Tarawa Updates - Page 4 - ED Forums


Thread Tools Display Modes
Old 07-17-2020, 05:35 AM   #31
Junior Member
Victor3's Avatar
Join Date: Jan 2019
Location: AZ
Posts: 92

Now if they could just fix the damage on takeoff...
Aorus Z370 Ultra Gaming WiFi MB | i7-8700k @ 4.9 GHz | EVGA GTX 1070 Ti | 32 GB CORSAIR Vengeance 3000 MHz DDR4 Ram | Corsair H100 Pro Cooler | RaidMax TX 850M PS | Samsung 970 Evo Plus M.2 NVMe SSD |TM Warthog Hotas w/ F/A-18 Hornet grip | Corsair Gamer 570x Crystal Case | Oculus Rift S

DCS | AV8B | F18C | F-16C | A10C | Mig 29 | F15 | SA-342 | Huey | Persian Gulf | NTTR | Combined Arms
Victor3 is offline   Reply With Quote
Old 07-17-2020, 01:16 PM   #32
Join Date: Mar 2016
Location: Otautahi, Aotearoa
Posts: 508

I tried it and now at least we spawn at the rear parking spots. But for a start from parking you only want 1 AI wingman. 3&4 started at the front of the boat and wouldn't taxi to the rear & number 2 wouldn't take off because number 3 or 4 was blocking the runway.
I did a vertical take off, circled back and strafed all of them for being dumb****s.
Still it is progress for what is probably the most complicated runway in the sim so thank you Razbam & ED.
Dehuman is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 05:37 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.