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Old 09-18-2012, 12:28 AM   #71
aaron886
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I money time fabric space. Cars box flagpole in cream cheese pudding cakes. Five sorry ping pong. Maria?
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Old 09-18-2012, 12:32 AM   #72
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I can choose what I write as well as read.
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Old 09-18-2012, 12:32 AM   #73
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Would you like to think of space time money fabric?
http://www.southparkstudios.com/clip.../no-space-cash
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Old 09-18-2012, 12:35 AM   #74
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I money time fabric space. Cars box flagpole in cream cheese pudding cakes. Five sorry ping pong. Maria?
Endorse this post, I do.
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Old 09-18-2012, 12:36 AM   #75
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I can choose what I write as well as read.
You're right, but it doesn't mean any of us will know what you're saying...
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Old 09-18-2012, 12:38 AM   #76
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I money time fabric space. Cars box flagpole in cream cheese pudding cakes. Five sorry ping pong. Maria?
I’m saying: I can choose what I write as well as read.
What are you saying?
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Old 09-18-2012, 12:42 AM   #77
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Not a very enticing prospect, to me, a flat world. Have a method for people to "fill out" desired areas with detail as 3rd party projects, just like every other simulator with world scenery. Don't do it without the proper mechanism.

ED folks are not stupid... if/when they have the resources they will start to attack features in popular demand. World scenery is a benchmark item that other "everything simulators" tend to boast. If you ask me it's a matter of time before ED joins that list. Conceptually, they've got an excellent start to the most complete flight simulator ever designed... they just need time.
+1111111111111111111

I only suggested the "flat earth" idea LOL because for ED it would be easier than trying to source global terrain data to do even a "generic" earth model. At least they could concentrate on making it expandable and contiguous, rather than going beyond simply making it happen and having to fill in the detail as well - that part can be left to 3rd party devs.

Best regards,
Tango.

Last edited by Tango; 09-18-2012 at 12:46 AM.
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Old 09-18-2012, 12:49 AM   #78
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I only suggested the "flat earth" idea LOL because for ED it would be easier than trying to source global terrain data to do even a "generic" earth model.
Actually I think that would be part of the problem... and obviously I don't know but I imagine EDGE still isn't designed to handle a giant amount of data associated with global scenery and would require a huge overhaul anyway. But who knows, I wouldn't put that level of foresight past them.
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Old 09-18-2012, 01:04 AM   #79
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The curvature of the earth would be nice for P-51 as well as B-25 but where do you start to make it work, parties for terrain isn’t promising at this time.
Is it because even the multiplayer hosts have lost their faith in publics ability to fly not to mention the creation of sceneries?
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Old 09-18-2012, 01:23 AM   #80
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What we really need is a DCS MMO server, where squadrons can buy airbases with their airplane cash.

Because that horse hasn't been beaten to death.

The real question though is, say we have a global scenery. What happens if two people develop scenery close enough so they overlap? Say ED has Nevada, and somebody wants to bomb hippies so they develop California. Or the same with the Mormons, so they make a Utah map.

Which terrain then has priority over the other? And is there any guarantee that the terrain elevation will match up? We could have some severe hole issues in the terrain models.
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Last edited by Pyroflash; 09-18-2012 at 01:27 AM.
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