How to declare a `static`object - ED Forums


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Old 12-07-2018, 06:25 AM   #1
Beta Sokol
Junior Member
Join Date: Oct 2015
Location: Germany
Posts: 66
Default How to declare a `static`object

Hello everyone,

The Tu-154B2 is in the files since maybe LockOn. My little mod actually works as ground vehicle/fortification, i decided to make it this way to change liveries.
Now we have the option to change liveries for static planes too and i want to
move the plane in another category as static plane (anyway it isn´t either animated nor enlighted and w/o sound - so a static object).Which attributes are the right ones ?
Annexed are my lua`s.

Thanks in advance...

And btw feel free to make some liveries, wish to have a new 3D model.
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File Type: lua entry.lua (907 Bytes, 6 views)
File Type: lua tu-154_static.lua (945 Bytes, 5 views)
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