Shaders mod for better VR performance (experimental) - Page 198 - ED Forums
 


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Old 07-26-2020, 11:00 PM   #1971
JRMBigBird
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Any get the IC failure with the latest version of DCS?
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Old 07-26-2020, 11:08 PM   #1972
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Quote:
Originally Posted by JRMBigBird View Post
Any get the IC failure with the latest version of DCS?

I'm getting : "Can't find deferred/ResolveDepth.fx"error with the latest Shader Mod (2.5.6.50321)even after doing the whole delete cache/metashader/fxo (although not required as per instructions on the readme file) so I reverted back to 2.5.6.49314. Anyone running 2.5.6.50321 shader mod can shed a light?


Thanks
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Old 07-27-2020, 12:33 AM   #1973
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Default Does the MSAA mask really work?

Hi Speed-of-Heat:


I have updated to the latest Beta version and installed the Mod Shader modification in the clear water version.


I have kept so far the 2.5.6 May version, in which the Mod Shaders still allow to adjust the size of the MSAA mask.


But I see that for the current OB version it requires a Mod version that no longer allows for adjusting the MSAA mask size. The Kegetys version also does not include this option because he says that ED has included it as an option, but apparently it does not work or does not work as efficiently as in the MOD.


Now if I put MSAAx2 in the Caucasus like I had before I don't get the smooth flying at treetop level anymore. To get the smoothness back I have to disable MSAA completely and it doesn't look as good?!


Kegetys / Speed-of-heat: Would it be possible to add this option to the Mod again?


Greetings
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Last edited by CaptYosi; 07-27-2020 at 12:36 AM.
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Old 07-27-2020, 04:39 AM   #1974
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That’s more in Kegetys gift than mine.
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VR Stuff: My 2.5.5 DCS VR Settings, My 2.5.6. DCS VR Settings, Shaders MOD for VR My variant of Kegetys mod with clear water and also IC PASS for current beta & Stable
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Old 07-27-2020, 10:45 PM   #1975
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Thanks Speed-of-heat, see what Kegetys thinks...
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Old 07-28-2020, 05:42 AM   #1976
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Quote:
Originally Posted by bruno.spoon View Post
I'm getting : "Can't find deferred/ResolveDepth.fx"error with the latest Shader Mod (2.5.6.50321)even after doing the whole delete cache/metashader/fxo (although not required as per instructions on the readme file) so I reverted back to 2.5.6.49314. Anyone running 2.5.6.50321 shader mod can shed a light?


Thanks
You are likely using the wrong version of the mod, repair dcs and use the latest version of the mod.
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VR Stuff: My 2.5.5 DCS VR Settings, My 2.5.6. DCS VR Settings, Shaders MOD for VR My variant of Kegetys mod with clear water and also IC PASS for current beta & Stable
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Old 07-28-2020, 05:43 AM   #1977
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Quote:
Originally Posted by JRMBigBird View Post
Any get the IC failure with the latest version of DCS?
Depends on the version of the mod you are using... the full version always fails a full ic.
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VR Stuff: My 2.5.5 DCS VR Settings, My 2.5.6. DCS VR Settings, Shaders MOD for VR My variant of Kegetys mod with clear water and also IC PASS for current beta & Stable
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Old 07-29-2020, 10:19 PM   #1978
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Can this be put in using OvGME so it can be disabled for pure client servers
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Old 07-29-2020, 11:35 PM   #1979
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Can this be put in using OvGME so it can be disabled for pure client servers
Yes
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Old 08-02-2020, 09:11 PM   #1980
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Hi,
I download the VR Shaders from the original DCS forum and recreated.
I placed the extracted "bazer" folder under: c:\Users\<userName>\Saved Games\DCS\Mods\
Tried also under the game/mod/ folder but it made no differenrce.
I do not see the round masked corners on the pc screen. why?
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