WW2 Planes - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 08-11-2019, 10:58 AM   #1
launchedsquid
Junior Member
 
launchedsquid's Avatar
 
Join Date: Mar 2018
Location: New Zealand
Posts: 72
Default WW2 Planes

Hey everybody, This is a question for Eagle Dynamics and the other 3rd parties building WW2 planes (and other assets).

I remember hearing from Wags, a long time ago, that WW2 modules were (relative to 4th gen fighter jets) reasonably easy and faster to make for ED and the other 3rd parties, and could be good modules for you guys and girls because they can be done quick and earn money for you faster then the long lead time of the more complicated jets. I got the impression that they could be completed in a year or so compared to the multi year projects like the Hornet or Tomcat.

If that was correct, is it still correct? priorities can change, and with bug fixes being more urgent for example, and the huge updates we've seen to the base DCS World sim, I know things can change.
I know that there are a few announced WW2 planes in the works (I'm really looking forward to the Mosquito) but they seem to be taking longer to be released then I expected, I'd hoped they were so easy and profitable so we could see more of them and you guys and girls would be keen to make more as well.

I'd also love an update on they're progress if there's anything that can be shared.

Keep up the great work, I really love flying in DCS and whether I'm being milsim like or a complete bonehead barnstormer I'm constantly appreciative of your hard work.
launchedsquid is offline   Reply With Quote
Old 08-11-2019, 11:43 AM   #2
Magic Zach
Senior Member
 
Magic Zach's Avatar
 
Join Date: Mar 2017
Location: Alaska
Posts: 1,473
Default

This is something I've been wondering for some time as well. DCS WWII needs a boost. The Hornet gets constant updates constantly, but there's only crickets on the WWII side of the line. I get the impression that the WWII team is dismally small, what with content getting worked on or bug fixes, but seemingly rarely both at once. Currently we are getting small bug fixes to the Anton (though frankly I think it released rather smoothly, compared to other past modules), but we haven't gotten any ordinance. I'm not saying they don't work hard enough, but I frequently wonder if either the WWII team doesn't have enough hands, or they're being prioritized on other not-so-WWII projects, or one massive project, both of which still sounds like not enough manpower to me.

Nine said something about it in the ED Discord, but I can't recall his answer in detail. But iirc, expanding isn't that feasible currently.
__________________
Magic Zach is offline   Reply With Quote
Old 08-12-2019, 03:54 PM   #3
ac5
Member
 
ac5's Avatar
 
Join Date: Nov 2012
Location: Switzerland
Posts: 987
Default

Very interesting considerations of you both.
I wonder this too, for example there are no WWII AI German bombers,
Normandy stutters, and what about the P-47, the Corsair and the me-262?
__________________
Mainboard: ASUS Maximus X Hero Intel Z 370
CPU: Intel Core i7-8086K @ 4.0 GHz
Memory: 32GB Corsair Dominator Platinum DDR4-3000
Graphics Card: ASUS NVIDIA GeForce RTX 2080 Ti 11GB
Monitor ASUS PA 329 @ 4K
1 SSD Samsung 860 PRO 256 GB
1 SSD Samsung 860 PRO 1 TB
Windows 10 - 64
CH Pro combatstick, throttle and pedals
ac5 is offline   Reply With Quote
Old 08-12-2019, 04:25 PM   #4
grafspee
Senior Member
 
Join Date: Nov 2017
Location: Poland
Posts: 1,348
Default

WW2 team size is adequate to $ income.
I assume that whole ww2 make maby only 1% of the income from f-18.
This explain pace of applying fixes etc etc.
For example spitfire sun glare bug is present for very long time, this is proof that spit makes less then 1% of f-18's income.
When fix for f-18 takes for exmple 2 weeks than fix for spit takes 100 times longer, easy
grafspee is online now   Reply With Quote
Old 08-12-2019, 04:55 PM   #5
Cunctator
Member
 
Join Date: Oct 2013
Posts: 236
Default

For third parties the difficulties in developing a decent FM for a high performance piston engine tail dragger should not be underestimated. Even without complex avionics, making a DCS level WW2 fighter seems not to be as easy as originally thought.

The F4U was sort of announced in 2015 and at this time Leatherneck believed that they could finish it within one year. They had just completed the MiG-21, thus were not without experience. Later they considered it necessary to develop the Christen Eagle, originally just as a studying project to learn how to code such planes properly in DCS.

The VEAO P-40 looked almost finished for years, at least to people who could fly it at events, but never made it to release.
Cunctator is offline   Reply With Quote
Old 08-13-2019, 02:06 AM   #6
Mr_sukebe
Senior Member
 
Mr_sukebe's Avatar
 
Join Date: Jan 2016
Location: England
Posts: 1,550
Default

Whilst I’d love to have more WW2 aircraft, I have to say that I’d rather ED finish some of their modules, resolve multicrew, Vulkan, combined arms for VR, damage model and fix the multitude of other issues.

For all that, would be great if some of the 3rd party developers stepped up their WW2 module creation.
__________________
System: 9700, 64GB DDR4, 1080, NVME2, Rift S, Jetseat, VPC HOTAS, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse.
Server: i5 2500@3.9Ghz, 24GB DDR3, SSD.
Mr_sukebe is offline   Reply With Quote
Old 08-13-2019, 03:00 AM   #7
Magic Zach
Senior Member
 
Magic Zach's Avatar
 
Join Date: Mar 2017
Location: Alaska
Posts: 1,473
Default

Quote:
Originally Posted by Mr_sukebe View Post
Whilst I’d love to have more WW2 aircraft, I have to say that I’d rather ED finish some of their modules, resolve multicrew, Vulkan, combined arms for VR, damage model and fix the multitude of other issues.

For all that, would be great if some of the 3rd party developers stepped up their WW2 module creation.
So much this, especially your last point. Need to see more third parties on WWII. It's why I held VEAO high until the end, when they took their Spitfire and P-40 with them...
I'm hoping A2A will join ED
__________________
Magic Zach is offline   Reply With Quote
Old 08-13-2019, 01:51 PM   #8
ac5
Member
 
ac5's Avatar
 
Join Date: Nov 2012
Location: Switzerland
Posts: 987
Default

Quote:
Originally Posted by Mr_sukebe View Post
Whilst I’d love to have more WW2 aircraft, I have to say that I’d rather ED finish some of their modules, resolve multicrew, Vulkan, combined arms for VR, damage model and fix the multitude of other issues.

For all that, would be great if some of the 3rd party developers stepped up their WW2 module creation.
Absolutely. I fully agree.
ac5 is offline   Reply With Quote
Old 08-13-2019, 02:08 PM   #9
grafspee
Senior Member
 
Join Date: Nov 2017
Location: Poland
Posts: 1,348
Default

Quote:
Originally Posted by Magic Zach View Post
So much this, especially your last point. Need to see more third parties on WWII. It's why I held VEAO high until the end, when they took their Spitfire and P-40 with them...
I'm hoping A2A will join ED
I saw A2A short clip where some dudes were talking about A2A's p-51, one of dude called as A2A developer nicked as yo-yo, Is it the same guy as yo-yo from ED forum??
grafspee is online now   Reply With Quote
Old 08-13-2019, 06:24 PM   #10
Magic Zach
Senior Member
 
Magic Zach's Avatar
 
Join Date: Mar 2017
Location: Alaska
Posts: 1,473
Default

Quote:
Originally Posted by grafspee View Post
I saw A2A short clip where some dudes were talking about A2A's p-51, one of dude called as A2A developer nicked as yo-yo, Is it the same guy as yo-yo from ED forum??
Not sure, but there's this.
https://www.facebook.com/44163904034...2010833675341/
__________________
Magic Zach is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 03:36 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.