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New odd 2.5.6 RWR Sounds


falconzx

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New RWR sounds in 2.5.6 seems very odd, i personally don't like them, preferred the previous, much more efficient, because of a greater variations of sounds. Despite personal opinions, maybe i found a bug, with some slow locking sam stations like SA-8 i found out that the sound of spike is like stopping playing. The launch in the silence could be the thing, or maybe i'm missing some tws or optical tecnology of SA-8 in that case nevermind.

 

If i point straight on, hot on the SAM it doesn't happen, because he's going to launch faster.

 

 

Here the video of that:

 

https://streamable.com/uihpo

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