How is the Bf109 Module? - ED Forums
 


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Old 01-03-2019, 05:40 AM   #1
Nealius
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Default How is the Bf109 Module?

With a few days left in the Winter sale, I'm thinking about picking up the Bf109 as my first "bad guy" module. I don't do a lot of fighting in warbirds, but I always enjoy leisure flights in the Spitfire and Mustang, so I've been thinking about adding an Axis warbird to my collection. I'm not a fan of the Dora and much prefer the snub-nose 190s, but the DCS A-8 probably won't be out for a while, and that leaves the Bf109. I just don't see many screenshots or videos regarding the Bf109, especially since the 2.5 updates.

So, how is it? Any game-breaking bugs? FM issues? Visual issues? Sound issues?
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Old 01-03-2019, 08:17 AM   #2
Lixma 06
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I've only just picked it up and it's great - any issues I've encountered are tiny and/or cosmetic. The new cockpit is mostly gorgeous & much more realistic than the previous iteration. It's the most involving of the WW2 planes to fly because you're constantly trying to keep it straight, and dog-fighting at low speed requires your full attention.

Also I know you're fond of difficult landings etc so you'll be happy to know that it's a handful getting up and down.

If you do pick it up I'll offer one usability tip - the default view has this built-in 'neck' movement which attempts to position the virtual head so the player automatically sees around the over-head armour plating. It's trying to be helpful but I found it very annoying/disorientating. I cured it by simply moving the head forward an inch or so - done.

Plus they're all getting a new damage model soon so jump in.
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Old 01-03-2019, 08:34 AM   #3
Nealius
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Oh yes, I forgot about the new damage models!

Did you move the head point forward via the RShift+RCtrl+num commands?
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Old 01-03-2019, 08:48 AM   #4
Lixma 06
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Quote:
Originally Posted by Nealius View Post
Oh yes, I forgot about the new damage models!

Did you move the head point forward via the RShift+RCtrl+num commands?
Yep. It really is only a 'virtual inch' - you'll see what I mean once you hop in and start looking around over your shoulder.
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Old 01-03-2019, 05:52 PM   #5
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I love the 109, I think it's actually my favorite plane.
It just 'feels' like I expect a warbird to feel.
The 190 seems too heavy and can't turn.
The Mustang stalls of you try to turn inside of the tri-state area.
The spit is a close second to be honest.
The 109's new cockpit is very nice. I've said before that the new textures I'm not especially jazzed about, but it's so easy to mod now that I can make it look however I feel like in a few minutes.
You'll hear people complain about it's ground handling, both that it's too easy, and that it's impossible to control.
You'll hear people complain they 'broke' the sound on 2.5.4.
You'll hear people complain that the new textures don't look good/are too dark etc.

Personally I think it's a great module, and I'm very happy with pretty much everything about it, except I wish I had a little more elevator trim authority. But if that's how the plane really was, so be it.
On the subject of trim, be aware you have to in-flight adjustable roll or yaw trim.

TLDR;
Personally, I can't recommend it enough.
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Old 01-03-2019, 08:22 PM   #6
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I don't like it. And I don't like the Dora, either.

I can call myself a flight sim veteran with over 35y of experience. I've spent years with the IL-2 series and have god-knows-how-many hours of sim flying on the counter.

But those warbirds in DCS just feel wrong and I think you absolutely need force feedback for decent control. Yes, aproaching a stall or being close to losing control are nicely modeled both visually and by some extra sound effects, but I never managed to fly on the limits without sooner or later snapping the airplane, stall it or do other things which make you lose the fight and your virtual life. Frustrating. Of course you can get around by doing (much) more practice, but for me it's just not worth it. Using my Warthog stick does not work for me at all and my MS Sidewinder 2 is nice for 'copters but not for warbirds.

I've always been a "propeller-dude" but in DCS the jets are the much better choice (IMO, of course). I recommend having a test flight with the 109 before buying.
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Old 01-03-2019, 08:45 PM   #7
Wolf8312
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I love the 109, though spitfire is still my favorite, 109 is gaining. 190 I find very difficult at the moment, so heavy and lacking in any agility, though as with the mustang I haven’t had much time in it, so probably have to learn how to swoop in better. Difficult to keep steady in a dive too! Compared to the other sim, I find them all to be much more distinctive moduels and much more realistic simulations. A jetseat, mongoose and VR greatly contribute as well though.
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Old 01-03-2019, 10:37 PM   #8
OnlyforDCS
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Quote:
Originally Posted by DthFrmAbv View Post
MS Sidewinder 2 is nice for 'copters but not for warbirds.
I've got the MSFFB2 and it's an absolute blast to fly the warbirds with it. Yeah I agree that it's more difficult with a regular spring stick, but since you own a force feedback stick why do you feel it's not nice for the warbirds?
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Old 01-04-2019, 07:07 AM   #9
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Of the 4 modules ( ww2 ) it is the most controverse for my liking...
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Old 01-04-2019, 11:46 AM   #10
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Quote:
Originally Posted by OnlyforDCS View Post
I've got the MSFFB2 and it's an absolute blast to fly the warbirds with it. Yeah I agree that it's more difficult with a regular spring stick, but since you own a force feedback stick why do you feel it's not nice for the warbirds?
well, the Thrustmaster Warthog stick is to blame for that. You can't (okay, *I* can't) use the Sidewinder anymore for flying airplanes because it feels like a cheap plastic toy compared to the Warthog. Not really an issue for helicopters because their controls are very different. But as a flight stick....no way
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