Bruno_Nascimento Posted November 9, 2019 Share Posted November 9, 2019 Hello folks! What I´m doing wrong with walleye release? Since release a few weeks ago I´ve tried guide the bomb until target via datalink pod but without sucess . My steps: - Master arm ON - A/G ON - Stores page walleye selected (warming up 3 min or so) . - Sensor control switch to desired DDI (Left side) - Slew seeker until target and lock Now, turning on datalink. - Datalink selected - Weapon selected - Channel selected (same number of pylon 2 or 8) - TV locked on target Now I release the bomb and .... TV turns off and I can´t guide . Link to comment Share on other sites More sharing options...
Flamin_Squirrel Posted November 9, 2019 Share Posted November 9, 2019 Bruno: are you trying on mutiplayer? Link to comment Share on other sites More sharing options...
Bruno_Nascimento Posted November 9, 2019 Share Posted November 9, 2019 Bruno: are you trying on mutiplayer? Yes sir. Link to comment Share on other sites More sharing options...
Flamin_Squirrel Posted November 9, 2019 Share Posted November 9, 2019 I think it's bugged in MP. Give it a try in single player and see how you get on. Let us know, I'd be interested to hear. Link to comment Share on other sites More sharing options...
Bruno_Nascimento Posted November 9, 2019 Share Posted November 9, 2019 I think it's bugged in MP. Give it a try in single player and see how you get on. Let us know, I'd be interested to hear. So.... The bomb worked here in a single mission. As soon as I saw your question about MP I try on a single player and works fine! It´s BEAUTIFUL to see ! Link to comment Share on other sites More sharing options...
Cytarabine Posted November 11, 2019 Share Posted November 11, 2019 So I just discovered something (which I am sure is no duh to anyone) about the Walleye. If you have a target from another source (e.g. waypoint) designated as soon as you uncage the seeker head it will go straight for it and give you a time to release cue on the HUD. Used it during the "Dawn Raiders" mission and was quite useful in getting my Walleye looking into the target area. Haven't tried it with a TGP but I don't see why it wouldn't work (you just couldn't have datalink, but still if you have designated a specific target that might be a non-issue). Link to comment Share on other sites More sharing options...
Weasel Posted November 12, 2019 Share Posted November 12, 2019 Just to let you know: There is a Walleye tutorial from RedKite: Link to comment Share on other sites More sharing options...
Cytarabine Posted November 13, 2019 Share Posted November 13, 2019 Just to let you know: There is a Walleye tutorial from RedKite: ... and now the Walleye makes sense. Link to comment Share on other sites More sharing options...
Top Jockey Posted November 16, 2019 Share Posted November 16, 2019 Hello everyone, Well just tried the Walleye for the 1st time today, against buildings and a large cargo ship. After searching through the forum, managed to get to release the bombs, but only a few times it was possible. The "auto-lock" feature (where the crosses lock by themselves) only rarelly appears. But my main problem is: the WE cue at the HUD almost always remains crossed ( X ), preventing me from releasing the bomb even when the target is near and clearly visible at the DDI... what I'm I doing wrong ? Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
Flamin_Squirrel Posted November 16, 2019 Share Posted November 16, 2019 Are you trying in multiplayer? Link to comment Share on other sites More sharing options...
Top Jockey Posted November 16, 2019 Share Posted November 16, 2019 Are you trying in multiplayer? No, only single player. Also with the datalink pod the initial lock / aiming on target seems to be much easier, but even then after releasing the walleye the sight seems to stray off target, needing constant adjustment... Isn't it supposed to stay locked / still (like FLIR T-Pod) after being slewed to target position ? Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
Top Jockey Posted November 17, 2019 Share Posted November 17, 2019 Anyone ? Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
Tom Kazansky Posted November 17, 2019 Share Posted November 17, 2019 Just a guess, but if the walleye doesn't recognise a target it can't lock. If you get a target by TGP it does not mean the walleye knows the exact position after launch. As soon as it is close enough to recognise the target it is able to lock. Link to comment Share on other sites More sharing options...
Top Jockey Posted November 17, 2019 Share Posted November 17, 2019 Just a guess, but if the walleye doesn't recognise a target it can't lock. If you get a target by TGP it does not mean the walleye knows the exact position after launch. As soon as it is close enough to recognise the target it is able to lock. Hello, Thank you for your attention, indeed I've been reading (here) several threads about the Walleye. And although I've read that it is somewhat "old-school" tech, I wasn't aware that the possibilty of it not recognizing exist... is that such a possibility ? Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
Tom Kazansky Posted November 17, 2019 Share Posted November 17, 2019 Well the walleye is not the only weapon that has to recognise the target to get a lock. The IR maverick needs to "see" its targets too prior to the release. I use my walleye with targets from the TGP bc it sees them way earlier. Then after the release it is quite nice to be able to get the walleye's crosses to the desired target. It even hits slowly moving ones and does not need lasing. I like it a lot. Wish I could have more of them stored. Link to comment Share on other sites More sharing options...
Top Jockey Posted November 17, 2019 Share Posted November 17, 2019 Well the walleye is not the only weapon that has to recognise the target to get a lock. The IR maverick needs to "see" its targets too prior to the release. I use my walleye with targets from the TGP bc it sees them way earlier. Then after the release it is quite nice to be able to get the walleye's crosses to the desired target. It even hits slowly moving ones and does not need lasing. I like it a lot. Wish I could have more of them stored. But when you say "recognise" it means that in some angles it might lock a ship (Molniya for instance), whereas on other angles it might not ? Also, the crosshairs (sight) are supposed to not stay on a fixed position until it locks / recognise the target ? Thank you. Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
Tom Kazansky Posted November 17, 2019 Share Posted November 17, 2019 Without knowing I assume the walleye does not have an area track system in case it does not see the shape of a lockable target. It seems to me that it just has a TV picture. So it is not a question of angle but more of contrast, imho. Link to comment Share on other sites More sharing options...
Top Jockey Posted November 17, 2019 Share Posted November 17, 2019 Without knowing I assume the walleye does not have an area track system in case it does not see the shape of a lockable target. It seems to me that it just has a TV picture. So it is not a question of angle but more of contrast, imho. I see... also the link below explains some doubts: https://forums.eagle.ru/showthread.php?p=4081837 And I've just tried to emply the Walleye not with the Datalink POD, but with the T-POD ( FLIR ), and let me tell you... GOOD BLESS such different sensors integration !!! Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
Tom Kazansky Posted November 17, 2019 Share Posted November 17, 2019 ... GOOD BLESS such different sensors integration !!! :) I just watched some YT videos about real walleye deployment with datalink and I find ED has done a really good job. Link to comment Share on other sites More sharing options...
Top Jockey Posted November 17, 2019 Share Posted November 17, 2019 :) I just watched some YT videos about real walleye deployment with datalink and I find ED has done a really good job. I agree! The Litening T-Pod does make a difference for better, as it allows target acquisition much sooner and far away than Dataling Pod and the Walleye TV itself. However even when slaved by the T-Pod, sometimes the Walleye only gets allowed to release (WE without X cross at the HUD), when relatively near to target... I find I can't release them from so high and far away like a GBU, is this supposed to be like that ? Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
Tom Kazansky Posted November 17, 2019 Share Posted November 17, 2019 I find I can't release them from so high and far away like a GBU, is this supposed to be like that ? That's a good question too. I also find the walleye a bit short ranged compared to GBUs. Some profound explanation out there? Link to comment Share on other sites More sharing options...
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