Showdown Posted January 24, 2019 Share Posted January 24, 2019 Hi all, Has anyone ever read if ED are going to implement a save game function for campaigns and missions? I got to NTTR red flag mission 7 but since having kids its just too hard to get a solid block of time to sit down for for 2 to 3 hours and fly a mission. Between family life and work its just too hard to find the time to fly a mission from start to finish. I have several aircraft modules and campaigns but i dont bother even starting a campaign mission anymore since i know i wont have enough time to commit in one sitting to complete it thus losing all progress. This now means there is no real point in me buying campaigns anymore for the foreseeable future. Anyone else in a similar situation? Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
otaolive Posted January 24, 2019 Share Posted January 24, 2019 I understand your situation completely! I've tried this mod but in my missions it did not work, maybe you should try: https://forums.eagle.ru/showthread.php?t=192588 :pilotfly: :joystick: Link to comment Share on other sites More sharing options...
Mule Posted January 24, 2019 Share Posted January 24, 2019 Yep, I am in exactly the same situation. Fighter Pilot Podcast. Link to comment Share on other sites More sharing options...
Wexler Posted January 24, 2019 Share Posted January 24, 2019 Would be nice function. This function could possibly enable the dynamic system. Like start on airport and save on next one, and start from there with last A/C state . fuel / weapons / failure. Finally a proper sandbox. Hope something with this come with dynamic campaign. Actually this function would enable semi-dynamic mission at least. Ryzen 7 2700X | MSI Trio 1080Ti | MSI X470 Plus Motherboard | 32GB Kingston HyperX Predator 2933 DDR4 | M.2 XPG GAMMIX S11 Pro SSD | Virpil Mongoost-50 throttle | Thrustmaster Warthog Stick | MFG Crosswind | Rift S Link to comment Share on other sites More sharing options...
beppe_goodoldrebel Posted January 24, 2019 Share Posted January 24, 2019 Funny thing is you can save track , reloading it and enter in game whenever you want... so , my honest guess , shoudnt be too hard to save the last 10 sec track and make it available as savegame. Surely I miss something , it can't be that easy. Link to comment Share on other sites More sharing options...
feefifofum Posted January 24, 2019 Share Posted January 24, 2019 It can't, because track files/object states etc. don't interact with the triggers. Also, .trk are just recordings of your control inputs so the whole file has to run in order to reach the same point (and indeed with the element of randomness to countermeasure susceptibility there's no guarantee the same thing will happen twice. But tracks are a whole other conversation...) Hypothetically, let's say your mission involves attacking an enemy base. When the enemy base is attacked, a late activated flight of fighters scrambles. On the way home, you are tasked with destroying a convoy. You complete the airfield attack and destroy the enemy fighters, but have to exit before engaging the convoy. Since there is no way to automatically remove triggers from the mission once they activate, the entire trigger set is reinitialized when you load the new .miz; this is the biggest obstacle with a saved game as DCS is written now, and would lead to some wacky behavior in the example above: The damage at the airfield persists. All units there are destroyed. The late activated group is triggered based on destroyed objects. Since they do not exist until spawned, a save state will not catch that these units were destroyed as they don't technically exist at mission start. Since the airbase objects are still destroyed, the bandits re-activate and scramble immediately on mission start. You will receive overlapping messages about damage states etc., the convoy being sighted, etc. because all prior trigger conditions will be met immediately when the mission starts. If there were triggers that happened as you left the carrier they'd happen as you RTB'd instead, etc. etc. It would likely require a huge effort to implement some sort of meaningful function of this type into the sim. As a person with a 9-month old baby myself, I do truly empathize, but I wouldn't count on this making it in any time soon unfortunately. THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
ac5 Posted January 24, 2019 Share Posted January 24, 2019 Same here, agree completely. About time a save function is implemented. Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair Dominator Platinum DDR4-3000 Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB Monitor ASUS PA 329 32" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 860 PRO 4 TB Windows 10 - 64 V. 2004 CH Pro combatstick, throttle and pedals Link to comment Share on other sites More sharing options...
Katmandu Posted January 24, 2019 Share Posted January 24, 2019 I fully agree that a save feature is pretty necessary in DCS, missions can be over an hour long (my personal record is over 2 hours in one of the Ka-50 campaign missions) and things can happen - malfunctions, bugs, mistakes... Plus you don't always have an hour or two to spare. feefifofum makes a good point about the trigger system, but trigger state is saved in RAM, so DCS could could access that for its saves and store it on hard drive. Link to comment Share on other sites More sharing options...
DataX Posted January 26, 2019 Share Posted January 26, 2019 +1 Link to comment Share on other sites More sharing options...
janus7 Posted January 31, 2019 Share Posted January 31, 2019 (edited) I completely agree. It may be better to transfer this topic to DCS Wishlist. Maybe it will be more visible. Edited February 18, 2019 by janus7 Link to comment Share on other sites More sharing options...
dark_wood Posted February 1, 2019 Share Posted February 1, 2019 +1 Link to comment Share on other sites More sharing options...
Opy Posted February 1, 2019 Share Posted February 1, 2019 I guess it would need to save the data from the mission into the save. You can delete the miz file in Windows, so it wouldn't check if there are saved games relying on it. Link to comment Share on other sites More sharing options...
Sulaco Posted February 1, 2019 Share Posted February 1, 2019 +1 Link to comment Share on other sites More sharing options...
cuervo111 Posted February 1, 2019 Share Posted February 1, 2019 +1 DCS Rosetta, my automatic DCS mission and campaign translator: https://forums.eagle.ru/showthread.php?t=233877 Link to comment Share on other sites More sharing options...
Gearbox Posted February 1, 2019 Share Posted February 1, 2019 I wonder what would happen if you ran it in a VM and saved a snapshot. Link to comment Share on other sites More sharing options...
Showdown Posted February 14, 2019 Author Share Posted February 14, 2019 Thanks all. Here's hoping! Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
falken76 Posted February 15, 2019 Share Posted February 15, 2019 I completely agree. I pretty much stopped playing any campaigns or missions but Through the inferno because the missions take forever and something always comes up. So I can only really play a quick online game or a sand box style game like Through the Inferno. Link to comment Share on other sites More sharing options...
sirrah Posted February 24, 2019 Share Posted February 24, 2019 Same situation here. About 1 hour playtime when my daughter is asleep, if I'm lucky. Only small missions or a lot of ctrl-z... Savegame option would be fantastic System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
Commandosolo Posted February 26, 2019 Share Posted February 26, 2019 blah blah blah everyone asks for this but apparently it's too hard is what we all get back from ED. It sucks because with the crying kids at night I am limited to 30-45min flights. Sometimes I get an hour but that is after everyone has gone to bed. Link to comment Share on other sites More sharing options...
maxsin72 Posted May 1, 2019 Share Posted May 1, 2019 I also fully agree that a save feature is absolutely necessary. Link to comment Share on other sites More sharing options...
hreich Posted May 3, 2019 Share Posted May 3, 2019 Same situation here..two kids, when they fall asleep, i a looking at 2200... Just dont have time to fly 1+ hour mission..Also i dont know if other have problem, but saving track record just doesnt work...When i replay track, plane just fly his own agenda [sIGPIC][/sIGPIC] Pilot from Croatia Link to comment Share on other sites More sharing options...
Jedra Posted May 12, 2019 Share Posted May 12, 2019 This would be excellent. Like many others, having 2-3 hours in one stint is a luxury! My life with children is spent in twenty minute slots! Processor : Intel Core i7 7800X (3.8 - 4.2 GHz) . Motherboard : ASUS TUF X299 . Memory : 16Gb DDR4 1333 . Graphics : NVIDIA GeForce RTX 2080 Super (+100 CC +700 MC) . Install : DCS on 500Gb SSD . Screen : 3440 x 1440 display with GSYNC . Control : TM Warthog HOTAS, CH Pro Pedals, Naturalpoint Track-IR . Software : VoiceAttack with VAICOM Pro, DCS BIOS Link to comment Share on other sites More sharing options...
ac5 Posted May 12, 2019 Share Posted May 12, 2019 Even having time as I do this function is overdue. 99% of the simulations and games out there have it. Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair Dominator Platinum DDR4-3000 Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB Monitor ASUS PA 329 32" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 860 PRO 4 TB Windows 10 - 64 V. 2004 CH Pro combatstick, throttle and pedals Link to comment Share on other sites More sharing options...
Napa Posted May 13, 2019 Share Posted May 13, 2019 No kids here yet but very limited time availability as well due to work and girlfriend. It is understandable that some missions need to be that long because realism. But, devs need to find a way to create a save function or a jump to a certain point ahead in time or something close to that. Intel i7 12700k / Corsair H150i Elite Capellix / Asus TUF Z690 Wifi D4 / Corsair Dominator 32GB 3200Mhz / Corsair HW1000W / 1x Samsung SSD 970 Evo Plus 500Gb + 1 Corsair MP600 1TB / ASUS ROG Strix RTX 3080 OC V2 / Fractal Design Meshify 2 / HOTAS Warthog / TFRP Rudder / TrackIR 5 / Dell U2515h 25" Monitor 1440p Link to comment Share on other sites More sharing options...
hreich Posted May 14, 2019 Share Posted May 14, 2019 Maybe if they stopped developing new module in beta. and started fixing thing..like replay function, or some sort of new save game option... [sIGPIC][/sIGPIC] Pilot from Croatia Link to comment Share on other sites More sharing options...
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