[How To] Export ALL Indicators like MFCD via ViewPorts - Page 62 - ED Forums
 


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Old 10-16-2016, 06:10 PM   #611
Howartzer
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Glad to say Ive finnaly got it working in dcs2 the mfcds are working with helios Im going to try to get the rest going too. I'm getting bad frame rates on all my gauges and gimbals in helios but dcs is running smoothly at 60-70fps does anyone know how to improve frame rate for helios? Also im looking into how to turn off the mfcds in the 3d cockpit to further improve performance. I found this
Code:
In DCS World that file can be found here:
C:DCS World\Scripts\Aircrafts\_Common\Cockpit-ViewportHandling

Using Notepad++, comment out line 31 by adding the -- as highlighted in red below

Code:

purposes = {--render_purpose.GENERAL,
render_purpose.HUD_ONLY_VIEW,
render_purpose.SCREENSPACE_OUTSIDE_COCKPIT,
render_purpose.SCREENSPACE_INSIDE_COCKPIT} -- set purposes to draw it always
render_target_always = true
end
Does this still work? Because i thought the a10 module had its own viewporthadeling script.

Last edited by Howartzer; 10-16-2016 at 06:59 PM.
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Old 10-16-2016, 11:33 PM   #612
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I have no idea, I'm not having any frame rate issues with Helios and I'm running both MFCD's in main monitor and cockpit
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Old 02-16-2017, 09:34 AM   #613
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OK!!! I don't know which version of ka 50 is this,Black Shark or Black Shark 2 on dcs world?,,,but I doing this steps in Basic Black Shark 1.0.9 and have hud on second monitor,,,but it fill with green colour after 5 sec because it work without black square below of it,,,,and I ask how to make this black square????? how look like lua script for black square???
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Old 07-13-2017, 11:50 PM   #614
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Function to change view angle/rotate screen in viewport lua files (monitor setup)
(after talking with developers)

viewRoll = [absolute angle in degrees]

Should be able to add this line into any viewport parameters. I found this useful to rotate viewports to match monitor alignment:
https://forums.eagle.ru/showthread.p...05#post3193405

Just thought I'd share
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Old 02-13-2018, 11:34 AM   #615
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is there an updated guide on this? one that is compatible with 2.5?
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Old 02-13-2018, 12:36 PM   #616
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Quote:
Originally Posted by G510Gamer View Post
is there an updated guide on this? one that is compatible with 2.5?
From my end everything still works as-is in 2.5
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Old 02-17-2018, 04:53 PM   #617
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Guys, so far I've been playing A10-C only. And for I know how to export MFCDs, RWR etc.
Now I am interested in other planes.
Is there some list of viewports available per plane model?
Can someone give me a link to it, or just state the viewports per plane here?
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