientation on static center airbrake.
  • Fixed alpha channel presets for landing gear chocks. Holes now show.
  • Remodeled tires’ animation and damaged looks.
  • Animated engine fan blades.
  • Removed canopy covers for further testing with end-of-shutdown animation.
  • Disabled intake relief and spill doors’ visibility arguments for further testing.
  • Partially fixed two primary engine sounds at mission start.

DCS L-39
  • L-39ZA. A gun smoke texture will not be visible without shooting
  • Pilot textures corrected
  • L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
  • L-39ZA. Gun moment is zeroize
  • Pitot dyn slowdown speed calculation fix

  • Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

DCS Bf 109 K-4
  • Update on training missions for Bf 109K-4
  • Reworked control surfaces deflection saturation to a clamping behaviour
  • Electrical gauges will depend of electric power
  • Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
  • Added zero tick to trim scale

  • Fixed through hole on external model
  • CHAFF/FLARE dispenser is available by default during air start
  • Fuel tanks will be available for repair
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Old 09-14-2016, 03:21 PM   #33
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Default hotfix hotfix.

"Operation Piercing Fury" campaign: Second mission, player parking position changed, traffic jam at the spawn fixed.
When the eagles are silent, the parrots begin to jabber (W.Churchill)

DCS World 2.5: Часто задаваемые вопросы

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Old 09-23-2016, 02:36 PM   #34
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Default DCS 1.5.4 Update 6

DCS Update 6

Updated missions in the A-10C Operation Piercing Fury and the Museum Relic campaigns.

DCS World
  • MP. Improved MP extrapolator
  • Fixed GUI error when choosing a place in the supply list
  • Decreased the surveillance range of artillery for the FPS stutter preventing
  • The sound of explosions will be play after mission restart
  • MP. All notifications on server will be allowed in order for user scripts to get stats, even if the client does not allow it
  • Export API. Provide a way to get own unit type even when allow_ownship_export is turned off in MP server settings
  • Decreased point rate of Armed House from 100 to 10.
  • Input. Joysticks Thrustmaster HOTAS, XBox 360, Cobra will not getting stuck with axes movement
  • F10 map. Mouse click point will be in correct place when using multiple viewports/monitors is rendered on left screen

  • Fixed Su-33 Heavy Sky Campaign spawn location issues on the deck

DCS MiG-21Bis by Leatherneck Simulations
  • Updates forgotten for update 5 now included in update 6.
  • RSBN lateral deviation in DESCEND (PROBIVANIE) mode is now displayed.
  • RSBN and ARK sounds can now play simultaneously if selected.
  • Fixed pressurized/depressurized sounds when canopy is jettisoned.
  • Added collision modeling for drop tanks.

DCS M-2000 by RAZBAM
  • RWR Missile Launch Warning enabled
  • RWR "library" updated
  • RWR coding upgraded, now it uses three letters code instead of 2.
  • Radar ranging (TAS) upgraded.
  • Guns & rockets gunsight upgraded.
  • CCIP with TAS bug fixed.
  • Flight plan waypoint display in VTB upgraded.
  • INS ΔAlt input in feet fixed.

DCS Bf 109 K-4
  • Wing slat will be animated
  • Added 2 dogfight skin

DCS Ka-50
  • Parking hot start from carrier - landing gear lever will be in correct position

DCS Fw 190 D-9
  • HOTAS flaps assignment corrected and will be works

  • Trimmer mode option added

DCS L-39
  • Corrected IAS indication in the rain conditions
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Old 09-27-2016, 07:58 AM   #35
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Dear all, we are aware of the stability issues with DCS: MiG-21bis since the last update and work closely with Leatherneck Simulations on a hotfix.

As soon as the hotfix is ready and tested, we will release it.

Thanks for your patience.
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Old 09-27-2016, 05:29 PM   #36
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Default hotfix

DCS MiG-21Bis by Leatherneck Simulations
  • Crash fix

DCS M-2000 by RAZBAM
  • Ground Ranging mode fix
When the eagles are silent, the parrots begin to jabber (W.Churchill)

DCS World 2.5: Часто задаваемые вопросы

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Old 09-30-2016, 03:18 PM   #37
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Default DCS 1.5.4 Update 7

DCS Update 7

Added support of A-10C Advanced Aircraft Training Qualification campaign by Maple Flag
  • Net extrapolator changed for future iumprovement, please be patient
  • DCS World. Removed the scale that was displayed in the Campaign window
  • Separate module of Su-27. Position indicator (ИП-52) corrected
  • L-39. Fixed the incorrect liveries on LODs

DCS C-101

General changes:
  • Fixed clock set functionality - no more chronometer reset occurs.
  • Altimeters now change their indication without a noticeable lag, when a new baro pressure is set.
  • Altimeters read negative values.
  • FIRE TEST function was fixed.
  • DC power check was added to the gear handle logic (gear is controlled by solenoid), and to the gear downlock override button (the handle downlock can't be overridden without electric power).
  • Gear downlock override button got a safety wire, which can be overridden by 2-seconds press and hold.
  • Rebuilt 3D model and textures of magnetic compass.
  • Ability to transmit/receive T-tone.
  • Separate used fuel calculation for front and rear cockpits.
  • Fixed clock rewind/set lever.
  • Altimeter and clock knobs animation adjusted.
  • Changed engine smoke level (thickness).
  • Altimeter baro set knob is mechanically linked to the pointer/counter system. The baro set knob stops if indication reaches its min/max possible displayed values (from -1000 to 59980 ft). The baro set knob operation is independent in each cockpit.
  • CODE OFF altimeter flag is animated smoothly now.
  • Airspeed pointers animated smoothly now. I.e. no more jumps from zero to the minimum displayed airspeed.
  • Mach scale is properly animated. Its end (.9) is visible in the window when aircraft is on ground.
  • Working R/T flag on ADI in both cockpits.
  • R/T and backup ADI OFF flags were animated smoothly.
  • Fixed Slip animation.
  • Airspeed pointers and counters will be initialized correctly at hot start.
  • Some liveries and textures corrected.
  • Fixed excessive accelerometer oscillations at takeoff.
  • Fixed backup attitude indicator when its power was set off.
  • Fixed EN and ES training missions for new EB cockpit.
  • Updated quickstart and single missions according to multilingual system. Added CN. Training missions remain with old system, in a separate locale folder.

Rear cockpit functionality added:
  • Gear downlock override button.
  • Gear warning mute button.
  • Flap switch. Plus animation was made smooth in both cockpits.
  • Oxygen system main supply lever.
  • Oxygen system pressure warning switch (specific for the rear cockpit).
  • 'Antiskid' korry button.
  • 'Fail/Caution/Fire' korry buttons.
  • Cockpit Illumination system.
  • Rear cockpit integration of N1, N2, EGT, oil temperature, oil pressure + rear cockpit circuit breakers and indicators' brightness control. Smooth animation applied to them.
  • Fuel flow, voltmeter and hydraulics pressure complete.
  • Used fuel reset and fuel flow test buttons.
  • Implemented VSI and g meter.
  • Rear cockpit clock.
  • Working backup ADI and turn/slip indicator (including the circuit breaker).
  • Working antiskid Korry button.
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Last edited by BillyCrusher; 10-01-2016 at 08:27 AM. Reason: Version number added
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Old 11-03-2016, 01:25 PM   #38
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Default DCS 1.5.5

DCS 1.5.5 changelog

DCS World
  • Introduced user Tactical Marks on the F10 map view.
  • New flight dynamics of Stinger and Igla missiles.
  • ME. Attack point circle on the map restored
  • Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
  • Added clickable radio-menu
  • AI UH-1H will not able to fly with broken tail rotor
  • IL-78 refueling pod lights: functionality added
  • Fixed visibility some map objects through haze
  • The LOD of destroyed Kamaz-43101 model has been fixed
  • Simulation ESC menu. Added Audio Option panel button
  • Simulation ESC menu. Added Quit to Desktop button
  • Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s fixed
  • Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
  • MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
  • MP. Lobby. The task column was replaced with an airfield column.
  • MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
  • MP. Player kick button will visible only on server
  • MP: increased default timeouts to 300 seconds
  • Network protocol changed (version 1.5.5 incompatible with 1.5.4)
  • Added new 3D models: KRAZ truck and Merkava 4 MBT.
  • Il-78 tanker. Added lights animation to UPAZ refueling pod.

  • Su-33: Autopilot mode indication will work
  • Su-33. Digital fuel indicator repaired
  • Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
  • F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
  • F-15C. TDC will not be slewed by mouse to outside the scan zone
  • Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
  • Su-27. Flight control system with AOA and G-limiter has been adjusted
  • Su-27. Autopilot has been adjusted
  • Su-27. Tires strength has been adjusted

  • Steerpoint marker on HUD will not floating
  • The parasitic elements of external 3D model were removed from cockpit
  • Fixed click sound for some cockpit switches
  • UHF radio tone sound will not heard without electrical power
  • A-10C Piercing Fury Campaign corrections

DCS Hawk by VEAO
  • Aden gun pod fire and ejector positions updated.
  • Brake pressure gauges now functional.
  • Transponder panel now active (for future functionality).
  • Gun and stores stick flaps animated correctly.
  • External textures optimized.
  • Kneeboard updated for authentic Hawk checklists.
  • Rear seat switching implemented for single player including functionality:
  • Press 2 and 1 to switch cockpits (can also assign to joystick).
  • Click spots updated for rear seat functionality.
  • Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
  • Flap and gear indicators functional.
  • Hydraulics and brake pressure gauges implemented.
  • Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
  • HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
  • All rear cockpit dash gauges implemented.
  • HSI Tacan / ILS navigation and glideslope functions implemented.
  • Beacon light and test implemented.
  • Accelerometer reset implemented.
  • CWP indicators functional including test switch.
  • Attention light reset switches implemented.
  • Land/Taxi light switch implemented.
  • Cockpit lighting switches, including dimmers, implemented.
  • Cockpit lighting WIP for FPS improvements.
  • CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
  • Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
  • Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
  • Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
  • Weapon override switch functional (set to override to disable firing of weapons).
  • Weapon jettison button functional.
  • Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
  • Anti-ice system switch will be OFF at cold start
  • ADI failure lamp will lit when AC power is missing
  • Corrected latitude value on GMK-1
  • Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
  • Emergency generator extension will be visible on net phantoms.

P-51D High Stakes Campaign
  • 2nd mission: 1st waypoint condition simplified
  • 7th mission: targeting becomes more explicit for player

  • Inverted spin has been simulated.
  • UHF Radio - Hinged Access Door will be opened.
  • AIM-9 tone will not be heard if both wingtips gone off.
  • Landing gear audible warning will be heard when warning test switch enabled.
  • TACAN channel selector animation corrected.
  • Fixed RWR sound issues with new contacts.
  • Wing bend and twist due to G-loads has been corrected.
  • Changing TACAN channel will not interrupt current radio chat.
  • Input: Added some axis commands for TDC, rudder trim, lights etc.
  • With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
  • Aileron limiter now disabled at cold start.
  • Single player missions added.
  • Added inert and training stores.
  • Added wing damage with high G overload
  • Drag chute can not be fully deployed without any airstream
  • Drag chute model corrected

  • External F2 camera will do not zooming out on certain angles
  • The missing a pilot's skin fragments were restored
  • Side machineguns control by TrackIR and mouse has been refactored
  • ‘Hot start’ fire is now visible for other clients in multiplayer
  • Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark
  • Fire exhaust effect for Ka-50's APU has been added
  • Searchlight will be synchronized between clients in multiplayer

DCS F-86
  • Fixed incorrect effect of flap deflection on pitching moment

  • Taxi & landing lights will enabled when hot start on ground at night
  • APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
  • Fuel reset knob animation was inverted.
  • DRM button added to Module Manager.
  • Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
  • Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
  • Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
  • Fixed cockpit mechanism.
  • Removed -1000 ft limit for altimeters.
  • Reworked ejection seat model and labels.
  • Updated autostart sequence.
  • Fixed and finished all cockpit texture.
  • Now GPU can only be connected by using radio menu, deleted its keyboard function.
  • Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
  • Fixed problem with the front cockpit being clickable from the rear one.
  • Fixed cockpit specular texture.
  • TACAN will work in all theaters now.
  • TACAN panel animation and clickability updated.
  • TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
  • Terrain masking is correctly accounted now.
  • AA TACAN is functional now.
  • Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
  • TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

Bugs fixed since Open Beta 1.5.5. (last week)
  • MP. Tactical marks will be able to delete
  • Ground unit will not fall through roof of buildings. Manpads for example.
  • Sometime manpad unit does not fire. Fixed.
  • F-5E. Fixed missing right wing light halo
  • F-5E. Corrected training missions triggers (setting course).
  • F-5E. Some corrections to Flight Manual
  • F-5E. Added pilot to cockpit
  • F-5E. Fixed fuel pressure lights simultaneously going off after single engine start
  • F-5E. Fixed oxygen pressure gage showing 0 after turning off supply lever
  • F-5E. Fixed chaff program execution when single flare is selected
  • F-5E. Added IFF input commands

Known major issues:
  • Mouse cursor is visible on mission start in FC's cockpits
  • L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
  • Oculus: bottom buttons on multiplayer GUI are not clicable
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Last edited by Chizh; 11-11-2016 at 12:58 PM.
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Old 12-02-2016, 01:53 PM   #39
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Default DCS 1.5.5 Update 1

DCS Update 1

DCS Mi-8MTV2 goes to official release status

DCS World
  • PAI: AI refueling check collision optimisation, multi-hose tanker flow fix, AI-client position fix
  • PAI : Kutaisi. Collision on taxiing fixed
  • The void onboard numbers in the custom skins has been fixed
  • Manpad units will produce script ON SHOT event
  • VR crash for SFM planes fixed
  • The smoke trail effects (leaks, smoke-generators, missile trails) corrected
  • Missile trail will not suddenly disappears on some distance
  • Mission generator. The error when China Su-27 is selected has been fixed
  • The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building
  • Merkava 4. Machineguns' ammunition amount corrected
  • Fix of the script error when aerobatic task selected in triggered actions panel
  • MiG-29. The weapons will not hang in air when corresponding wing with pylons is lost
  • DoF is off for VR devices
  • Su-27: Engine RPM in the engine stalls condition corrected
  • Camera will be attached to pilot after ejection in any case
  • MP. The free camera of dead pilot will not be able to move to anywhere if the free camera is prohibited on the server

DCS Hawk by VEAO
  • AHRS failure on re-spawn fixed.
  • HYD2 pressure loss on re-spawn fixed.
  • Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
  • Liveries: “Finland HW-329 Green Brown” added to country Finland
  • Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
  • Swiss textures being black in F1 and F2 view fixed.

  • Fixed radio indicator showing "---.--" when radio powered off
  • Updated mil-power engine performance
  • Updated airfoil tables for more correct sustained turn rate
  • Updated damage configuration
  • Added DDM Equipment
  • Added Caucasus Campaign (1.5.5 only)
  • Added Caucasus Training Missions (1.5.5 only)
  • Added CMD Program Edit
  • Added BLG-66 Belouga cluster bomb
  • Removed MK-20 Rockeye cluster bomb

DCS Fw 190 D-9
  • Pilot model in cockpit is able to be disabled
  • Decreasing of fuel quantity via rearm/refuel dialog will not affect MW50 tank
  • Inverted keyboard commands for reticle brightness control

  • Second AIM-9 missile will have a seeker indication on HUD
  • Simplified Radio is restored

  • Sling-load gameplay upgraded: new loads were added ( 8 so far, more to come with updates) with their dynamics tuned, sling damage upon contact with helicopter implemented, crew chief sling-load operation voice commands added.
  • Released model of rope damage with helicopter
  • Released model of cargos damage with world objects
  • AI door and rear gunners added ( Door gunned with “KORD” 12.7 mm machine gun and rear gunner with PKT machine gun 7.62 mm), with ability to play as door gunner. Different predefined settings for combined TrackIR and mouse interactions for view and machine gun controls were added.
  • if in addition to existing input devices (keyboard, mouse, joysticks) there is a head tracking device (TrackIR), views and gun can be controlled in three different ways without the need for self settings by user
  • Reworked helicopter dynamic according to taken damage or systems failures (tail rotor fails dynamic, tail breakaway, tail rotor transmission fin damage);
  • Destructive overload was fine-tuned (gear break possibility, tail rotor breakaway), gear friction, damage system from projectiles hits tuned, crew cabin armor implemented;
  • Cockpit sound was tuned and fixed according to real Mi-8 pilots feedback;
  • Gun Camera added.
  • Special options for module were changed, including addition of joystick without springs and FFB option.
  • Incorrect changes in camera pitch caused by airframe shake fixed
  • Pilot’s guide was reworked, every procedure illustrated, systems descriptions added (including frequently asked questions on forums), typos and inaccuracies fixed (guide volume increased by 100%).
We are aware of the bug with the m117 crate, it will be fixed in upcoming updates.

DCS Ka-50
  • ABRIS Search function will work
  • Restored chaff sound that was absent in some conditions

DCS L-39
  • Taxi and landing lights initialization at night hot start added

DCS Bf 109 K-4
  • Auto start sequence will not depend by radio start-up request if it was sent before

  • A-10C Piercing Fury Campaign. AI Chinook will land
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Last edited by Mode; 12-02-2016 at 03:18 PM.
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Old 12-09-2016, 12:06 PM   #40
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Default DCS 1.5.5 Update 2

DCS Update 2

Added support of the new “The Border” campaign for Mi-8MTV2 pilot by Armen.

DCS World
  • Ingame unit labels. Added possibility to adjust the color blending and opacity depending by distance. See \\Config\View\Labels.lua script.
  • Ingame unit labels. Labels will scale in VR.
  • Added Su-27 and MiG-29 to Kazakhstan and Belarus.
  • Belarus will use metric system by default.
  • MP. Fixed the chat switching by key-commands.
  • Mouse cursor will not disappear after multiplayer chat switching.
  • Mouse cursor will not be moved outside of DCS window when game window resolution less then desktop resolution.
  • Radio menu won’t be clickable while track replays.
  • Slingload cargo's net phantom drops through buildings rooftop fixed

DCS Bf 109 K-4
  • Wheel brake axis will use full volume of slider, not one half.

  • Fix: KORD vertical aiming
  • Fix: Tail boom damage at the beginning of the mission if setting in ME cold start w/o armor, hardpoint, fuel
  • Fix: Fast mission generator makes missions without weapons
  • Fix: Mission Editor, payloads preview: Mi-8 appears without half-doors
  • Tune: rotor cockpit sounds
  • Tune: Main rotor transmission fire occurrence process
  • Flight Manuals (RU/EN): Fix errors, added new bookmarks (on left panel)
  • Training missions: callsign changed to “Player”
  • Mi-8 and UH-1H campaigns: missions start in darkness fixed

  • Su-27. Rudder will works correctly at low and high speeds.

DCS L-39
  • Bingo fuel indicator will not continuously blinks after negative Gs.

DCS C-101 by AvioDev
  • New items not present in latest 2.0.4 version:
  • New realistic smoke system implemented.
  • IFR flight training hood implemented.
  • Added Controls Indicator Window.
  • Added working ADI in external view.
  • Fixed gear lever light.
  • Fixed warning sounds.
Items already present in latest 2.0.4 version:
  • Added provisional kneeboard with C-101EB checklist.
  • Finished rear cockpit fuel and engine panels.
  • Coded landing lights switches for rear cockpit.
  • Coded rear cockpit pitot heat korry button.
  • Fixed korry covers (now you need to open the cover to be able to click the korry).
  • Fixed batteries 50ºC temperature korry indication for rear cockpit.
  • TACAN X/Y channel have got click sound.
  • Rear cockpit emergency canopy lever coded.
  • Pitot heat and engine anti-ice systems will reset their state when power is lost.
  • TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.
  • Fixed animation for TACAN X/Y channel knob and indication.

  • Changed antenna elevation cursor position to relative to ARL.
  • Adjusted video knob influence on indication.
Я не смотрю телевизор

Вакансии в ED

Flying Legend 2018 : Imperial War Museum 2018 : Армия 2019 - Кубинка
Chizh is offline  

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