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Old 12-01-2019, 05:17 PM   #21
Tiramisu
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Modelling submarines will be another world in DCS. They would not have too much interaction with aircraft, yes. However, submarine simulators are something very interesting on their own especially for modern subs. If DCS included this aspect of warfare, it would become a real beast in the combat simulator franchise.
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Old 12-01-2019, 09:03 PM   #22
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I would urge for quite some work to go into the surface vessels of DCS prior to getting into submarine warfare, as most of that leaves a lot to be desired and the surface vessels are far more relevant to the flight simulator part.

Submarines sure would be great, I love them. But if the only interaction I can have with them is a missile (or F-15, little shout-out to Xilon) shooting out of the water, I somehow feel that accurately modelling them is a bit of a waste of time.
Agreed and
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Old 12-01-2019, 09:18 PM   #23
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ASW for choppers!
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Old 12-02-2019, 03:24 PM   #24
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Originally Posted by Tiramisu View Post
Modelling submarines will be another world in DCS. They would not have too much interaction with aircraft, yes. However, submarine simulators are something very interesting on their own especially for modern subs. If DCS included this aspect of warfare, it would become a real beast in the combat simulator franchise.
Submarine warfare is certainly interesting, but I don't think we'll anything but the bare minimum of it in DCS any time soon. And I'm OK with this because DCS is resource heavy as it is. Having some elements, just to make them seem believable from the air, is enough for me. If the next iteration of DCS can utilize multiple cores better though, that's another story and it would open up a lot of opportunities.
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Old 12-02-2019, 03:52 PM   #25
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ASW for choppers!
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Old 12-02-2019, 03:54 PM   #26
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Submarine warfare is certainly interesting, but I don't think we'll anything but the bare minimum of it in DCS any time soon. And I'm OK with this because DCS is resource heavy as it is. Having some elements, just to make them seem believable from the air, is enough for me. If the next iteration of DCS can utilize multiple cores better though, that's another story and it would open up a lot of opportunities.
How much more can we expect than get submarines operate under surface like ships, then have dedicated actions to get them at specific profiles like periscope depth, launch depth and then surface?

IMHO we don't need anything else really than "There is a submarine somewhere, go!"
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Old 12-02-2019, 04:14 PM   #27
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How much more can we expect than get submarines operate under surface like ships, then have dedicated actions to get them at specific profiles like periscope depth, launch depth and then surface?



IMHO we don't need anything else really than "There is a submarine somewhere, go!"
Yeah, that's what I'd be happy with. It's a simple enough approach that won't tax the game and that make subs play a role, instead of just sitting there.
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Old 12-02-2019, 04:32 PM   #28
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Yeah, all that would be needed is an underwater for submarines to operate in, the ability for submarines to dive and surface, some commands to raise masts (persicopes, ESM masts, RADAR masts) and to launch weapons.

You don't necessarily need to simulate SONAR... Those basics would be such a massive leap forward.
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Old 12-03-2019, 11:02 PM   #29
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On russian forums Chizh has talk about them. Meanwhile ED can build a "Dangerous Waters / Cold Waters" analog, that can require time and work, and yet, has not plans to make them.
https://forums.eagle.ru/showpost.php...ostcount=20103
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