[J-11A Bug] Please report J-11A bugs here - Page 15 - ED Forums
 


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Old 08-15-2018, 01:29 AM   #141
Archer_111
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Quote:
Originally Posted by uboats View Post
ai fod issue of 27 and 11a fixed internally
Thank you very much, Uboats. I can't wait to get the update tomorrow 8/15/201
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Old 08-15-2018, 01:46 PM   #142
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I can confirm that after the latest Open Beta update the J11 sounds are now fixed and using the correct Su27 sounds. Just checked and the J11 and Su27 sounds the same before and after modding so they are using the same sound files.
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Old 08-21-2018, 11:35 PM   #143
uboats
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Originally Posted by berk.kp View Post
Aren't the twin pylons supposed to drop just one bomb at a time? Dropping all simultaneosly eliminates it's purpose.

Attachment 184533
Hi Berk,
sorry that i just noticed this post
will check it and try to change the release logic (if necessary, would ask ED to fix it).
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Old 10-12-2018, 11:22 PM   #144
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Default preprogrammed failures not implemented yet

please implement at least in FC3 Su-27 level
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Please fix at least game crashes, 100% reproduceables: 2.5.3.21708/2.5.3.22176/2.5.3.22652/2.5.3.22877
instead of fly https://forums.eagle.ru/showthread.php?t=219936
with AI spawn to Kuznetsov, 2 cases https://forums.eagle.ru/showthread.php?t=219996
with isometric view of CA https://forums.eagle.ru/showthread.php?t=219919
instead of opening mission editor https://forums.eagle.ru/showthread.php?p=3630118
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Old 10-13-2018, 04:52 AM   #145
uboats
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Quote:
Originally Posted by discwalker View Post
please implement at least in FC3 Su-27 level
thanks for report
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