Bunyap Posted November 26, 2015 Share Posted November 26, 2015 (edited) Welcome to an impromptu bombing and gunnery competition! Bombing Competition Winner: PitbullViscous - 4 feet Second: Frisco1522 - 5 feet Third: 408 X-Ray - 10 feet Aerial Gunnery Competition Winner: 104th Stuge - 144 hits Second: MidKnight - 128 hits Third: Mbot - 112 hits Team Competition Winner: 476 vFG (Stuka, Recon Stewart, Howie, Kimi) - 22 feet Competition Overview: How to compete: 1. Download and fly one or both of the missions attached at the bottom of this post while following the rules below. 2. Submit a Tacview acmi file for scoring by attaching it to a reply to this thread, by providing a download link, or by e-mailing it directly to bunyapsims(at)gmail.com. (It should have saved automatically to your documents/Tacview folder if you have Tacview installed.) http://tacview.strasoftware.com/product/about/en/ 3. Optionally, pilots without Tacview may save the .trk replay file by selecting SAVE TRACK from the debrief screen at the end of the mission. Submit the .trk as described above and I will score it using Tacview. 4. Be sure to include the name you wish to go by with the submission. Note: Someone is bound to point out that .trk replays are prone to losing sync and do not always represent precisely what happened while flying the mission in real-time. I made several test runs of the bombing mission and found that the difference in impact points between live and replay was never more than 1-2 feet for the type of releases we are performing. Dispersion of that size averaged over three releases is smaller than our ability to measure anyway and should not be a factor. If you still have any doubt, feel free to include your own tacview acmi and I will use it for scoring. The submission deadline is 30 Nov 2015 at 2359 EDT. Practice as many times as you would like but you may make only one submission for each category. Feel free to talk about your performance and show your own attacks but remember, displaying your own total score guarantees somebody else will work hard enough to beat it and is not in your own best interest! Individual Category Rules: Bombing Competition: Available Aircraft: A-10A, A-10C, Su-25, Su-25T, MiG-29S, Su-27 The bombing competition consists of three individual CCIP deliveries on the target. The target aim point is the center of the tank and not the smoke marker. A minimum pull-out altitude of 4,000 feet (1,219 m) ABOVE GROUND LEVEL is in effect. Pilots are responsible for ensuring the dive angle and release altitude they choose allows them to pull out of any dive before exceeding the limit. The target is at an elevation of 925 feet (282 m) so take this into account when planning your attack. Flying below 4,000 ft AGL during any weapons delivery pass will result in no score for that pass; however, pilots may make low passes over the target for BDA, photo-ops, etc, at any other time without penalty. Requirements: Number of Releases: 3 Weapon Type: GP Bomb HUD Mode: CCIP Release Mode: Single Minimum Pull-out Altitude: 4,000 feet (1,219 m) AGL Airspeed: Any Dive Angle: Any Aerial Gunnery Competition: Available aircraft: F-15C, MiG-29A, Su-27, MiG-21, F-86F, MiG-15 The gunnery competition consists of three individual guns passes on the target. (For the purposes of this competition, a ‘pass’ is defined as closing on the target from outside effective guns range, firing from a distance of not less than 1,000 feet, and returning to a position outside effective guns range.) A total of 150 rounds are loaded per aircraft and rounds must be expended on all three passes. Pilots are responsible for managing the number of rounds fired per pass to ensure this requirement is met. In the event rounds are remaining after the third pass, no further hits will be scored. A minimum range to target of 1,000 ft (305 m) must be maintained when firing. Consult your aircraft manual for gunsight range cues and if in doubt, fire from long range. Requirements: Number of Passes: 3 (Note: Rounds of some amount must be expended on all three passes.) Rounds: 150 (Note: The MiG-15 requires firing of both the 23mm and 37mm guns to achieve the 150 rd total.) HUD/Radar Mode: Any Minimum Range: 1,000 feet (305 m) Airspeed: Any Angle: Any Time Limit: None Squadron Competition Rules: Squadron members wishing to compete as a team in one or both competitions may do so by including their squadron affiliation with each individual submission. A minimum of three submissions are required from each squadron for that squadron to qualify. The top three individual scores from each squadron will be combined to determine the total team score. Pilots competing as part of a squadron are also eligible to compete as individuals and need only make one submission. Feel free to modify the missions in any way if you would like to fly them in a multiplayer setting so long as the changes do not affect competition conditions. Scoring: Bombing: The bomb impacts will be measured in Tacview from the point the bomb contacts the ground to the 0,0,0 point on the target model, the middle of the tank chassis at ground level. Any bomb physically contacting the tank will be scored as either 10’ or the actual impact distance from the 0,0,0 point, whichever is lower. The distance from the target in feet for all three releases will be averaged to determine the player’s total score. Aerial Gunnery: The number of hits to the target aircraft out of the 150 rounds will be the player’s score. Some aircraft do not have exactly 150 rounds due to quantity being set by a percentage in the mission editor. In the unlikely event this becomes a factor the winner will be determined mathematically. Prizes: The winner of both the bombing and gunnery competition will receive the DCS module of their choice. Full results will be released once all entries are scored. Helpful Videos: Current Submissions: These are the current competitors whose results have been scored. If you have submitted a file and do not see your name here within 24 hrs let me know. Bombing Competition: Hobbnob Howie (476th) Stuka (476th) Teh Colonel S3N7RY Arclight PitbullVicious =OPS=Slider1709 408 X Ray Frisco1522 Cibit StealthGunner385 Kimi (476th) ScAvenger001 MidKnight ReconStewart (476th) Assassinator Fracture Aerial Gunnery Competition: Teh Colonel =OPS=Slider1709 Stuge Mbot Fracture Banjo MidKnight MiRage (76.IAP) ReconStewart (476th) I tested each mission extensively but it is possible something slipped through the cracks. Let me know if you suspect something is not working as intended. The missions were built using DCS: World version 1.5 and I would be shocked if they work with version 1.2.16. Folks not using the 1.5 open beta who still wish to compete in the bombing completion may use the original Gunsmoke missions available here: http://forums.eagle.ru/showthread.php?t=144821 Mission Files: (Place in your C:UsersXXXXXSaved GamesDCS.openbetaMissions folder. They will be visible in-game at Missions ---> My Missions)TS_Gunnery.mizTS_Bombing.mizResults Nov 2015.zip Edited December 5, 2015 by Bunyap 1 Link to comment Share on other sites More sharing options...
Skynet99 Posted November 26, 2015 Share Posted November 26, 2015 Fantastic! Can't wait to go home and practice! Thanks again for doing these! Much appreciated! Good luck to everybody! Link to comment Share on other sites More sharing options...
=OPS=Slider Posted November 26, 2015 Share Posted November 26, 2015 I have a question, what if I hit the target with the first pass and it will be destroyed (both competitions)? Link to comment Share on other sites More sharing options...
JANGO70 Posted November 26, 2015 Share Posted November 26, 2015 (edited) Probably bombing targets the will be "indestructible" Edited November 26, 2015 by JANGO70 Asrock Z77 Extreme6 Intel Core I7-3770K 3.5Ghz G.Skill Sniper DDR3 1866 PC3-14900 16GB 4x4GB CL9 Asus GTX 970 Strix 4GB GDDR5 AeroCool Templarius Imperator 750W 80 Plus SilverSeagate Barracuda 7200.14 2TB SATA3 64MBCooler Master Hyper 212 EVO NOX Coolbay SX Devil USB 3.0 Link to comment Share on other sites More sharing options...
=OPS=Slider Posted November 26, 2015 Share Posted November 26, 2015 Probably bombimg targets the will be "indestructible" Good to know thanks. Link to comment Share on other sites More sharing options...
Hobbnob Posted November 26, 2015 Share Posted November 26, 2015 Cool! Here's my (Hobbnob) entry into the bombing competition. I must apologise for the length, I had a catastrophic failure after first release and had to restart/realign midflight :) The Entry Unfortunately it's also a track file, tacview works fine for 1.2 but doesn't record anything from 1.5 for some reason Link to comment Share on other sites More sharing options...
Bunyap Posted November 26, 2015 Author Share Posted November 26, 2015 Cool! Here's my (Hobbnob) entry into the bombing competition. I must apologise for the length, I had a catastrophic failure after first release and had to restart/realign midflight :) That was fun to watch! I would have gone to great lengths to make that first bomb count too. :) Clarification: I think I said 'Sunday' in the video but the event actually runs through Monday the 30th. Also, the targets should be indestructible and non-responsive. If anybody finds that not to be the case let me know. :) Link to comment Share on other sites More sharing options...
Stuge Posted November 26, 2015 Share Posted November 26, 2015 How exactly do you measure hit distance of the bomb? http://www.104thphoenix.com Link to comment Share on other sites More sharing options...
Frisco1522 Posted November 28, 2015 Share Posted November 28, 2015 Question: For this contest, is there going to be a winner per aircraft? So like, Best A-10C Pilot is ____ Best Su-27 Pilot is ____ Best F-15C Pilot is ____ Or is the contest based on best out of all/regardless of aircraft chosen? Frisco1522 Link to comment Share on other sites More sharing options...
Stealth_HR Posted November 28, 2015 Share Posted November 28, 2015 (edited) Hi, Bunyap, your bombing track may need a small correction. The Su-25 (standard, non-T) has no bomb payload whatsoever - are we to assume a load of four FAB-250s? Edited November 28, 2015 by Stealth_HR [sIGPIC][/sIGPIC] Real men fly ground attack :pilotfly: where EVERYTHING wants a piece of you :D Link to comment Share on other sites More sharing options...
Cibit Posted November 28, 2015 Share Posted November 28, 2015 Going to try to get you an entry before monday but bad weekend for flying due to RL. Good luck to all and thanks Bunyap:thumbup: i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
Bunyap Posted November 28, 2015 Author Share Posted November 28, 2015 Stuge, it is done in Tacview something like this: Frisco, it is only based on category and does not take aircraft into account. Stealth, good catch! A mission with the correction is now attached but just load up four FAB-250s if you do not want to download it again. :) Thanks Cibit! Link to comment Share on other sites More sharing options...
Recon Stewart Posted November 28, 2015 Share Posted November 28, 2015 Thanks for doing this Bunyap! [sIGPIC][/sIGPIC] YouTube Facebook Twitter Twitch Link to comment Share on other sites More sharing options...
Cibit Posted November 29, 2015 Share Posted November 29, 2015 My goodness, I thought I would share this epic fail:)Tacview-20151129-153856-DCS.txt.rar i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
Cibit Posted November 29, 2015 Share Posted November 29, 2015 My entry for the bombing comp 2nd go but unfotunately for me no time to practise. (Get my excuses in early);) Thanks:)Bunyap Comp Cib's entry.rar i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
drsgfire Posted November 29, 2015 Share Posted November 29, 2015 My goodness, I thought I would share this epic fail:) That's funny... I landed my first drop within 3m and then my second drop I did exactly like you did... lol. Link to comment Share on other sites More sharing options...
Stealth_HR Posted November 29, 2015 Share Posted November 29, 2015 Alright, here are my entries - I gave it a try in both Frogfoot variants. I'm somewhat ashamed I had a few direct hits to the turret in the MiG-29, but I never managed to level out in time.StealthGunner385-TurkeyShoot2015-Bombing.zip [sIGPIC][/sIGPIC] Real men fly ground attack :pilotfly: where EVERYTHING wants a piece of you :D Link to comment Share on other sites More sharing options...
drsgfire Posted November 30, 2015 Share Posted November 30, 2015 I've got a funny attempt too. The ending is where it gets interesting :) This is NOT an entry. GC_Dragme.rar Link to comment Share on other sites More sharing options...
Kimi_uy Posted November 30, 2015 Share Posted November 30, 2015 Thanks Bunyap, acmi file sent! :) [sIGPIC]][/sIGPIC] Fuel Planning Tool | DCS: A-10C SADL MOD | Kimi's Arma 3 Mods | Twitch.tv Link to comment Share on other sites More sharing options...
Bunyap Posted November 30, 2015 Author Share Posted November 30, 2015 Last day. :) Here is a quick update: Link to comment Share on other sites More sharing options...
Stuge Posted November 30, 2015 Share Posted November 30, 2015 Here's my entry for the gunnery competition(104th_Stuge): https://www.dropbox.com/sh/dbt5izwzgshnh17/AABIYwkarZ1ShjL-fiXZVeyfa?dl=0 I was planning to go for perfect score, but don't feel like spending hours anymore, this will have to do. Anyway, if someone can beat this, they surely deserve the module ;) Note that my name in the tacview file is just "new callsign" because I forgot to change it in game. Also note that my last burst cuts it very close to the distance limit. But if you look carefully you'll see that the last round leaves the cannon at exactly 1004 ft distance from the target :D http://www.104thphoenix.com Link to comment Share on other sites More sharing options...
drsgfire Posted November 30, 2015 Share Posted November 30, 2015 Here's my entry for the gunnery competition(104th_Stuge): https://www.dropbox.com/sh/dbt5izwzgshnh17/AABIYwkarZ1ShjL-fiXZVeyfa?dl=0 I was planning to go for perfect score, but don't feel like spending hours anymore, this will have to do. Anyway, if someone can beat this, they surely deserve the module ;) Note that my name in the tacview file is just "new callsign" because I forgot to change it in game. Also note that my last burst cuts it very close to the distance limit. But if you look carefully you'll see that the last round leaves the cannon at exactly 1004 ft distance from the target :D Wow... I had been trying to do this with the Sabre and the best I ran was 130/150 and that was pretty difficulty. You've opened my eye's to just how crazy straight the 27 fires. I may take a shot at this tonight and see what happens :) Nice job for real though. Link to comment Share on other sites More sharing options...
MBot Posted November 30, 2015 Share Posted November 30, 2015 Here is my submission for the gunnery competition with the Eagle. Though I have an impression that this is chance less :) Link to comment Share on other sites More sharing options...
Fracture Posted December 1, 2015 Share Posted December 1, 2015 Here's my try, although I think may chances are slim. :) Thanks Bunyap for running this, was fun. Good luck everyone.Bombs_Guns_Comp.zip Link to comment Share on other sites More sharing options...
PitbullVicious Posted December 1, 2015 Share Posted December 1, 2015 (edited) Here's also my submission (submitted to Bunyap earlier via email), in case anyone's interested or has comments. Both .acmi and .trk files included. And indeed, thanks to Bunyap for organizing this. - PitbullViciousBunyap_competition_submission.zip Edited December 1, 2015 by PitbullVicious i9-9900K @ 5.1GHz | MSI Ventus 3X OC RTX3090 24GB | 64GB 3200MHz DDR4 | Asus ROG Strix Z390-E | Asus Xonar DGX 5.1 Sound Card | Virpil T50CM2 base w/ F/A-18C / A-10C / Virpil T50CM2 Grip | WinWing Super Taurus Throttle | MFG pedals | TekCreations Hornet UFC, Landing Panel, Right Console | WinWing Hornet Combat Ready Panel | Buddy Fox UFC | Foxx Mount | 3 x TM Cougar MFD | HP Reverb G2 | Wacom Intuos S (with VRK) | Honeycomb Alpha Yoke | Thrustmaster Warthog HOTAS | CH Fighter Stick Pro & Throttle | MS Sidewinder 2 FFB | Track IR 5 | Oculus Rift CV1 善く戦う者は、まず勝つべからざるを為して、以て敵の勝つべきを待つ。 Link to comment Share on other sites More sharing options...
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