jc005e Posted September 23, 2018 Share Posted September 23, 2018 hI , I have noticed some unrealistic behavior of the new vapor effects.. as you can see in my picture , the Hornet is producing high G vapor at a VERY low speed when it should really be happening over 250 or 300 Knots.. Is ED planning on fixing this? Link to comment Share on other sites More sharing options...
Vitormouraa Posted September 23, 2018 Share Posted September 23, 2018 This is multiplayer so I would expect this kind of behavior until the net code is improved. SplashOneGaming Discord https://splashonegaming.com Link to comment Share on other sites More sharing options...
doldi1989web.de Posted September 24, 2018 Share Posted September 24, 2018 No, this happens in singleplayer too. I think the Vapors taking values from TAS and AOA. I had vapors at Altitudes of FL500 and above. I stalled the plane at 60000 ft and had a IAS of 80 kts. But I had Vapors at the whole way down. At this heights the air density and pressure are too low and the air Is too dry for such a condensation. I think These Vapors are at a very early state and Will Be improved with the new Air system Link to comment Share on other sites More sharing options...
macedk Posted September 24, 2018 Share Posted September 24, 2018 Correct and will never be perfect. Nice visual effect. OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SkateZilla Posted September 24, 2018 Share Posted September 24, 2018 That's because: A. That is not HIGH - G Vapor, It's High AoA Vapor. B. Your AoA is 53° Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
SkateZilla Posted September 24, 2018 Share Posted September 24, 2018 My wingman and I were flying back to Bandar Abbas yesterday after a sortie on the 104th and dirtied up on final I noticed some white wisps or in front of me and thought I was being shot at. I looked over to my right and saw the wingtip vapes coming off my wingman and FACING FORWARD as if we were flying backwards. Oh ED, you so cray cray I do think there's an issue with Vapes, AoA Values and wind. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
aaron886 Posted September 25, 2018 Share Posted September 25, 2018 No major issues IMO with the over-wing vapes, if a little melodramatic and out of place in the desert. The wingtip vapes on the other hand, look silly. Those need to stop happening around 15-20 alpha, at low speed or high sideslip, with AIM-9s on the wingtip LAUs, or significant negative aileron deflection. In any of those conditions, wing lift is spoiled significantly, particularly at the wingtips. The update really helped make them look more reasonable, but some additional logic to when they disappear is needed. Link to comment Share on other sites More sharing options...
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