pepto Posted December 26, 2015 Share Posted December 26, 2015 so the mirage has plopped itself up their as my new favorite module, but there is a severe lack of depth in terms of avionics. the manual isn't very helpful at all, most of the time it just names buttons and switches with no explanation at all (i understand they tried to get it out as soon as possible so i can understand) but anyways to the meat of the topic, i heard jamming was one of the mirage's strongest advantages, which is very welcome considering the very limited AtA ordinance and their even more limited range, however i wish i could have some explanation as to how i can operate the jammer to its fullest potential. not only is the manual vague about it, it is inconstant, saying that the dial on the right of the ECM panel is a countermeasure mode selector, while the ingame tooltip says it determine jamming strength. also there are two modes for the jammer, you can either move the switch to the middle position or full forward, what differences do these present? the most ideal thing would be an in depth rundown of the entire ECM panel but these are my main questions for now, and again a huge thanks to razbam for this wonderful christmas gift :thumbup: Link to comment Share on other sites More sharing options...
Ultra Posted December 26, 2015 Share Posted December 26, 2015 +1 to this. I too have no idea how to use this specifically for the Mirage. I also don't know how it affects your adversaries. I only know the FC3 implementation, which is simple. Link to comment Share on other sites More sharing options...
Azrayen Posted December 26, 2015 Share Posted December 26, 2015 (edited) Jammer strengh (cockpit tip) is a typo. The manual got it right: the knob is about decoy programs, nothing to do with the jammer. As for the jammer (and the other 2 switches next to it): A = Arrêt = Off M = Marche = On T = Test = (built-in) Test So only one position to get is useful, here: M. Regarding the MODES selector to the left of the panel: VEI. = Veille = Stand by [] = ? = operating "normaly" PCM = Priorité Contre-Mesures = [edit] prioritises jammer over radar, see next post from Zeus :thumbup: Edited December 26, 2015 by Azrayen 1 Link to comment Share on other sites More sharing options...
Zeus67 Posted December 26, 2015 Share Posted December 26, 2015 To operate the jammer you only need to turn it on (click the switch to the M position). That's it. The jammer is working, The switch priority is something that is not enabled and we've been debating amoung ourselves if we should. In the real aircraft the jammer is so powerful that it jams its own radar. So the priority switch is there to control that. If it is on radar priority, jamming signal is weak so you can use your radar. On jammer priority your own radar is useless. As I said, we can enabled that "problem" but some team member say don't because nobody else have that weakness (but they should have it) and it will give them an unfair advantage in MP (He was specifically talking about SU-27 and F-15). "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
LuSi_6 Posted December 26, 2015 Share Posted December 26, 2015 To operate the jammer you only need to turn it on (click the switch to the M position). That's it. The jammer is working, The switch priority is something that is not enabled and we've been debating amoung ourselves if we should. In the real aircraft the jammer is so powerful that it jams its own radar. So the priority switch is there to control that. If it is on radar priority, jamming signal is weak so you can use your radar. On jammer priority your own radar is useless. As I said, we can enabled that "problem" but some team member say don't because nobody else have that weakness (but they should have it) and it will give them an unfair advantage in MP (He was specifically talking about SU-27 and F-15). pls don't go for that reason. If the real M2000 has that "problem", so it should have it ingame :thumbup: :pilotfly: Warthog HOTAS, Saitek Pedals, Oculus Rift :joystick: Link to comment Share on other sites More sharing options...
cameleon33 Posted December 26, 2015 Share Posted December 26, 2015 pls don't go for that reason. If the real M2000 has that "problem", so it should have it ingame :thumbup: I would as well go for "full" realism. However, the question is legitimate given the fact that the other aircraft in DCS does not have this issue modeled... Thanks Zeus & Az for the infos on ECM. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
iborg Posted December 26, 2015 Share Posted December 26, 2015 I second the full realism. Ryzen 3600X - RTX 2080 - 32 GB Ram - DCS on SSD. DCS Modules : M2K-C, F18-C, FW-190D, Huey, Gazelle, Black Shark, Mig-15, all maps. Link to comment Share on other sites More sharing options...
Fab Posted December 26, 2015 Share Posted December 26, 2015 To operate the jammer you only need to turn it on (click the switch to the M position). That's it. The jammer is working, The switch priority is something that is not enabled and we've been debating amoung ourselves if we should. In the real aircraft the jammer is so powerful that it jams its own radar. So the priority switch is there to control that. If it is on radar priority, jamming signal is weak so you can use your radar. On jammer priority your own radar is useless. As I said, we can enabled that "problem" but some team member say don't because nobody else have that weakness (but they should have it) and it will give them an unfair advantage in MP (He was specifically talking about SU-27 and F-15). Its a sim, not a well balanced game of WoW, please put it in:cry: Intel Core i7-6700K Cpu 4.00 GHz OC 4.8 GHz Water Cooled|32 GB DDR4 ram OC| Nvidia RTX 2080Ti| TrustMaster Warthog|Saitek Battle Pro Pedals | Logitec G13| Oculus Rift S :joystick: I´m in for a ride, a VR ride:pilotfly: https://www.youtube.com/channel/UCBX_-Hml7_7s1dggit_vGpA?view_as=public Link to comment Share on other sites More sharing options...
pyromaniac4002 Posted December 26, 2015 Share Posted December 26, 2015 I would love to have a jammer so powerful it jams my own radar. Please, please, please implement it! Link to comment Share on other sites More sharing options...
Charly_Owl Posted December 26, 2015 Share Posted December 26, 2015 To operate the jammer you only need to turn it on (click the switch to the M position). That's it. The jammer is working, The switch priority is something that is not enabled and we've been debating amoung ourselves if we should. In the real aircraft the jammer is so powerful that it jams its own radar. So the priority switch is there to control that. If it is on radar priority, jamming signal is weak so you can use your radar. On jammer priority your own radar is useless. As I said, we can enabled that "problem" but some team member say don't because nobody else have that weakness (but they should have it) and it will give them an unfair advantage in MP (He was specifically talking about SU-27 and F-15). "Game Balance" should never prevail over realism IMHO. Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
grunf Posted December 26, 2015 Share Posted December 26, 2015 As I said, we can enabled that "problem" but some team member say don't because nobody else have that weakness (but they should have it) and it will give them an unfair advantage in MP (He was specifically talking about SU-27 and F-15). I'd like to have it fully implemented, advantage or not. As a compromise, you could add an option in Specials tab to select realistic jammer on/off. Link to comment Share on other sites More sharing options...
*Rage* Posted December 26, 2015 Share Posted December 26, 2015 +1 to realism as ultimately it will drive standards up. You must realise though that for the majority of players balance is a very important part of fun. Ive just spent a few hours online and predictably the M2000s are getting smashed. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
fixen Posted December 26, 2015 Share Posted December 26, 2015 +1 to jammer jamming your own radar. Someone has to start the realism. ED might follow with the F-15C and SU-27 especially when the community starts talking about it. It should be quite an easy fix for the F-15C and SU-27. Just put jammer lines all over the display when you put your jammer on when the radar is also on. Link to comment Share on other sites More sharing options...
GGTharos Posted December 26, 2015 Share Posted December 26, 2015 -1 to jammimg your own radar unless you don't have an interference blanker or its badly stressed. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Kelevra9987 Posted December 26, 2015 Share Posted December 26, 2015 +1 If the real A/C is capable of jamming it's own radar our Mirage should do the same. Realism before Balance. Modules: Well... all of 'em ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Motherboard: ASUS Maximus VIII Hero | CPU: i7-6700K @ 4.6GHz | RAM: 32GB Corsair Vengance LPX DDR4 | GPU: GTX TITAN X (Maxwell) | SSD1: 256GB NVMe SSD System | SSD2: 250GB Games | HDD 4TB WD Red Link to comment Share on other sites More sharing options...
Zeus67 Posted December 26, 2015 Share Posted December 26, 2015 -1 to jammimg your own radar unless you don't have an interference blanker or its badly stressed. That's why it has that priority switch. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
Sarge55 Posted December 26, 2015 Share Posted December 26, 2015 That's why it has that priority switch. +1 [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog Link to comment Share on other sites More sharing options...
burnjp5 Posted December 26, 2015 Share Posted December 26, 2015 Set the standard for realism and hope everyone follows suit. Link to comment Share on other sites More sharing options...
Brisse Posted December 26, 2015 Share Posted December 26, 2015 I'm probably fine with both options, but leaning slightly toward full realism instead of game balance. The aircraft you are trying to use as balance arguments are not full fidelity modules, so it's understandable that it's missing there. Link to comment Share on other sites More sharing options...
GGTharos Posted December 26, 2015 Share Posted December 26, 2015 It isn't missing. They have interference blankers so that won't self jam. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
XeNoise Posted December 26, 2015 Share Posted December 26, 2015 Yep, specially because i don't think any fc 3 level aircrafts will come out in future. So in 5 years you guys won't need to put your hands on this one anymore. Link to comment Share on other sites More sharing options...
rrohde Posted December 26, 2015 Share Posted December 26, 2015 As I said, we can enabled that "problem" but some team member say don't because nobody else have that weakness (but they should have it) and it will give them an unfair advantage in MP (He was specifically talking about SU-27 and F-15). DCS is a *simulation*. Please don't ever think about not enabling an aircraft's feature because of silly multiplayer considerations... Unless you can find that in the real world opposing forces consider not using their equipment's capabilities because of "the poor enemy"... This is not some "e-sport" game.... PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
John C Flett Posted December 26, 2015 Share Posted December 26, 2015 Isn't the best option to include it on a "special" realism setting like take off assist. That way everybody can play it as they choose. Link to comment Share on other sites More sharing options...
Para_Bellum Posted December 26, 2015 Share Posted December 26, 2015 +1 for realistic jamming Hate the idea of features "balanced" for gameplay reasons. Link to comment Share on other sites More sharing options...
wolf5 Posted December 26, 2015 Share Posted December 26, 2015 Please add this, self jamming is not unfair, go for realism :worthy: People fly planes, pilots fly helicopters Link to comment Share on other sites More sharing options...
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