Jump to content

Binding of folding wing and wingtip missile


im you

Recommended Posts

Set the Dummy in 3DS, Link to pylon, link to wing, for example:

Pylons =      {
		-- Left Wingtip Station (1), (LAU-127A/A)
		pylon(1, 0, -2.209,0.02 , -6.78,  
			{use_full_connector_position = true, arg= 308, arg_value = 1.0}, 
			--[[ LAUNCHER TYPE  -- STORE NAME 		  ]]{	

			--[[ AIR TO AIR MISSILES ]]
               --[[ LAU-127E/A   	-- AIM-9M SIDEWINDER  ]]{ CLSID = "{6CEB49FC-DED8-4DED-B053-E1F033FF72D3}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- AIM-9X SIDEWINDER  ]]{ CLSID = "{5CE2FF2A-645A-4197-B48D-8720AC69394F}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- ACMI AIS/ASQ T-50  ]]{ CLSID = "{AIS_ASQ_T50}", 						    connector = "Pylon1", arg_value = 1.0}, 											
			
			--[[ SMOKE PODS]]
			--[[ LAU-127E/A   	-- Blue Smoke		  ]]{ CLSID	= "{D3F65166-1AB8-490f-AF2F-2FB6E22568B3}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- Blue Smokewinder   ]]{ CLSID	= "{A4BCC903-06C8-47bb-9937-A30FEDB4E743}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- Red Smoke          ]]{ CLSID	= "{D3F65166-1AB8-490f-AF2F-2FB6E22568B1}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- Red Smokewinder    ]]{ CLSID	= "{A4BCC903-06C8-47bb-9937-A30FEDB4E741}", connector = "Pylon1", arg_value = 1.0}, 											
			
			--[[ JAMMING RECEIVERS]]
			--[[ NONE	  		-- AN/ALQ-218		  ]]{ CLSID	= "{F_18_EFG_AN_ALQ_218L}", 				connector = "Pylon1B", arg_value = 0.5, required ={{station =11, loadout={"{F_18_EFG_AN_ALQ_218R}"}}}},
			
			--[[ REMOVE PYLON]]
			--[[ LAU-127/C    	-- None				  ]]{ CLSID	= "{EMPTY_PYLON_STORE_LAU127}", 		  	connector = "Pylon1", arg_value = 0.0}, 											
			}
		),  --End Of Pylon
       
		-- Left Out-Board UnderWing Pylon (2) (SUU-80A/A)

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

Set the Dummy in 3DS, Link to pylon, link to wing, for example:

Pylons =      {
		-- Left Wingtip Station (1), (LAU-127A/A)
		pylon(1, 0, -2.209,0.02 , -6.78,  
			{use_full_connector_position = true, arg= 308, arg_value = 1.0}, 
			--[[ LAUNCHER TYPE  -- STORE NAME 		  ]]{	

			--[[ AIR TO AIR MISSILES ]]
               --[[ LAU-127E/A   	-- AIM-9M SIDEWINDER  ]]{ CLSID = "{6CEB49FC-DED8-4DED-B053-E1F033FF72D3}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- AIM-9X SIDEWINDER  ]]{ CLSID = "{5CE2FF2A-645A-4197-B48D-8720AC69394F}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- ACMI AIS/ASQ T-50  ]]{ CLSID = "{AIS_ASQ_T50}", 						    connector = "Pylon1", arg_value = 1.0}, 											
			
			--[[ SMOKE PODS]]
			--[[ LAU-127E/A   	-- Blue Smoke		  ]]{ CLSID	= "{D3F65166-1AB8-490f-AF2F-2FB6E22568B3}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- Blue Smokewinder   ]]{ CLSID	= "{A4BCC903-06C8-47bb-9937-A30FEDB4E743}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- Red Smoke          ]]{ CLSID	= "{D3F65166-1AB8-490f-AF2F-2FB6E22568B1}", connector = "Pylon1", arg_value = 1.0}, 											
			--[[ LAU-127E/A   	-- Red Smokewinder    ]]{ CLSID	= "{A4BCC903-06C8-47bb-9937-A30FEDB4E741}", connector = "Pylon1", arg_value = 1.0}, 											
			
			--[[ JAMMING RECEIVERS]]
			--[[ NONE	  		-- AN/ALQ-218		  ]]{ CLSID	= "{F_18_EFG_AN_ALQ_218L}", 				connector = "Pylon1B", arg_value = 0.5, required ={{station =11, loadout={"{F_18_EFG_AN_ALQ_218R}"}}}},
			
			--[[ REMOVE PYLON]]
			--[[ LAU-127/C    	-- None				  ]]{ CLSID	= "{EMPTY_PYLON_STORE_LAU127}", 		  	connector = "Pylon1", arg_value = 0.0}, 											
			}
		),  --End Of Pylon
       
		-- Left Out-Board UnderWing Pylon (2) (SUU-80A/A)

 

I created "dummy" near pylon and made dummy a sub-object of pylon according to your method. I also wrote "use_full_connector_position = true" in the lua script, but the missile is still folded after the wing is folded in the game. Did not follow the wings. In 3dmax, in addition to the dummy and pylon becoming a father-son relationship, what else needs to be done to make the wingtip missile follow the wing?

Link to comment
Share on other sites

How to make the MFCD content display in the designated MFCD position of the cockpit y

 

If I use the avionics of the F-15C, how do I make the avionics MFCD content appear on a specific display in the cockpit I made? What does this need to do in 3dmax

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...