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Gazelle Flight Dynamics... Again.


Focha

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For the record, here is the answer a guy who claims to be a Gazelle pilot (Mickt) gave regarding the points I raised in the now closed thread about cyclic behavior ("An Answer to my Question..."):

 

Asset: "Can you maybe answer this guys question regarding stick position in fast flight: https://forums.eagle.ru/showpost.php...3&postcount=16"

 

Mickt: "without SAS fitted the heli goes faster the more the cyclic is moved forward and held in place, it will not return to centre. Power will also be reqd and an input from the pedals. All 3 controls have to be coordinated at all times."

 

So, there is something off about the cyclic control, unless the French Gazelle SAS, blades and sight somehow change it completely - in a way that makes it unlike helicopters in general.

 

Also, Mickt said:

 

"Not saying you do, but what is the point of picking holes in the module and expecting the devs to make it as realistic as possible if all you need is an arcade version which would probably be a lot cheaper.

No matter how hard the devs FM the gazelle or any other module, you will never have it work just like the real thing especially for £50."

 

The Huey was 50 bucks, wasn't it?

I am not trying to stir things up further, and if we have learned anything it's that complaining goes nowhere with getting things improved.

 

There is nothing wrong with approaching the module as a "toy" (Rotorhead11) or "arcade" version (mickt).

 

However, I think this shows that there are different attitudes at play here, and different expectations.

 

Maybe real pro heli pilots have less of an interest in hi fidelilty simulation because they can do the real thing? I don't know.

 

Just my two cents.

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That quote to me begs the question due to the wording: What about with SAS fitted?

 

I don't think there is any question that DCS fans want the aircraft to behave as realistically as can be reasonably expected.

 

There are certainly plenty of DCS modules that have hit this mark, and proven that it is possible to satisfy us so that argument is irrelevant.

 

Either the SAS/AP in the SA-342 make it fly weird (we need a real pilot to tell us if that is the case) or PC have some work to do. @BigNewy 's comments seem to imply that it's been acknowledged that the Flight Model still needs work so now all we can really do is try to help gather information that will help PC satisfy us once they end the comms blackout.

[sIGPIC][/sIGPIC]

Demo of my 6DOF Motion VR Sim:

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For the record, here is the answer a guy who claims to be a Gazelle pilot (Mickt) gave regarding the points I raised in the now closed thread about cyclic behavior ("An Answer to my Question..."):

 

Asset: "Can you maybe answer this guys question regarding stick position in fast flight: https://forums.eagle.ru/showpost.php...3&postcount=16"

 

Mickt: "without SAS fitted the heli goes faster the more the cyclic is moved forward and held in place, it will not return to centre. Power will also be reqd and an input from the pedals. All 3 controls have to be coordinated at all times."

 

So, there is something off about the cyclic control, unless the French Gazelle SAS, blades and sight somehow change it completely - in a way that makes it unlike helicopters in general.

 

Also, Mickt said:

 

"Not saying you do, but what is the point of picking holes in the module and expecting the devs to make it as realistic as possible if all you need is an arcade version which would probably be a lot cheaper.

No matter how hard the devs FM the gazelle or any other module, you will never have it work just like the real thing especially for £50."

 

The Huey was 50 bucks, wasn't it?

I am not trying to stir things up further, and if we have learned anything it's that complaining goes nowhere with getting things improved.

 

There is nothing wrong with approaching the module as a "toy" (Rotorhead11) or "arcade" version (mickt).

 

However, I think this shows that there are different attitudes at play here, and different expectations.

 

Maybe real pro heli pilots have less of an interest in hi fidelilty simulation because they can do the real thing? I don't know.

 

Just my two cents.

 

He also says british gazelle doesnt have SAS, so he cant compare exactly.

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Also, Mickt said:

 

"Not saying you do, but what is the point of picking holes in the module and expecting the devs to make it as realistic as possible if all you need is an arcade version which would probably be a lot cheaper.

No matter how hard the devs FM the gazelle or any other module, you will never have it work just like the real thing especially for £50."

 

There is nothing wrong with approaching the module as a "toy" (Rotorhead11) or "arcade" version (mickt).

 

However, I think this shows that there are different attitudes at play here, and different expectations.

 

Maybe real pro heli pilots have less of an interest in hi fidelilty simulation because they can do the real thing? I don't know.

 

Just my two cents.

 

I will leave mickt to confirm/deny himself, but it seems you are either misreading what he says or I am misreading you.

 

Mickt was not saying the the Gazelle is an arcade simulation or that he wants an arcade simulation. He was saying that people who use the simulation go out of their way to induce or otherwise obsess about fringe aspects of the flight regime such VRS etc. are using the simulator like an arcade game and thus might as well as go for an arcade game, as, in real life, not only are VRS etc. never directly sought out but is so rare that he himself has never encountered VRS in all his years of flying.

 

We all want authentic high-fidelity helo simulations, otherwise we would not be here ...

 

Just my 2c

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Bearfoot:

 

Yeah, I'm not sure I understood what he was saying the about arcade FMs...

 

ESAc_matador:

 

Yes, I know he is comparing without SAS. I am saying that I find it hard to believe the SAS makes such a big difference regarding the stick centering during high speed flight, turns etc.

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There's a video around these boards where our Gazelle is flown upside down from landing approach to a hover, rolled then to right side up and landed.

I can perhaps understand a high speed roll in a light weight helo with the right power but I can't understand sustained inverted flight.

Right or nearly correct flight model? I don't think so.

[sIGPIC][/sIGPIC]

 

3rd Mar Div

RVN '66-'67

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When this module first came out yea it was hard to master we learnt its flight model, polychop changed it and made it far to easy to fly that a six year old could fly it, The only people to know and have tested it with REAL gazelle pilots is polychop let them sort it out none of us have flown a real gazelle so we may aswell stop guessing pretty sure the thread has just about dried up

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There must be some kind of physics that could allow for a helicopter to fly inverted. I'm not saying that it is possible for a full size aircraft to fly that way, but there is a possibility obviously that this phenomena occurred in the initial Polychop FM. I don't find it to be too bazaar.

In of course there is the Red Bull Helicopter:

https://www.youtube.com/watchv=uYbx5H5e9Es

 

I find it to be pretty amazing. I've actually seen it do more amazing stuff than this at the D.M.A.F.B. airshow in person.

 

 


Edited by Zimmerdylan
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Well we have plenty of RC helis flying inverted to more or less prove it is possible. Not that this means absolutely that we could build a full scale heli capable of the same thing, it doesn't always work that way.

 

Yes I understand this. But an RC aircraft is a simulation with obvious different physics, as is DCS in the way that it's physics is all coded. All I am saying is that it is very conceivable that Polychop may have accidentally programmed the same general FM as an RC plane. To me.....it's not that far fetched and would be an honest mistake as it is shown to be possible in small scale.

They must have fixed it at some point as no one seems to be able to replicate it now.

That was all that I was getting at.

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The reasons why RC helis can go inverted are:

1) insane engine performance compared to heli weight

As everyone can see from the mission editor, the Gazelle is already overweight as soon as you add a single drop of fuel. So there isn't a lot of headroom performance wise for toying around

 

2) range of blade angle adjustment

A regular heli needs only positive blade angle, because it needs to climb. Dropping down is a job for gravity. Ir you want to go inverted negative blade angle is the new positive. And why would you build a rotor system to be able to do that? Has no place in military operations.

 

 

3) fuel system capable of negative Gs

Must be able to pump fuel, that is trying to get away from the pump. Even the A10 can only do that for a few seconds before the engines die. And getting it inverted is already built into its physics.

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Ah but wait,..

 

 

 

 

Alright not exactly flying inverted. :smilewink:

 

Even broke blades going inverted in RC heli s not to mention down is good and up is expensive. :music_whistling:

Control is an illusion which usually shatters at the least expected moment.

Gazelle Mini-gun version is endorphins with rotors. See above.

 

Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.

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Alright not exactly flying inverted. :smilewink:

The Apache does pretty well inverted (when empty).

Took these myself (no, they pictures are not inverted, gravity can be seen doing its thing on the flares :D )

 

vLz0dSE.jpg

#2016 Leeuwarden, Netherlands

 

Wyx8Y4w.jpg

#2013 Volkel, Netherlands

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The Apache does pretty well inverted (when empty).

Took these myself (no, they pictures are not inverted, gravity can be seen doing its thing on the flares :D )

 

vLz0dSE.jpg

#2016 Leeuwarden, Netherlands

 

Wyx8Y4w.jpg

#2013 Volkel, Netherlands

Nice must have been impressive actually being there. :thumbup:

 

Those aren't really flying inverted. Doing a loop or barrel roll is cool. I think he meant actually flying inverted like a plane (which RC helis can do)

 

I'm also not sure how you would train for it in real life. :megalol:

Control is an illusion which usually shatters at the least expected moment.

Gazelle Mini-gun version is endorphins with rotors. See above.

 

Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.

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Only because if your ham-fisted with the Gazelle you can invert it pretty easily, usually only for a very short time, at other times I've just fecked up but it doesn't fly inverted any longer either, see my sig. :music_whistling:

Control is an illusion which usually shatters at the least expected moment.

Gazelle Mini-gun version is endorphins with rotors. See above.

 

Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.

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Okay there maybe something funny going on in turns, I thought about this and how I fly the Gazelle (well I mostly miss the ground so that's a start) whilst giving the Huey some love yesterday.

 

Depending on how you turn the Gazelle it doesn't always follow the turn, I mean it does in as much as doing the turn but the authority the tail has or should have doesn't seem to be there. I just tend to correct attitude going through the turn with pedal input (I learnt to fly the Huey first so it's automatic) I also think this effect isn't consistent but I'm not good enough to be sure.

 

Here is a short video, is this the effect we're talking about? at the point where the Gazelle starts to line up to the direction of travel I'm doing in excess of 100Klm/h more like 120 130 at a guess. I purposely do not correct this for a bit and I'm flying obliquely at about 45 degrees to direction of flight which after correcting attitude my IAS is 150Klm/H

 

Link here might be best to download then watch

 

Or have I totally missed something?

It may have been mentioned, already, but I would like to point out, the Stabilization system on the Gazelle.

It supports you in normal flight and you need to deactivate it shortly, when doing heavy maneuvering, especially at low speed.

In normal flight it wants to steady the helo in turns, which is "feeling" strange coming from the Huey with its direct controls. I also found gyroscopic precession is very pronounced and I tend to over control even with Y-saturation reduced, per advice of The_Fragger (Polychop).

 

I still need some time to adjust, whenever I switch from the Huey to the Gazelle or back...:hmm:

 

EDIT this post explains a bit about the SAS from the actual Gazelle manual (and keep in mind, the civilian SA-341 has no SAS...)


Edited by shagrat

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

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It may have been mentioned, already, but I would like to point out, the Stabilization system on the Gazelle.

It supports you in normal flight and you need to deactivate it shortly, when doing heavy maneuvering, especially at low speed.

In normal flight it wants to steady the helo in turns, which is "feeling" strange coming from the Huey with its direct controls. I also found gyroscopic precession is very pronounced and I tend to over control even with Y-saturation reduced, per advice of The_Fragger (Polychop).

 

I still need some time to adjust, whenever I switch from the Huey to the Gazelle or back...:hmm:

 

EDIT this post explains a bit about the SAS from the actual Gazelle manual (and keep in mind, the civilian SA-341 has no SAS...)

 

Yes I think I learnt the Gazelle backwards but yes I like flying it both with "ÄP" on and off, now mostly off. I get the difference in both states.

 

Maybe it should pull up more aligned (or not), however toque correction is trivial and sometimes desired, for better "framing". :thumbup:

 

Oh fly the Huey for some gyroscopic procession, much more mass.

 

I run X.Y saturation at 90 feels good.:joystick:

Control is an illusion which usually shatters at the least expected moment.

Gazelle Mini-gun version is endorphins with rotors. See above.

 

Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.

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Oh fly the Huey for some gyroscopic procession, much more mass.

 

Yep, that's the thing. Huey handles way easier, as it is slower to react and moves like a sedan, if you know what I mean.

Gazelle is reacting direct and the control input is still delayed, but if it reacts it reacts more extreme, by then you gave too much input already, as you are used to the slow reacting Huey... :music_whistling:

 

The characteristics of all DCS choppers are pretty different. I guess this is some of the problems people have here. You have very exact flight models, that are capturing the individual characteristics, quite well. Albeit, the helicopters modeled are totally different.

Now, everybody (me included) thought, "I fly Huey like a pro. How difficult can a Gazelle be... Wait, this is totally different. That must be wrong".

 

After a while you realize it isn't "wrong". Why else, would real life Gazelle pilots state it is accurate, if it was totally off, they would be the first to notice, right?

 

So after realization, that I am the one that needs to learn and train flying another helo, it is more like the difference between an old 1980ies sedan, with 60HP and a 2010 Nissan Micra "Rallye racer" with 95HP, 4WD, Anti-Skid, traction control, etc.

 

And it has cruise-control... :D

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

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