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Old 05-06-2019, 02:28 AM   #111
Apache600
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Glad you're enjoying it so far Minsky. And thanks for the report.
Mission 3 briefing is not an error, you just don't have time between missions 2 and 3 to get a new flight plan, so you take off with the one from #2.
Mission 5 though ... Yeah that's a problem, lol. They certainly shouldn't be doing that. Those UH-60s are just secondary targets though. The primary should be the Apaches nearby. I bet the default spawn location on the FARP changed in one of the updates, and is nwt spawning them in a location when I had a static helo set.

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Old 05-06-2019, 05:04 PM   #112
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Quote:
Originally Posted by Apache600 View Post
Mission 5 though ... Yeah that's a problem, lol. They certainly shouldn't be doing that. Those UH-60s are just secondary targets though.
Yeah, it's not a big deal. The more confusing part was
Spoiler:
the scripted explosion of all helos after just a single hit. I thought it was a bug, and tried to replay this mission like 5 or 6 times to earn my "honest" kills. Eventually I gave up - only to find out that it was not a bug, but a feature Maybe - just maybe - you can include a hint about "refueling" in mission 5 briefing? I mean, I loved your idea afterwards, but it was really frustrating at first.

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Old 05-08-2019, 03:37 AM   #113
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You're right on Minsky, it is a feature. And when you read the briefing to Mission 6, the first paragraph recaps Mission 5 and says exactly that
One of my goals was not to make the missions overly frustrating by having them target saturated, and then not able to complete it because of the limited MiG-15 ammunition. Gotta make the missions playable for all skill sets. And I'm not always spot on with my ground straffing.
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Old 05-12-2019, 06:05 PM   #114
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I bet the default spawn location on the FARP changed in one of the updates, and is nwt spawning them in a location when I had a static helo set.
Mission 8.3 (Marco Polo) has similar issue. Apache is spawning on top of that Chinook, and I'm totally unable to destroy it with anything except bombs:


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Old 06-08-2019, 09:34 PM   #115
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Finally!

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Old 06-10-2019, 02:19 PM   #116
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Excellent! I look forward to when they have a civilian model for a person, so I can swap out the dude with a AK-47 greeting you. haha. Hope you enjoyed it!
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Old 08-23-2019, 10:25 AM   #117
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Hey, is the Campaign compatible with 2.5?

After watching your navigation tutorial I am really hooked to try it out
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Old 08-23-2019, 05:41 PM   #118
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Hey Shadow KT, glad you liked the video Yes, the campaign is compatible with 2.5
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Old 08-23-2019, 05:44 PM   #119
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One question - since this is a fictional scenario, how will I be able to identify friend/foe in this campaign?

Edit - without spoiling anything I guess, if applicable? I've only finished the first mission.

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Old 08-23-2019, 06:48 PM   #120
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Quote:
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how will I be able to identify friend/foe in this campaign?
There is only one (maybe two) mission with a proper "furball" dogfight. Most of the time it's just your plane versus the enemy (no wingmens). And each mission makes it extremely clear who and where you should kill.
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