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Trigger between altitudes


Adamastor

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Hello everyone.

I´m building a TOT and TTG mission that must place a certain unit at a certain waypoint at a certain altitude and at a certain time, and have a message triggered to tell me is I match criteria.

I can do it for time (time since flag) but for altitude I am not finding a solution.

I saw some posts about this but all goes for scripting, although I recognize that it solves many things, I am not a mission builder par excellence. Just do for my learning, so all I do is with ME tools (for now)

 

What I did (for altitude) was:

1- Action - Flag2 in area (triggerzone) I need to be at altitude and time

2- Condition - Unit altittude lower then 9900 / Action - flag 3, or flag 2 value 1

3- Condition - Unit altittude higher then 10100 / Action - flag 4, or flag 2 value 2

4- Condition - Flag 2 + 3 / Action - Fail criteria (explode unit)

5- Condition - Flag 2 + 4 / Action - Fail criteria (explode unit)

 

Also tried other variations, but what seems to happen is that the height is ignored in the trigger zone and I keep always exploding.

 

Woder if someone can help.

 

Thanks

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Altitude conditions are in meters, rather than feet. If you're trying to have your unit pass a waypoint at 10,000 feet +/- 100 feet, try setting condition 2 to 3017 and condition 3 to 3078.

Very Respectfully,

Kurt "Yoda" Kalbfleisch

London

"In my private manual I firmly believed the only time there was too much fuel aboard any aircraft was if it was fire." --Ernest K. Gann

 

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"

 

Notice Yoda967's choice of words... "AND" - in the ME make use of the "and" tool for both conditions.

"Never in the field of human conflict was so much owed by so many to so few." Winston Churchill

 

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