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Ground units gunfire sounds!


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Hello,

 

 

All the vehicles in the sim have personalized engine sounds, rolling sounds, different armament firing sounds, etc.! The problem is that the gun firing sounds (bullets, high caliber shells, missiles, rockets, etc.) are heard at the same amount of intensity or even slightly lower than the engine sound. The amount of decibels given by the gun firing and missile shooting should be a lot higher (maybe 2..3 times higher) than that of the engine running at idle.

 

When will we be able to hear armament shooting sounds much more louder than the surrounding sounds and also from the distance, similar to real life?

When you can't prove something with words, let the maths do the talking.

I have an insatiable passion for helping simulated aircraft fly realistically!

Sincerely, your correct flight model simulation advisor!

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I cannot agree with you enough!

 

I've also noticed that the sounds are louder in third person than they are in first person.

 

Perhaps they've made some changes, idk...!

 

 

Good day!:thumbup:

When you can't prove something with words, let the maths do the talking.

I have an insatiable passion for helping simulated aircraft fly realistically!

Sincerely, your correct flight model simulation advisor!

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