xiaoyisu Posted July 20, 2017 Share Posted July 20, 2017 (edited) 主要是机炮狗斗中AI永远不会犯错, 战场对AI是单项透明。 不开标签彻底就抓瞎, 人只要范一点错误AI就能抓住机会, 可否在AI算法中 允许AI有一定几率犯错? Edited July 20, 2017 by billeinstein Link to comment Share on other sites More sharing options...
billeinstein Posted July 20, 2017 Share Posted July 20, 2017 可以设置AI等级 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
selinaland Posted July 20, 2017 Share Posted July 20, 2017 (edited) AI技术其实一般, 主要是AI是SFM基本算是开UFO和你打 Edited July 20, 2017 by billeinstein Link to comment Share on other sites More sharing options...
sniper926 Posted July 21, 2017 Share Posted July 21, 2017 (edited) 玩快速任务 SU27 F15 有时候可以把AI全揍下来 偶尔还能机炮干下敌方的27 15 16 啥的 就是有时候机炮追打TU22 会被尾炮蛰着 感觉其他作弊都可以不开,唯独标签一定要开 我这水平不开标签有时候找不到敌机 另外,我虽然有摇杆 但感觉设置好键位 键盘比摇杆更灵活些 可能是因为没有头瞄 摇杆控制视野不如鼠标灵活吧 Edited July 21, 2017 by billeinstein Link to comment Share on other sites More sharing options...
xiaoyisu Posted July 22, 2017 Author Share Posted July 22, 2017 战场事态感知对AI来说也是单向透明啊…… Link to comment Share on other sites More sharing options...
Insonia Posted July 27, 2017 Share Posted July 27, 2017 (edited) 风扇的话。。 嗯低于30节倒挂在天上。还不用忍受螺旋桨效应。但是(AI)经常被BOS老司机教做 ̶人̶ 喷气机的话,随便虐。 SA比较迷,极少情况不知道是放弃了还是怎么回事,短暂逃走。 但绝大多数情况都是知道你在哪,转防为攻也是可以的,AI打的一点也不激进。AI的策略是固定的,吃准之后随便打。 实在打不过可以给AI增重。带副油箱。 然后慢慢反过来。 Edited July 27, 2017 by Insonia Link to comment Share on other sites More sharing options...
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