speed-of-heat Posted March 25, 2020 Share Posted March 25, 2020 Hi Guys, how long will it take to get the carrier from Launch to recovery cycle in game? Will this be scriptable... TIA SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
Pikey Posted March 25, 2020 Share Posted March 25, 2020 Same question. The video shows a launch configuration. How does the carrier get into recovery mode and clear the little men out the way? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Jackjack171 Posted March 26, 2020 Share Posted March 26, 2020 This is going to be so interesting! DO it or Don't, but don't cry about it. Real men don't cry! Link to comment Share on other sites More sharing options...
Weasel Posted March 26, 2020 Share Posted March 26, 2020 With the amazing and fantastic deck crew it makes much more fun staying on the boat and just watching and taxiing Link to comment Share on other sites More sharing options...
pimp Posted March 26, 2020 Share Posted March 26, 2020 With the amazing and fantastic deck crew it makes much more fun staying on the boat and just watching and taxiing For real. That was amazing to watch. I can't lie. it was better than I expected. i9 9900k @5.1GHz NZXT Kraken |Asus ROG Strix Z390 E-Gaming | Samsung NVMe m.2 970 Evo 1TB | LPX 64GB DDR4 3200MHz EVGA RTX 3090 FTW3 Ultra | Reverb G1 | HOTAS Warthog | Saitek Flight Pedals Link to comment Share on other sites More sharing options...
S D Posted March 26, 2020 Share Posted March 26, 2020 (edited) The video shows a launch configuration. Indeed, although the ships do not appear to be moving at all *cough* decksliding *cough*. Hoping to be wrong, but doesnt look like launch/recovery cycles (if there is such a thing implemented) include automated driving into the wind or speeding up... Again i would love to be wrong, but this video certainly doesnt allay my fears for this DLC. The animated cat shot looks great, dont get me wrong. But the rest of it to be looks like well placed statics, giving the sense of a launch cycle, with ships no moving and a calm sea state. Edited March 26, 2020 by Shadow.D. Link to comment Share on other sites More sharing options...
Larkis Posted March 26, 2020 Share Posted March 26, 2020 Same question. The video shows a launch configuration. How does the carrier get into recovery mode and clear the little men out the way? I think when LSO script start they trigger the crew if Cat 3/4 to get out of the way. Or pilots need to ask for landing clearence to trigger that. Link to comment Share on other sites More sharing options...
dawgie79 Posted March 26, 2020 Share Posted March 26, 2020 (edited) Wags replied the following to someone in the commentsection on the YT Carrier Launch Ops vid. f the mission starts with static deck crew or aircraft in the landing area, a simple trigger can be created to de-spawn them. The "live" deck crew around the waist cats automatically moves off the box and behind the foul lines. ThanksAlso confirmed by Wags is that you would have yellow shirts directing the plane the entire way to the catapult and off the arresting gear to the parking area. Glowsticks at night for marshalling at night confirmed as well. Last two after EA. we'll include a key command cheat to get you on the correct cat location if needed.Nice. :music_whistling: Edited March 26, 2020 by dawgie79 Link to comment Share on other sites More sharing options...
speed-of-heat Posted March 26, 2020 Author Share Posted March 26, 2020 Wags replied the following to someone in the commentsection on the YT Carrier Launch Ops vid. Also confirmed by Wags is that you would have yellow shirts directing the plane the entire way to the catapult and off the arresting gear to the parking area. Glowsticks at night for marshalling at night confirmed as well. Last two after EA. Nice. :music_whistling: hopefully it will despawn the airplanes as well... SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
Jackjack171 Posted March 28, 2020 Share Posted March 28, 2020 Wags replied the following to someone in the commentsection on the YT Carrier Launch Ops vid. Also confirmed by Wags is that you would have yellow shirts directing the plane the entire way to the catapult and off the arresting gear to the parking area. Glowsticks at night for marshalling at night confirmed as well. Last two after EA. Nice. :music_whistling: Great. Now people can stop taxing on deck with taxi/nav lights on! lol DO it or Don't, but don't cry about it. Real men don't cry! Link to comment Share on other sites More sharing options...
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