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DCS World update June 24, 2016


SkateZilla

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The math for calculation of position of remote aircraft was completely rewritten. No more teleportations/crazy oscillations. Object should move much more predictably.

 

Dunno if you can answer, but is/was this an important step for multi person aircraft?

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well, the illusion of it being lag free.

 

Finally we'll get lag-free multiplayer! Thanks a lot!

 

Incorrect, There's no such thing as No Lag, There's always transmission latency,

 

The slower the connection and greater the distance the signal must travel will always cause packet delay/loss/damage and latency, aka LAG.

 

What you WILL get is a cleaner smoother appearance of aircraft movements etc, instead of a warping spiking motion like you are watching the scene on your DVR and some one keeps hitting rewind then fast forward and then finally live.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Guys,

Moved the Menu / hang / Blackscreen posts to it's own thread to discuss:

http://forums.eagle.ru/showthread.php?t=169019

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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has new mig model arrived?

FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 Mi-24 | F-5 | F-15E| F-4| Tornado

Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60

 

Youtube

MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5

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Is the AI bug fixed or not?

 

Please Specify

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Just try the 1.5.4. Have some problems about TrackIR. For those FC3 planes, it seems that both IR and mouse can control the view at the same time no matter in cockpit or external view. What's more the view center button can only center the view to the point that mouse set. So when fly those FC3 Planes, never move the mouse when in the cockpit.

[sIGPIC][/sIGPIC]

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for when I forget to plug in my Knee Mounted USB Sony Cassette Player w/ Queen Tape in it....

 

You have that :shocking:

Intel Core i7-6700K Cpu 4.00 GHz OC 4.8 GHz Water Cooled|32 GB DDR4 ram OC| Nvidia RTX 2080Ti| TrustMaster Warthog|Saitek Battle Pro Pedals | Logitec G13| Oculus Rift S :joystick:

 

I´m in for a ride, a VR ride:pilotfly:

https://www.youtube.com/channel/UCBX_-Hml7_7s1dggit_vGpA?view_as=public

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I wonder if we can access the animation keys from the export.lua?

 

In addition to this question, more details to what is allowed and what not would be great. I think that the new integrity check will conflict with the SimShaker/DCS Export Core way to extract player's plane animation data. This data is mandatory to generate proper SimShaker effects...

 

I hope we can find a good solution for everyone...

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does the Mig-29 still have a SFM? it feels pretty good!

harrier landing GIFRYZEN 7 3700X Running at 4.35 GHz

NVIDIA GeForce GTX 1080Ti

32gb DDR4 RAM @3200 MHz

Oculus CV1 NvME 970 EVO

TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV

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