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Old 10-09-2019, 01:45 PM   #1
pappavis
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Default Sea Eagle anti-ship

If I am correct, the Sea Eagle can only be launched only on mission-editor preset targets.

Back in Su-33 could launch Kh-41s in similiar fashion only onto mission editor targets. That missile was <=2007 removed from the Su-33 in pre-DCS.

Are there plans for updates to the Sea Eagle, so to point-and-shoot, so the missile would go active straight after launch, and engage anything inside its seeker sensor' range. The missile should in my uneducated opinion have a fire-and-forget mode.
Maybe could be set as mission editor option: pre-planned target, or point-and-shoot.
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Old 10-09-2019, 01:49 PM   #2
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Quote:
Originally Posted by pappavis View Post
Back in Su-33 could launch Kh-41s in similiar fashion only onto mission editor targets. That missile was <=2007 removed from the Su-33 in pre-DCS.
That missile only show as a Mockup, and never was integrated on any Su-33.
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Old 10-09-2019, 02:00 PM   #3
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Quote:
Originally Posted by pappavis View Post
The missile should in my uneducated opinion have a fire-and-forget mode.
This is high on my wish list but I can wait until higher priority stuff is taken care of.
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Old 10-09-2019, 03:53 PM   #4
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Originally Posted by kontiuka View Post
This is high on my wish list but I can wait until higher priority stuff is taken care of.

Agreed I'd really like this but i'd like to be able to hear the engine also
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Old 10-09-2019, 04:25 PM   #5
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Quote:
Originally Posted by pappavis View Post
If I am correct, the Sea Eagle can only be launched only on mission-editor preset targets.
Correct. And it is only one target per aircraft group (so, if you have aircraft groups of one aircraft each, it is one aircraft per target).

The Sea Eagle was only ever used on the C-101 in RL for trials and these were pre-planned against known targets.

So, yes, the current implementation is realistic. Fire-and-forget mode is going off in the "what if" direction. Nice, sure, but hardly a priority.
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Old 10-10-2019, 08:12 PM   #6
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It's an artistic liberty I would gladly accept for the sake of multiplayer and not having access to the mission editor.
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